Player Matchup

Vulcan
Vulcan
Silver V
Nick_Draco
Vulcan
Silver V
Level 124
God Stats
7W - 15L
1,495 SR
Queue Stats
55W - 83L
1,022 MMR
Party 1
Cthulhu
Cthulhu
Bronze I
hmmmcudder
Cthulhu
Bronze I
Level 68
God Stats
2W - 4L
1,606 SR
Queue Stats
25W - 40L
1,101 MMR
Party 1
Bastet
Bastet
Bronze III
temp-857386791
Bastet
Bronze III
Level 45
God Stats
0W - 2L
1,557 SR
Queue Stats
7W - 8L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,553 SR
1,208 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,534 SR
1,238 MMR
Charybdis
Charybdis
Silver III
StarkotheButcher
Charybdis
Silver III
Level 116
God Stats
80W - 83L
1,493 SR
Queue Stats
347W - 387L
1,009 MMR
Party 2
Athena
Athena
Gold V
StoneyVibes98
Athena
Gold V
Level 126
God Stats
41W - 38L
1,498 SR
Queue Stats
137W - 173L
1,228 MMR
Solo
Tiamat
Tiamat
Gold III
Twofriedrice_TTV
Tiamat
Gold III
Level 154
God Stats
6W - 5L
1,612 SR
Queue Stats
148W - 176L
1,477 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nick_Draco
Vulcan
17
5 / 4 / 1
11,146
857
14,198
7,720
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
hmmmcudder
Cthulhu
14
1 / 3 / 3
9,215
709
7,418
12,425
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 5
9,159
705
6,958
10,206
3,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ne ZhaDiscordiaAchillesBacchus

VS

Bans
HeraNu WaDanzaburouBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
6 / 1 / 5
11,885
914
10,772
8,076
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 2 / 7
10,294
792
5,827
15,753
14,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 3 / 5
11,084
853
8,848
11,685
7,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
11
11
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Nick_Draco
Vulcan
5
4
1
1.38
W
Charybdis
6
1
5
8.5
W
1
2
7
2.25
W
4
3
5
2.17
L
Cthulhu
hmmmcudder
Cthulhu
1
3
3
0.83
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
25,447
30,351
Taken
35,514
15,750
Mitigated
24,675
1,629
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Nick_Draco
Vulcan
14,198
354
0
210
7,720
2,792
172
2,369
5,161
47,610
267
W
Charybdis
10,772
5,432
0
3,104
8,076
2,628
2,930
5,435
2,509
0
56,452
W
5,827
1,053
0
2,385
15,753
14,640
252
7,611
7,739
20,156
0
W
8,848
914
242
4,046
11,685
7,407
971
7,569
3,954
37,132
0
L
Cthulhu
hmmmcudder
Cthulhu
7,418
160
47
765
12,425
9,950
0
4,899
7,286
26,952
596
L
6,958
1,554
0
607
10,206
3,008
0
6,704
3,188
0
14,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
33,263
150
Minions Killed
176
0
Camps Cleared
0
637,060
Distance Traveled
713,717
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,146
857
76
6
0
222,468
0
W
Charybdis
11,885
914
89
7
0
213,048
3
W
Athena
10,294
792
26
2
0
262,080
4
W
Tiamat
11,084
853
61
5
0
238,589
0
L
Cthulhu
9,215
709
45
3
0
183,638
0
L
Bastet
9,159
705
29
2
0
230,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role