Player Matchup

Awilix
Awilix
Guàpo
Awilix
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 75L
1,574 Elo+
Solo
Vulcan
Vulcan
IlluminartyDew
Vulcan
Level 156
God Stats
20W - 12L
1,686 SR
Queue Stats
81W - 49L
1,683 Elo+
Party 4
Ao Kuang
Ao Kuang
MrInsuffiecient
Ao Kuang
Level 122
God Stats
40W - 17L
1,755 SR
Queue Stats
127W - 85L
1,674 Elo+
Party 4
Horus
Horus
Nanobotics
Horus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,705 Elo+
Party 2
Rama
Rama
Vezriah
Rama
Level 146
God Stats
1W - 0L
1,746 SR
Queue Stats
87W - 58L
1,672 Elo+
Party 2
Team Averages
Level 144
1,637 SR
1,662 Elo+

VS

Team Averages
Level 138
1,518 SR
1,505 Elo+
Horus
Horus
AlmostDecent
Horus
Level 164
God Stats
29W - 24L
1,629 SR
Queue Stats
134W - 138L
1,497 Elo+
Party 1
Rama
Rama
BlindBlock3
Rama
Level 144
God Stats
1W - 4L
1,590 SR
Queue Stats
272W - 238L
1,547 Elo+
Party 3
Nemesis
Nemesis
Miwaii
Nemesis
Level 151
God Stats
19W - 23L
1,503 SR
Queue Stats
101W - 102L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
Sikari0x
Sylvanus
Level 63
God Stats
1W - 1L
1,479 SR
Queue Stats
194W - 181L
1,518 Elo+
Party 3
Zeus
Zeus
notgothamrises
Zeus
Level 168
God Stats
2W - 6L
1,388 SR
Queue Stats
88W - 162L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Guàpo
Awilix
13
7 / 0 / 1
7,280
662
4,211
5,909
2,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 4
6,889
626
3,258
4,818
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
13
6 / 1 / 0
8,070
734
6,979
11,289
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Horus
11
5 / 2 / 5
7,285
662
5,483
9,744
6,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
Vezriah
Rama
11
2 / 0 / 8
6,830
621
14,282
9,515
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,178
471
4,300
8,822
7,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,118
465
4,657
9,933
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Miwaii
Nemesis
11
1 / 4 / 0
5,755
523
4,196
7,980
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Sikari0x
Sylvanus
8
0 / 5 / 0
5,130
466
3,071
12,994
7,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 4 / 0
6,748
613
4,143
6,480
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
5
5
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
0
0.25
W
Awilix
Guàpo
Awilix
7
0
1
7.5
W
1
2
4
1.5
L
Nemesis
Miwaii
Nemesis
1
4
0
0.25
W
Ao Kuang
6
1
0
6
W
Horus
5
2
5
3.75
L
Sylvanus
Sikari0x
Sylvanus
0
5
0
0
W
Rama
Vezriah
Rama
2
0
8
6
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
20,367
41,275
Taken
46,209
17,687
Mitigated
21,085
19,235
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,300
1,437
40
3,039
8,822
7,097
0
5,404
3,418
0
24,279
L
4,657
3,523
0
2,692
9,933
2,421
0
395
9,538
0
31,117
W
Awilix
Guàpo
Awilix
4,211
1,946
0
2,169
5,909
2,154
0
709
5,200
0
44,491
W
3,258
0
0
500
4,818
1,586
98
2,604
2,214
44,013
629
L
Nemesis
Miwaii
Nemesis
4,196
1,631
0
653
7,980
2,720
0
1,855
6,125
0
41,981
W
Ao Kuang
6,979
1,328
0
7,065
11,289
3,352
0
0
10,873
47,591
3,858
W
Horus
5,483
2,058
1,520
4,138
9,744
6,932
36
1,552
8,192
0
18,282
L
Sylvanus
Sikari0x
Sylvanus
3,071
696
2,046
3,098
12,994
7,366
0
932
12,062
14,425
570
W
Rama
Vezriah
Rama
14,282
11,380
0
3,843
9,515
3,663
806
2,320
7,195
0
55,852
L
4,143
210
0
703
6,480
1,481
382
1,418
5,062
48,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
27,929
381
Minions Killed
285
0
Camps Cleared
0
1,253,257
Distance Traveled
1,038,732
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,178
471
32
3
0
175,937
0
L
Rama
5,118
465
64
6
0
195,453
0
W
Awilix
7,280
662
83
8
0
316,247
2
W
Vulcan
6,889
626
77
7
0
252,970
4
L
Nemesis
5,755
523
67
6
0
260,142
1
W
Ao Kuang
8,070
734
104
9
0
229,633
0
W
Horus
7,285
662
30
3
0
239,392
2
L
Sylvanus
5,130
466
21
2
0
209,188
2
W
Rama
6,830
621
87
8
0
215,015
0
L
Zeus
6,748
613
101
9
0
198,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role