Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cesar092002
Ah Puch
Level 117
God Stats
10W - 7L
1,654 SR
Queue Stats
604W - 566L
1,504 Elo+
Solo
Cernunnos
Cernunnos
IHARVESTER706
Cernunnos
Level 116
God Stats
5W - 2L
1,936 SR
Queue Stats
39W - 38L
1,436 Elo+
Party 1
Chaac
Chaac
Premoo
Chaac
Level 44
God Stats
1W - 0L
2,011 SR
Queue Stats
5W - 3L
1,549 Elo+
Solo
Da Ji
Da Ji
REDSALTxxx
Da Ji
Level 108
God Stats
6W - 7L
1,436 SR
Queue Stats
28W - 28L
1,415 Elo+
Party 1
Team Averages
Level 102
1,708 SR
1,481 Elo+

VS

Team Averages
Level 136
1,450 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Bewhizzy
Nu Wa
Level 156
God Stats
12W - 7L
1,656 SR
Queue Stats
174W - 179L
1,458 Elo+
Party 3
Neith
Neith
Jin bu yeon8823
Neith
Level 230
God Stats
15W - 9L
1,525 SR
Queue Stats
390W - 376L
1,531 Elo+
Party 3
Athena
Athena
LordLugs
Athena
Level 113
God Stats
1W - 5L
1,299 SR
Queue Stats
566W - 552L
1,475 Elo+
Solo
Hades
Hades
dragonclaw14799
Hades
Level 121
God Stats
1W - 2L
1,269 SR
Queue Stats
91W - 81L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 0 / 3
6,507
592
5,654
3,340
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
Cesar092002
Ah Puch
9
0 / 2 / 3
5,521
502
4,703
5,270
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
IHARVESTER706
Cernunnos
11
3 / 1 / 4
6,950
632
5,340
6,265
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chaac
Premoo
Chaac
10
2 / 2 / 2
6,090
554
4,782
7,999
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
11
3 / 0 / 3
6,310
574
4,156
7,783
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 2 / 2
4,807
437
1,459
7,814
2,746
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Bewhizzy
Nu Wa
11
1 / 1 / 0
5,468
497
4,030
4,527
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 4 / 0
4,060
369
1,255
4,350
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
LordLugs
Athena
8
0 / 3 / 1
4,903
446
2,768
11,370
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 3 / 0
6,245
568
6,008
8,257
4,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
3
6.5
L
Fenrir
 
Fenrir
0
2
2
0.5
L
Nu Wa
Bewhizzy
Nu Wa
1
1
0
1
W
Ah Puch
Cesar092002
Ah Puch
0
2
3
0.75
W
Cernunnos
IHARVESTER706
Cernunnos
3
1
4
5
L
0
4
0
0
L
Athena
LordLugs
Athena
0
3
1
0.17
W
Chaac
Premoo
Chaac
2
2
2
1.5
W
Da Ji
3
0
3
4.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,635
Damage
15,520
30,657
Taken
36,318
11,401
Mitigated
16,326
13,328
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,654
255
662
1,355
3,340
987
370
1,466
1,874
34,383
0
L
Fenrir
 
Fenrir
1,459
547
0
2,741
7,814
2,746
0
800
7,014
0
22,750
L
Nu Wa
Bewhizzy
Nu Wa
4,030
2,023
0
1,118
4,527
1,293
0
2,573
1,954
34,033
0
W
Ah Puch
Cesar092002
Ah Puch
4,703
210
0
1,058
5,270
1,324
0
3,931
1,339
34,132
1,871
W
Cernunnos
IHARVESTER706
Cernunnos
5,340
2,796
0
2,626
6,265
1,846
858
1,198
5,067
0
46,794
L
1,255
442
0
1,026
4,350
1,001
0
1,014
3,336
0
10,515
L
Athena
LordLugs
Athena
2,768
541
0
2,580
11,370
7,196
0
5,799
5,571
20,622
0
W
Chaac
Premoo
Chaac
4,782
1,009
0
2,668
7,999
4,688
0
3,748
4,251
0
32,457
W
Da Ji
4,156
1,105
0
4,959
7,783
2,556
118
2,376
5,407
0
45,461
L
6,008
1,507
194
3,057
8,257
4,090
0
171
8,086
31,915
1,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
25,483
326
Minions Killed
220
0
Camps Cleared
0
1,067,140
Distance Traveled
967,308
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,507
592
51
5
0
181,769
4
L
Fenrir
4,807
437
33
3
0
237,684
0
L
Nu Wa
5,468
497
88
8
0
210,022
2
W
Ah Puch
5,521
502
64
6
0
204,705
1
W
Cernunnos
6,950
632
78
7
0
176,128
0
L
Neith
4,060
369
15
1
0
105,659
0
L
Athena
4,903
446
28
3
0
225,745
1
W
Chaac
6,090
554
47
4
0
220,365
0
W
Da Ji
6,310
574
86
8
0
284,173
2
L
Hades
6,245
568
56
5
0
188,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role