Player Matchup

Janus
Janus
GotenksKazekage
Janus
Level 125
God Stats
4W - 2L
1,551 SR
Queue Stats
277W - 258L
1,469 Elo+
Party 2
Thanatos
Thanatos
Terz szn
Thanatos
Level 17
God Stats
6W - 7L
1,588 SR
Queue Stats
32W - 40L
1,357 Elo+
Party 1
Neith
Neith
Whitecholo78
Neith
Level 98
God Stats
1W - 3L
1,296 SR
Queue Stats
307W - 283L
1,431 Elo+
Party 2
Cu Chulainn
Cu Chulainn
percwarrior
Cu Chulainn
Level 85
God Stats
1W - 8L
1,355 SR
Queue Stats
38W - 45L
1,356 Elo+
Party 1
Kuzenbo
Kuzenbo
suhhdude710
Kuzenbo
Level 103
God Stats
4W - 4L
1,240 SR
Queue Stats
159W - 146L
1,476 Elo+
Party 2
Team Averages
Level 86
1,406 SR
1,418 Elo+

VS

Team Averages
Level 100
1,448 SR
1,490 Elo+
Anubis
Anubis
CreamCheez5953
Anubis
Level 94
God Stats
10W - 12L
1,421 SR
Queue Stats
320W - 306L
1,491 Elo+
Solo
Izanami
Izanami
Filthy Frey4084
Izanami
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,573 Elo+
Solo
Chaac
Chaac
Nickdog242
Chaac
Level 121
God Stats
0W - 4L
1,211 SR
Queue Stats
186W - 217L
1,417 Elo+
Party 3
Sobek
Sobek
ViniciusJO
Sobek
Level 108
God Stats
13W - 13L
1,542 SR
Queue Stats
301W - 273L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
pilot_da_gamer
Erlang Shen
Level 80
God Stats
2W - 2L
1,568 SR
Queue Stats
160W - 187L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,429
571
8,030
8,758
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Terz szn
Thanatos
13
2 / 2 / 4
6,896
530
2,067
10,424
3,686
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 4
7,622
586
9,565
7,330
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
percwarrior
Cu Chulainn
12
4 / 3 / 1
7,398
569
7,312
10,614
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
suhhdude710
Kuzenbo
12
5 / 2 / 5
7,788
599
5,792
9,673
9,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 1
9,137
703
12,461
12,763
5,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,642
357
863
3,689
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
12
3 / 5 / 0
7,444
573
5,492
9,978
5,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Sobek
10
0 / 5 / 2
5,982
460
5,225
13,729
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
pilot_da_gamer
Erlang Shen
13
2 / 3 / 1
6,947
534
2,812
10,410
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
20
Kills
13
13
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
8
4
1
2.13
L
0
3
0
0
W
3
4
4
1.25
L
Chaac
3
5
0
0.6
W
Thanatos
Terz szn
Thanatos
2
2
4
2
L
Sobek
0
5
2
0.2
W
6
2
4
4
W
Cu Chulainn
percwarrior
Cu Chulainn
4
3
1
1.5
L
Erlang Shen
pilot_da_gamer
Erlang Shen
2
3
1
0.83
W
Kuzenbo
suhhdude710
Kuzenbo
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
26,853
46,799
Taken
50,569
24,301
Mitigated
27,031
12,400
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,461
232
0
6,453
12,763
5,315
0
6,866
5,202
75,158
1,292
L
863
570
0
530
3,689
749
0
678
2,890
0
13,569
W
8,030
788
0
772
8,758
1,872
0
6,519
2,239
47,591
0
L
Chaac
5,492
2,455
0
2,534
9,978
5,146
0
0
9,978
0
40,892
W
Thanatos
Terz szn
Thanatos
2,067
543
0
6,274
10,424
3,686
0
2,010
8,414
0
48,728
L
Sobek
5,225
315
0
3,465
13,729
10,971
0
2,422
10,928
23,930
664
W
9,565
3,558
55
1,766
7,330
2,388
377
4,038
3,292
0
42,119
W
Cu Chulainn
percwarrior
Cu Chulainn
7,312
2,629
0
2,064
10,614
7,128
403
0
10,614
0
46,068
L
Erlang Shen
pilot_da_gamer
Erlang Shen
2,812
994
0
2,305
10,410
4,850
0
2,329
7,923
0
47,616
W
Kuzenbo
suhhdude710
Kuzenbo
5,792
1,668
0
1,469
9,673
9,227
0
4,755
4,918
22,070
2,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
34,152
345
Minions Killed
335
0
Camps Cleared
0
1,258,617
Distance Traveled
1,111,187
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,137
703
135
10
0
250,172
0
L
Izanami
4,642
357
19
1
0
113,777
0
W
Janus
7,429
571
90
7
0
264,769
0
L
Chaac
7,444
573
69
5
0
191,900
0
W
Thanatos
6,896
530
74
6
0
313,085
0
L
Sobek
5,982
460
28
2
0
256,360
2
W
Neith
7,622
586
56
4
0
235,960
0
W
Cu Chulainn
7,398
569
88
7
0
192,329
0
L
Erlang Shen
6,947
534
84
6
0
298,978
2
W
Kuzenbo
7,788
599
37
3
0
252,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role