Player Matchup

Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
ChisusCraist
Ganesha
Gold I
Level 93
God Stats
4W - 4L
1,152 SR
Queue Stats
90W - 82L
1,561 MMR
Solo
Artemis
Artemis
Platinum V
Sneeple
Artemis
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,589 MMR
Solo
Horus
Horus
Gold II
Verbalary
Horus
Gold II
Level 143
God Stats
7W - 2L
1,543 SR
Queue Stats
87W - 78L
1,509 MMR
Solo
Ne Zha
Ne Zha
Gold III
aira12
Ne Zha
Gold III
Level 206
God Stats
2W - 1L
1,708 SR
Queue Stats
146W - 161L
1,514 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,481 SR
1,535 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,472 SR
1,553 MMR
Tyr
Tyr
Gold III
JoJosef159
Tyr
Gold III
Level 146
God Stats
17W - 18L
1,612 SR
Queue Stats
158W - 141L
1,532 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Maniac848
Sun Wukong
Gold IV
Level 128
God Stats
8W - 13L
1,554 SR
Queue Stats
22W - 26L
1,574 MMR
Solo
Arachne
Arachne
Platinum IV
PJ-IS-RAEL
Arachne
Platinum IV
Level 141
God Stats
2W - 4L
1,435 SR
Queue Stats
229W - 226L
1,586 MMR
Solo
Ra
Ra
Platinum V
Pr0digium
Ra
Platinum V
Level 46
God Stats
0W - 2L
1,341 SR
Queue Stats
28W - 19L
1,508 MMR
Solo
Medusa
Medusa
Gold II
Warblin
Medusa
Gold II
Level 146
God Stats
4W - 7L
1,418 SR
Queue Stats
155W - 157L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 2
6,633
663
5,266
1,814
455
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
ChisusCraist
Ganesha
9
0 / 1 / 6
5,431
543
3,629
7,398
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
Sneeple
Artemis
11
4 / 2 / 0
6,218
622
5,386
7,215
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Verbalary
Horus
10
4 / 0 / 2
6,124
612
9,599
8,998
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
aira12
Ne Zha
10
1 / 2 / 3
5,186
519
2,483
8,272
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosCthulhuAtlas

VS

Bans
Nu WaThorCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
4,681
468
2,146
9,459
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Maniac848
Sun Wukong
9
0 / 4 / 1
5,295
530
4,385
11,280
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
PJ-IS-RAEL
Arachne
9
1 / 0 / 4
4,966
497
2,419
6,195
1,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 2
5,977
598
3,319
5,476
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Warblin
Medusa
10
3 / 2 / 1
6,183
618
6,976
5,828
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
5
5
Deaths
13
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
2
5
W
Ganesha
ChisusCraist
Ganesha
0
1
6
3
L
0
4
3
0.38
L
Sun Wukong
Maniac848
Sun Wukong
0
4
1
0.13
L
Arachne
PJ-IS-RAEL
Arachne
1
0
4
3
L
1
3
2
0.67
W
Artemis
Sneeple
Artemis
4
2
0
2
W
Horus
Verbalary
Horus
4
0
2
5
L
Medusa
Warblin
Medusa
3
2
1
1.75
W
Ne Zha
aira12
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
19,245
33,697
Taken
38,238
15,333
Mitigated
15,783
12,614
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,266
112
0
921
1,814
455
0
630
1,144
47,094
436
W
Ganesha
ChisusCraist
Ganesha
3,629
665
0
2,244
7,398
4,472
0
913
6,331
16,660
0
L
2,146
402
0
3,393
9,459
5,637
0
3,502
5,914
0
18,746
L
Sun Wukong
Maniac848
Sun Wukong
4,385
994
0
3,336
11,280
4,951
0
1,071
9,641
0
35,278
L
Arachne
PJ-IS-RAEL
Arachne
2,419
1,496
0
3,567
6,195
1,722
0
1,359
4,836
0
25,986
L
3,319
356
654
1,590
5,476
1,641
0
2,108
3,368
54,736
0
W
Artemis
Sneeple
Artemis
5,386
2,757
0
2,814
7,215
2,151
0
345
6,870
0
43,870
W
Horus
Verbalary
Horus
9,599
3,874
200
3,049
8,998
5,716
10
39
8,959
0
40,065
L
Medusa
Warblin
Medusa
6,976
2,223
0
1,137
5,828
1,832
0
855
4,973
0
41,934
W
Ne Zha
aira12
Ne Zha
2,483
325
0
3,386
8,272
2,539
0
1,163
7,074
0
31,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
27,102
343
Minions Killed
327
0
Camps Cleared
0
1,039,082
Distance Traveled
1,037,636
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,633
663
114
11
0
214,027
3
W
Ganesha
5,431
543
0
0
0
222,783
6
L
Tyr
4,681
468
22
2
0
187,284
0
L
Sun Wukong
5,295
530
68
7
0
178,704
0
L
Arachne
4,966
497
50
5
0
249,495
0
L
Ra
5,977
598
106
11
0
205,012
0
W
Artemis
6,218
622
103
10
0
179,348
0
W
Horus
6,124
612
65
7
0
197,278
0
L
Medusa
6,183
618
81
8
0
217,141
3
W
Ne Zha
5,186
519
61
6
0
225,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role