Player Matchup

Geb
Geb
AlbatrossOP
Geb
Level 146
God Stats
1W - 1L
1,856 SR
Queue Stats
184W - 158L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
DexGen51
Cthulhu
Level 100
God Stats
373W - 294L
1,632 SR
Queue Stats
626W - 580L
1,520 Elo+
Solo
Poseidon
Poseidon
Guacamexican
Poseidon
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 41L
1,721 Elo+
Party 3
Ishtar
Ishtar
IdleJello
Ishtar
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 93L
1,567 Elo+
Party 2
Thanatos
Thanatos
Morg710
Thanatos
Level 167
God Stats
5W - 8L
1,683 SR
Queue Stats
170W - 157L
1,594 Elo+
Party 3
Team Averages
Level 107
1,634 SR
1,597 Elo+

VS

Team Averages
Level 114
1,420 SR
1,539 Elo+
Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CISKTman
Hachiman
Level 6
God Stats
2W - 4L
1,441 SR
Queue Stats
4W - 4L
1,485 Elo+
Party 1
Lancelot
Lancelot
MikeObama420
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 104L
1,533 Elo+
Party 1
Ymir
Ymir
PelosisMAGAtots
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 54L
1,601 Elo+
Party 1
Tyr
Tyr
iMutePpl
Tyr
Level 156
God Stats
0W - 3L
1,159 SR
Queue Stats
266W - 245L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,901
590
4,177
7,752
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
DexGen51
Cthulhu
12
1 / 1 / 3
7,202
720
5,414
9,139
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Poseidon
Guacamexican
Poseidon
12
8 / 3 / 2
7,626
763
8,635
5,850
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
IdleJello
Ishtar
11
2 / 2 / 4
6,163
616
4,067
5,806
1,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Morg710
Thanatos
13
7 / 1 / 4
7,377
738
4,496
11,330
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 5 / 1
7,282
728
4,040
7,002
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
CISKTman
Hachiman
12
3 / 2 / 2
6,311
631
7,000
5,835
1,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
MikeObama420
Lancelot
10
2 / 6 / 3
5,739
574
4,250
8,763
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 4 / 5
5,673
567
2,454
9,546
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,395
540
4,789
10,071
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
20
Kills
9
9
Deaths
20
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
1
0.9
W
2
2
2
1.5
L
Hachiman
CISKTman
Hachiman
3
2
2
2
W
Cthulhu
DexGen51
Cthulhu
1
1
3
2.5
W
Poseidon
Guacamexican
Poseidon
8
3
2
3
W
Ishtar
IdleJello
Ishtar
2
2
4
2
L
Lancelot
MikeObama420
Lancelot
2
6
3
0.58
W
Thanatos
Morg710
Thanatos
7
1
4
9
L
0
4
5
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,789
Damage
22,533
39,877
Taken
41,217
17,927
Mitigated
20,280
21,208
Healing
11,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,040
319
228
1,729
7,002
2,152
0
4,621
2,381
44,104
248
W
4,177
859
0
2,210
7,752
5,396
0
791
6,961
17,195
1,070
L
Hachiman
CISKTman
Hachiman
7,000
4,310
0
2,924
5,835
1,979
12
1,226
4,609
0
45,754
W
Cthulhu
DexGen51
Cthulhu
5,414
563
0
3,418
9,139
5,543
64
947
7,648
41,240
0
W
Poseidon
Guacamexican
Poseidon
8,635
2,321
0
900
5,850
1,466
278
2,571
3,230
43,764
1,115
W
Ishtar
IdleJello
Ishtar
4,067
1,991
0
2,179
5,806
1,940
0
1,055
4,751
0
42,426
L
Lancelot
MikeObama420
Lancelot
4,250
1,062
0
1,597
8,763
2,674
0
3,293
5,430
0
26,415
W
Thanatos
Morg710
Thanatos
4,496
709
0
12,501
11,330
3,582
0
1,013
10,317
0
46,306
L
2,454
748
0
1,625
9,546
6,690
0
3,554
5,992
13,045
0
L
4,789
510
0
3,720
10,071
6,785
0
4,495
4,732
0
28,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,269
Gold Earned
30,400
353
Minions Killed
286
0
Camps Cleared
0
1,165,044
Distance Traveled
1,063,184
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,282
728
88
9
0
210,446
0
W
Geb
5,901
590
26
3
0
226,469
4
L
Hachiman
6,311
631
86
9
0
193,400
1
W
Cthulhu
7,202
720
102
10
0
224,437
0
W
Poseidon
7,626
763
77
8
0
229,196
0
W
Ishtar
6,163
616
66
7
0
203,013
0
L
Lancelot
5,739
574
49
5
0
245,871
0
W
Thanatos
7,377
738
82
8
0
281,929
0
L
Ymir
5,673
567
12
1
0
194,090
0
L
Tyr
5,395
540
51
5
0
219,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role