Player Matchup

Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Inevitablett77
Bellona
Level 117
God Stats
29W - 34L
1,525 SR
Queue Stats
288W - 273L
1,498 Elo+
Solo
Medusa
Medusa
TheMorribin
Medusa
Level 144
God Stats
8W - 10L
1,503 SR
Queue Stats
397W - 344L
1,589 Elo+
Party 2
Nox
Nox
newnew6
Nox
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 73L
1,590 Elo+
Solo
Team Averages
Level 156
1,506 SR
1,535 Elo+

VS

Team Averages
Level 111
1,511 SR
1,549 Elo+
Cthulhu
Cthulhu
AlphabetPeople
Cthulhu
Level 30
God Stats
4W - 2L
1,528 SR
Queue Stats
38W - 40L
1,547 Elo+
Party 1
Janus
Janus
Monkey G Law
Janus
Level 104
God Stats
29W - 28L
1,538 SR
Queue Stats
148W - 156L
1,519 Elo+
Party 3
Ratatoskr
Ratatoskr
Real_Pillzz
Ratatoskr
Level 145
God Stats
1W - 1L
1,316 SR
Queue Stats
168W - 161L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Supremacy
Heimdallr
Level 147
God Stats
4W - 2L
1,753 SR
Queue Stats
427W - 374L
1,585 Elo+
Party 1
Arachne
Arachne
zTramadol
Arachne
Level 127
God Stats
2W - 2L
1,418 SR
Queue Stats
119W - 104L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 1 / 2
6,041
503
3,666
6,620
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
 
Ne Zha
11
1 / 0 / 0
5,928
494
2,164
7,475
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
5,165
430
1,503
7,821
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
1 / 1 / 1
6,080
507
7,992
9,149
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
13
2 / 0 / 0
7,215
601
3,393
3,386
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,772
731
6,542
6,972
6,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 0
6,983
582
1,421
3,635
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Real_Pillzz
Ratatoskr
11
1 / 1 / 0
6,408
534
4,195
9,314
5,473
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Supremacy
Heimdallr
13
0 / 1 / 1
7,114
593
5,906
7,460
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
zTramadol
Arachne
12
0 / 0 / 1
6,291
524
1,984
10,841
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
6
6
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
2
1
L
Ne Zha
 
Ne Zha
1
0
0
1
W
5
0
0
5
L
0
4
0
0
W
0
2
0
0
W
Ratatoskr
Real_Pillzz
Ratatoskr
1
1
0
1
W
Heimdallr
Supremacy
Heimdallr
0
1
1
0.5
L
Medusa
1
1
1
1.5
L
Nox
2
0
0
2
W
Arachne
zTramadol
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
20,048
34,451
Taken
38,222
15,458
Mitigated
19,931
9,772
Healing
18,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,666
362
0
2,141
6,620
4,196
0
1,154
5,440
18,795
1,378
L
Ne Zha
 
Ne Zha
2,164
173
0
1,256
7,475
2,686
0
1,677
5,718
0
51,416
W
6,542
758
0
4,398
6,972
6,184
0
0
6,972
57,740
3,578
L
1,503
692
0
2,634
7,821
4,274
0
4,513
3,308
0
24,710
W
1,421
0
0
150
3,635
804
0
1,859
1,493
46,053
786
W
Ratatoskr
Real_Pillzz
Ratatoskr
4,195
865
0
4,197
9,314
5,473
0
1,833
7,477
0
24,234
W
Heimdallr
Supremacy
Heimdallr
5,906
3,119
0
4,010
7,460
3,124
26
833
6,627
0
66,111
L
Medusa
7,992
3,158
0
3,116
9,149
3,217
0
0
9,149
0
48,944
L
Nox
3,393
443
0
625
3,386
1,085
0
384
2,976
50,367
0
W
Arachne
zTramadol
Arachne
1,984
770
0
6,239
10,841
4,346
0
1,841
8,946
0
52,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
35,568
366
Minions Killed
444
0
Camps Cleared
0
1,292,635
Distance Traveled
1,366,900
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,041
503
24
2
0
282,513
4
L
Ne Zha
5,928
494
88
7
0
334,356
2
W
Cthulhu
8,772
731
107
9
0
227,366
0
L
Bellona
5,165
430
49
4
0
159,647
0
W
Janus
6,983
582
106
9
0
298,082
3
W
Ratatoskr
6,408
534
33
3
0
288,042
0
W
Heimdallr
7,114
593
119
10
0
235,903
1
L
Medusa
6,080
507
82
7
0
259,167
5
L
Nox
7,215
601
123
10
0
256,952
1
W
Arachne
6,291
524
79
7
0
317,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role