Player Matchup

Hachiman
Hachiman
BlackJesus1711
Hachiman
Level 108
God Stats
13W - 21L
1,374 SR
Queue Stats
153W - 157L
1,414 Elo+
Party 2
Mercury
Mercury
Giraffeº
Mercury
Level 161
God Stats
10W - 10L
1,512 SR
Queue Stats
251W - 252L
1,460 Elo+
Party 2
Charon
Charon
TestingSin
Charon
Level 142
God Stats
5W - 2L
1,649 SR
Queue Stats
217W - 222L
1,454 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jaycb
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,232 SR
Queue Stats
132W - 125L
1,496 Elo+
Party 2
Vamana
Vamana
rollingballsbro
Vamana
Level 137
God Stats
19W - 8L
1,653 SR
Queue Stats
212W - 191L
1,526 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,470 Elo+

VS

Team Averages
Level 144
1,627 SR
1,557 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PoggUwUrez
Ne Zha
Level 158
God Stats
2W - 1L
1,704 SR
Queue Stats
76W - 54L
1,701 Elo+
Party 1
Mulan
Mulan
Valrk
Mulan
Level 125
God Stats
6W - 4L
1,668 SR
Queue Stats
78W - 79L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
sparkymacgyver
Kumbhakarna
Level 156
God Stats
6W - 6L
1,765 SR
Queue Stats
36W - 24L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
xxToxiicSnipezx
Danzaburou
Level 142
God Stats
25W - 16L
1,496 SR
Queue Stats
59W - 53L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 0 / 7
8,432
527
5,000
8,252
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Giraffeº
Mercury
17
8 / 1 / 4
9,922
620
8,733
10,239
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
TestingSin
Charon
14
2 / 1 / 11
9,042
565
6,836
9,090
7,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
jaycb
Morgan Le Fay
15
2 / 2 / 9
8,854
553
9,791
8,590
2,879
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
5 / 0 / 4
10,555
660
12,221
13,650
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 2 / 1
8,979
561
6,543
6,151
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
PoggUwUrez
Ne Zha
13
2 / 3 / 1
7,456
466
4,775
14,118
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Valrk
Mulan
14
0 / 5 / 0
8,116
507
5,724
15,265
9,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
sparkymacgyver
Kumbhakarna
12
0 / 4 / 2
7,439
465
4,168
13,304
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Danzaburou
xxToxiicSnipezx
Danzaburou
15
1 / 4 / 0
8,910
557
5,729
10,511
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
18
Kills
4
4
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
W
Hachiman
1
0
7
4.5
W
Mercury
Giraffeº
Mercury
8
1
4
10
L
Ne Zha
PoggUwUrez
Ne Zha
2
3
1
0.83
W
Charon
TestingSin
Charon
2
1
11
7.5
L
Mulan
Valrk
Mulan
0
5
0
0
W
Morgan Le Fay
jaycb
Morgan Le Fay
2
2
9
3.25
W
5
0
4
7
L
Kumbhakarna
sparkymacgyver
Kumbhakarna
0
4
2
0.25
L
Danzaburou
xxToxiicSnipezx
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,581
Damage
26,939
49,821
Taken
59,349
27,710
Mitigated
33,210
13,386
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,543
381
0
500
6,151
2,287
0
2,587
3,477
82,127
770
W
Hachiman
5,000
2,886
0
4,391
8,252
2,388
556
1,348
6,892
0
57,230
W
Mercury
Giraffeº
Mercury
8,733
3,606
0
784
10,239
3,941
135
1,453
8,666
0
83,817
L
Ne Zha
PoggUwUrez
Ne Zha
4,775
1,606
0
5,133
14,118
5,753
0
4,506
9,563
0
53,882
W
Charon
TestingSin
Charon
6,836
1,186
0
2,246
9,090
7,170
84
2,761
6,205
20,835
0
L
Mulan
Valrk
Mulan
5,724
1,023
0
3,250
15,265
9,086
0
1,058
13,376
0
59,765
W
Morgan Le Fay
jaycb
Morgan Le Fay
9,791
846
0
2,941
8,590
2,879
136
3,732
4,746
70,530
41
W
12,221
5,222
0
3,024
13,650
11,332
973
1,124
12,428
0
80,992
L
Kumbhakarna
sparkymacgyver
Kumbhakarna
4,168
831
0
1,587
13,304
11,399
0
6,065
7,191
20,028
0
L
Danzaburou
xxToxiicSnipezx
Danzaburou
5,729
2,571
0
2,846
10,511
4,685
329
2,370
8,141
0
81,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
40,900
488
Minions Killed
553
0
Camps Cleared
0
1,729,305
Distance Traveled
1,604,509
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,979
561
186
12
0
356,400
1
W
Hachiman
8,432
527
112
7
0
310,382
2
W
Mercury
9,922
620
110
7
0
429,509
0
L
Ne Zha
7,456
466
89
6
0
357,550
1
W
Charon
9,042
565
18
1
0
331,026
0
L
Mulan
8,116
507
113
7
0
247,756
0
W
Morgan Le Fay
8,854
553
118
7
0
330,183
0
W
Vamana
10,555
660
130
8
0
328,205
0
L
Kumbhakarna
7,439
465
17
1
0
344,017
0
L
Danzaburou
8,910
557
148
9
0
298,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role