Player Matchup

Cliodhna
Cliodhna
Atrak16
Cliodhna
Level 147
God Stats
1W - 3L
1,355 SR
Queue Stats
310W - 294L
1,591 Elo+
Party 3
Ymir
Ymir
D34Dhailfire808
Ymir
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
LiftedCookie
Merlin
Level 29
God Stats
3W - 3L
1,894 SR
Queue Stats
8W - 11L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
Rymnto99
Cernunnos
Level 147
God Stats
2W - 3L
1,575 SR
Queue Stats
195W - 170L
1,563 Elo+
Party 3
Lancelot
Lancelot
xKingOfBeastsX
Lancelot
Level 136
God Stats
5W - 1L
1,977 SR
Queue Stats
52W - 52L
1,540 Elo+
Party 1
Team Averages
Level 97
1,660 SR
1,559 Elo+

VS

Team Averages
Level 77
1,554 SR
1,639 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Adam 4x7961
Cthulhu
Level 28
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 5L
1,732 Elo+
Party 2
Cernunnos
Cernunnos
PJay 4x
Cernunnos
Level 47
God Stats
1W - 2L
1,538 SR
Queue Stats
2W - 5L
1,732 Elo+
Party 2
Kali
Kali
kiki5x
Kali
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Atrak16
Cliodhna
10
0 / 3 / 1
5,091
509
3,785
8,827
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,583
458
292
4,819
2,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
9
0 / 4 / 0
4,732
473
2,239
4,943
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Rymnto99
Cernunnos
10
0 / 0 / 0
4,941
494
3,146
3,430
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
11
2 / 0 / 0
5,861
586
4,010
9,469
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 5
6,838
684
2,375
3,681
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 0
6,767
677
6,437
7,540
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Adam 4x7961
Cthulhu
10
1 / 0 / 2
5,369
537
2,729
4,381
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
PJay 4x
Cernunnos
11
2 / 0 / 0
5,953
595
2,505
3,096
966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
kiki5x
Kali
11
4 / 1 / 3
6,626
663
4,812
10,994
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
5
3.5
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
Cthulhu
Adam 4x7961
Cthulhu
1
0
2
2
L
Cliodhna
Atrak16
Cliodhna
0
3
1
0.17
L
0
2
0
0
L
Merlin
0
4
0
0
W
Cernunnos
PJay 4x
Cernunnos
2
0
0
2
L
Cernunnos
Rymnto99
Cernunnos
0
0
0
0
W
Kali
kiki5x
Kali
4
1
3
5.5
L
Lancelot
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,472
Damage
18,858
31,488
Taken
29,692
12,791
Mitigated
13,145
10,729
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,375
517
680
2,692
3,681
1,011
282
1,503
1,894
32,248
374
W
Cu Chulainn
 
Cu Chulainn
6,437
1,041
0
1,683
7,540
4,590
0
0
7,540
0
49,389
W
Cthulhu
Adam 4x7961
Cthulhu
2,729
76
106
1,622
4,381
2,858
84
122
4,259
23,173
870
L
Cliodhna
Atrak16
Cliodhna
3,785
485
0
4,400
8,827
2,587
0
471
8,308
0
34,643
L
292
58
0
433
4,819
2,351
0
1,043
3,574
6,898
0
L
Merlin
2,239
347
0
205
4,943
1,344
0
2,325
2,394
23,644
0
W
Cernunnos
PJay 4x
Cernunnos
2,505
1,103
0
2,142
3,096
966
454
105
2,991
0
39,460
L
Cernunnos
Rymnto99
Cernunnos
3,146
779
0
2,338
3,430
937
0
655
2,639
0
38,712
W
Kali
kiki5x
Kali
4,812
2,155
0
6,855
10,994
3,720
0
439
10,477
0
40,077
L
Lancelot
4,010
851
0
3,353
9,469
5,572
0
0
9,469
0
34,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
31,553
256
Minions Killed
355
0
Camps Cleared
0
976,459
Distance Traveled
1,023,493
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,838
684
72
7
0
180,777
4
W
Cu Chulainn
6,767
677
97
10
0
201,565
0
W
Cthulhu
5,369
537
33
3
0
211,165
0
L
Cliodhna
5,091
509
69
7
0
205,734
0
L
Ymir
4,583
458
8
1
0
179,387
0
L
Merlin
4,732
473
44
4
0
189,572
5
W
Cernunnos
5,953
595
84
8
0
190,943
0
L
Cernunnos
4,941
494
70
7
0
181,677
1
W
Kali
6,626
663
69
7
0
239,043
0
L
Lancelot
5,861
586
65
7
0
220,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role