Player Matchup

Hades
Hades
AverageBell4969
Hades
Level 106
God Stats
6W - 2L
1,570 SR
Queue Stats
345W - 338L
1,422 Elo+
Party 1
Sobek
Sobek
GenericName351
Sobek
Level 67
God Stats
3W - 1L
1,634 SR
Queue Stats
11W - 7L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
JMRBallack
Gilgamesh
Level 123
God Stats
7W - 4L
1,617 SR
Queue Stats
404W - 381L
1,492 Elo+
Party 1
Izanami
Izanami
SUCKMANOSS
Izanami
Level 89
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 8L
1,528 Elo+
Party 2
Bacchus
Bacchus
minecraftero923
Bacchus
Level 86
God Stats
9W - 10L
1,553 SR
Queue Stats
249W - 232L
1,506 Elo+
Solo
Team Averages
Level 94
1,526 SR
1,496 Elo+

VS

Team Averages
Level 84
1,619 SR
1,469 Elo+
Tiamat
Tiamat
DaggerCross
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,431 Elo+
Solo
Kali
Kali
Owlman66603
Kali
Level 63
God Stats
12W - 6L
1,710 SR
Queue Stats
189W - 180L
1,460 Elo+
Solo
Bacchus
Bacchus
SirPercelott
Bacchus
Level 87
God Stats
14W - 9L
1,706 SR
Queue Stats
211W - 185L
1,535 Elo+
Solo
Hera
Hera
Von2exotic
Hera
Level 76
God Stats
1W - 2L
1,778 SR
Queue Stats
47W - 42L
1,421 Elo+
Solo
Hachiman
Hachiman
disdude666
Hachiman
Level 67
God Stats
35W - 37L
1,399 SR
Queue Stats
167W - 149L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,020
602
3,911
6,337
2,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 3
5,602
560
4,201
6,058
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
JMRBallack
Gilgamesh
11
4 / 0 / 2
6,900
690
2,847
7,348
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SUCKMANOSS
Izanami
11
1 / 0 / 0
5,760
576
3,303
3,877
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 3
5,931
593
5,533
7,251
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 3 / 0
5,522
552
3,874
5,356
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
4,787
479
2,325
9,644
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
SirPercelott
Bacchus
7
0 / 1 / 0
4,654
465
3,367
7,684
5,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
4,747
475
2,460
4,792
1,051
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
disdude666
Hachiman
10
0 / 1 / 0
4,787
479
4,118
6,609
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Tiamat
1
3
0
0.33
W
0
0
3
1.5
W
Gilgamesh
JMRBallack
Gilgamesh
4
0
2
5
L
0
3
1
0.17
W
Izanami
SUCKMANOSS
Izanami
1
0
0
1
L
Bacchus
SirPercelott
Bacchus
0
1
0
0
L
0
4
0
0
L
Hachiman
disdude666
Hachiman
0
1
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,795
Damage
16,144
30,871
Taken
34,085
15,625
Mitigated
14,147
11,308
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,911
218
329
2,509
6,337
2,380
0
2,671
3,666
30,606
2,200
L
Tiamat
3,874
802
0
981
5,356
2,451
0
3,595
1,761
33,981
0
W
4,201
197
0
2,858
6,058
4,615
0
1,697
4,361
13,676
222
W
Gilgamesh
JMRBallack
Gilgamesh
2,847
631
0
1,050
7,348
3,911
0
1,780
5,568
0
39,825
L
2,325
818
0
3,932
9,644
2,992
0
3,421
6,186
0
37,348
W
Izanami
SUCKMANOSS
Izanami
3,303
2,205
0
1,490
3,877
1,204
23
1,346
2,531
0
50,485
L
Bacchus
SirPercelott
Bacchus
3,367
354
0
2,050
7,684
5,934
0
3,635
4,049
13,600
1,701
L
2,460
457
0
556
4,792
1,051
0
592
3,912
27,113
0
L
Hachiman
disdude666
Hachiman
4,118
2,723
0
2,841
6,609
1,719
0
2,049
4,560
0
30,664
W
5,533
774
0
3,072
7,251
3,515
0
2,115
5,136
31,661
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
24,497
316
Minions Killed
258
0
Camps Cleared
0
1,060,371
Distance Traveled
1,032,316
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,020
602
74
7
0
216,487
0
L
Tiamat
5,522
552
73
7
0
198,803
0
W
Sobek
5,602
560
18
2
0
217,919
0
W
Gilgamesh
6,900
690
65
7
0
202,844
7
L
Kali
4,787
479
61
6
0
241,693
2
W
Izanami
5,760
576
99
10
0
184,689
0
L
Bacchus
4,654
465
13
1
0
242,355
2
L
Hera
4,747
475
51
5
0
156,331
1
L
Hachiman
4,787
479
60
6
0
193,134
0
W
Bacchus
5,931
593
60
6
0
238,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role