Player Matchup

Danzaburou
Danzaburou
Kelvnzors
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,781 Elo+
Party 1
Yemoja
Yemoja
Lynxlax
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,640 Elo+
Party 1
Athena
Athena
PaperBun
Athena
Level 121
God Stats
5W - 2L
1,937 SR
Queue Stats
30W - 17L
1,670 Elo+
Party 1
Nemesis
Nemesis
Shock626
Nemesis
Level 100
God Stats
11W - 9L
1,664 SR
Queue Stats
41W - 28L
1,642 Elo+
Party 1
Janus
Janus
TylerD31
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,590 Elo+
Party 1
Team Averages
Level 81
1,620 SR
1,665 Elo+

VS

Team Averages
Level 152
1,594 SR
1,550 Elo+
Chiron
Chiron
MeekoBombay
Chiron
Level 176
God Stats
1W - 0L
1,886 SR
Queue Stats
23W - 26L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
SMxWisconsin
Baron Samedi
Level 107
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 13L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kuru54
Tsukuyomi
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 268L
1,596 Elo+
Solo
Chang'e
Chang'e
licon03
Chang'e
Level 158
God Stats
3W - 2L
1,336 SR
Queue Stats
699W - 614L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
orlandojb
Kumbhakarna
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 59L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kelvnzors
Danzaburou
14
2 / 5 / 3
8,919
892
11,163
11,441
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Lynxlax
Yemoja
13
0 / 4 / 2
7,937
794
5,164
11,586
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Athena
PaperBun
Athena
12
0 / 3 / 3
8,149
815
4,437
15,751
15,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Shock626
Nemesis
13
1 / 5 / 1
8,338
834
4,759
12,313
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Janus
TylerD31
Janus
13
2 / 9 / 1
8,584
858
8,468
11,993
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 0 / 12
10,391
1,039
14,744
8,858
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SMxWisconsin
Baron Samedi
15
6 / 2 / 12
9,555
956
7,581
8,083
3,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tsukuyomi
kuru54
Tsukuyomi
16
5 / 0 / 16
10,104
1,010
11,904
8,728
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chang'e
licon03
Chang'e
18
6 / 1 / 12
11,274
1,127
13,403
7,849
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
orlandojb
Kumbhakarna
15
2 / 2 / 18
9,414
941
9,630
17,451
17,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
5
Kills
26
26
Deaths
5
10
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kelvnzors
Danzaburou
2
5
3
0.7
L
Yemoja
Lynxlax
Yemoja
0
4
2
0.25
W
Chiron
7
0
12
13
L
Athena
PaperBun
Athena
0
3
3
0.5
W
Baron Samedi
SMxWisconsin
Baron Samedi
6
2
12
6
L
Nemesis
Shock626
Nemesis
1
5
1
0.3
L
Janus
TylerD31
Janus
2
9
1
0.28
W
Tsukuyomi
kuru54
Tsukuyomi
5
0
16
13
W
Chang'e
licon03
Chang'e
6
1
12
12
W
Kumbhakarna
orlandojb
Kumbhakarna
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,991
Damage
57,262
63,084
Taken
50,969
33,960
Mitigated
32,417
12,090
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kelvnzors
Danzaburou
11,163
4,574
0
2,392
11,441
4,089
0
6,440
4,716
0
31,655
L
Yemoja
Lynxlax
Yemoja
5,164
509
1,741
2,911
11,586
5,752
0
4,227
6,929
14,380
0
W
Chiron
14,744
4,895
974
2,816
8,858
3,308
2,018
3,981
4,717
0
40,362
L
Athena
PaperBun
Athena
4,437
1,310
1,573
1,953
15,751
15,461
0
6,426
9,007
7,584
0
W
Baron Samedi
SMxWisconsin
Baron Samedi
7,581
609
2,199
2,905
8,083
3,566
1,219
4,155
3,710
16,377
0
L
Nemesis
Shock626
Nemesis
4,759
1,062
0
1,230
12,313
4,942
0
5,917
6,179
0
20,216
L
Janus
TylerD31
Janus
8,468
257
0
290
11,993
3,716
0
4,711
6,785
24,590
0
W
Tsukuyomi
kuru54
Tsukuyomi
11,904
1,461
0
2,743
8,728
5,338
879
2,433
6,193
0
23,212
W
Chang'e
licon03
Chang'e
13,403
748
3,434
4,780
7,849
3,068
238
1,050
6,728
58,044
638
W
Kumbhakarna
orlandojb
Kumbhakarna
9,630
866
0
2,001
17,451
17,137
402
5,557
11,552
12,085
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
50,738
157
Minions Killed
244
0
Camps Cleared
0
926,592
Distance Traveled
1,120,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,919
892
53
5
0
169,354
0
L
Yemoja
7,937
794
16
2
0
185,150
0
W
Chiron
10,391
1,039
78
8
0
213,528
0
L
Athena
8,149
815
1
0
0
194,870
0
W
Baron Samedi
9,555
956
9
1
0
183,028
0
L
Nemesis
8,338
834
41
4
0
206,414
0
L
Janus
8,584
858
46
5
0
170,804
0
W
Tsukuyomi
10,104
1,010
37
4
0
236,765
0
W
Chang'e
11,274
1,127
112
11
0
255,974
0
W
Kumbhakarna
9,414
941
8
1
0
231,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role