Player Matchup

Kukulkan
Kukulkan
AuroraVortexis
Kukulkan
Level 148
God Stats
2W - 1L
1,579 SR
Queue Stats
48W - 54L
1,507 Elo+
Party 1
Jing Wei
Jing Wei
BastetToes
Jing Wei
Level 154
God Stats
4W - 3L
1,768 SR
Queue Stats
135W - 138L
1,494 Elo+
Party 1
Cabrakan
Cabrakan
Buallat
Cabrakan
Level 126
God Stats
12W - 7L
1,494 SR
Queue Stats
517W - 484L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
MattyG904
Kuzenbo
Level 157
God Stats
3W - 6L
1,508 SR
Queue Stats
99W - 106L
1,456 Elo+
Party 1
Camazotz
Camazotz
NanorLhok
Camazotz
Level 121
God Stats
5W - 4L
1,679 SR
Queue Stats
31W - 28L
1,556 Elo+
Party 1
Team Averages
Level 141
1,606 SR
1,500 Elo+

VS

Team Averages
Level 106
1,525 SR
1,508 Elo+
Rama
Rama
BUBGUM FLARE
Rama
Level 109
God Stats
2W - 8L
1,451 SR
Queue Stats
199W - 251L
1,485 Elo+
Solo
Bakasura
Bakasura
Dyslexican1983
Bakasura
Level 103
God Stats
11W - 11L
1,539 SR
Queue Stats
419W - 417L
1,476 Elo+
Solo
Raijin
Raijin
JollyLOLbetter
Raijin
Level 87
God Stats
11W - 8L
1,560 SR
Queue Stats
154W - 146L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
SpicyPete0
Baron Samedi
Level 124
God Stats
3W - 3L
1,439 SR
Queue Stats
262W - 264L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
XD 1JOKER1 XD
Zhong Kui
Level 108
God Stats
78W - 67L
1,637 SR
Queue Stats
182W - 162L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 3 / 2
6,063
606
4,448
5,401
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
BastetToes
Jing Wei
11
0 / 0 / 1
5,756
576
1,521
4,135
1,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
Buallat
Cabrakan
10
2 / 6 / 2
6,007
601
3,689
11,030
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MattyG904
Kuzenbo
9
0 / 2 / 3
5,448
545
2,926
8,606
6,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
NanorLhok
Camazotz
11
4 / 4 / 2
6,204
620
4,183
10,629
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,191
619
1,900
3,269
1,067
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
12
6 / 2 / 3
6,709
671
4,987
9,050
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 6
6,743
674
7,629
4,932
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
SpicyPete0
Baron Samedi
11
2 / 1 / 6
6,546
655
4,690
6,142
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
XD 1JOKER1 XD
Zhong Kui
12
5 / 4 / 2
7,442
744
8,658
8,264
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
15
15
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
2
0.67
W
0
0
0
0
L
Jing Wei
BastetToes
Jing Wei
0
0
1
0.5
L
Cabrakan
Buallat
Cabrakan
2
6
2
0.5
W
Bakasura
6
2
3
3.75
W
2
0
6
5
L
Kuzenbo
MattyG904
Kuzenbo
0
2
3
0.75
L
Camazotz
NanorLhok
Camazotz
4
4
2
1.25
W
Baron Samedi
SpicyPete0
Baron Samedi
2
1
6
5
W
Zhong Kui
XD 1JOKER1 XD
Zhong Kui
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,767
Damage
27,864
39,801
Taken
31,657
19,219
Mitigated
15,199
9,438
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,448
93
0
250
5,401
1,493
0
2,663
2,398
44,418
666
W
1,900
1,352
0
1,800
3,269
1,067
285
344
2,925
0
49,176
L
Jing Wei
BastetToes
Jing Wei
1,521
734
0
1,021
4,135
1,219
0
1,111
3,024
0
45,989
L
Cabrakan
Buallat
Cabrakan
3,689
386
0
2,576
11,030
6,941
0
7,574
3,292
26,119
508
W
Bakasura
4,987
3,214
0
4,550
9,050
2,992
0
2,477
6,573
0
23,728
W
7,629
360
0
1,127
4,932
1,694
0
2,388
2,544
45,128
0
L
Kuzenbo
MattyG904
Kuzenbo
2,926
1,034
0
2,168
8,606
6,588
0
3,818
4,364
19,834
0
L
Camazotz
NanorLhok
Camazotz
4,183
1,275
0
3,423
10,629
2,978
0
4,534
5,317
0
30,988
W
Baron Samedi
SpicyPete0
Baron Samedi
4,690
527
215
1,920
6,142
4,431
0
2,377
3,765
25,970
0
W
Zhong Kui
XD 1JOKER1 XD
Zhong Kui
8,658
2,740
0
2,603
8,264
5,015
492
3,340
4,924
42,747
7,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
33,631
329
Minions Killed
390
0
Camps Cleared
0
1,061,486
Distance Traveled
1,004,969
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,063
606
94
9
0
199,822
4
W
Rama
6,191
619
128
13
0
194,002
2
L
Jing Wei
5,756
576
104
10
0
226,945
1
L
Cabrakan
6,007
601
51
5
0
180,734
0
W
Bakasura
6,709
671
63
6
0
238,818
0
W
Raijin
6,743
674
104
10
0
210,406
0
L
Kuzenbo
5,448
545
28
3
0
220,096
0
L
Camazotz
6,204
620
52
5
0
233,889
0
W
Baron Samedi
6,546
655
20
2
0
212,554
4
W
Zhong Kui
7,442
744
75
8
0
149,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role