Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
CasuallyNobody
Ao Kuang
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,710 MMR
Party 1
Scylla
Scylla
Gold III
EpicEggo
Scylla
Gold III
Level 182
God Stats
1W - 0L
1,681 SR
Queue Stats
16W - 7L
1,790 MMR
Solo
Artemis
Artemis
Gold V
RegretZen
Artemis
Gold V
Level 154
God Stats
2W - 3L
1,414 SR
Queue Stats
31W - 29L
1,651 MMR
Solo
Cerberus
Cerberus
Gold III
Squirtle3234
Cerberus
Gold III
Level 107
God Stats
2W - 2L
1,844 SR
Queue Stats
52W - 46L
1,635 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,588 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,568 SR
1,677 MMR
Yemoja
Yemoja
Gold V
AnthonyD_stroys
Yemoja
Gold V
Level 129
God Stats
1W - 3L
1,388 SR
Queue Stats
60W - 44L
1,663 MMR
Party 2
Artio
Artio
Platinum V
DirtyDab
Artio
Platinum V
Level 154
God Stats
89W - 69L
1,658 SR
Queue Stats
109W - 104L
1,754 MMR
Solo
Cupid
Cupid
Gold I
JustinC98
Cupid
Gold I
Level 142
God Stats
0W - 2L
1,540 SR
Queue Stats
191W - 189L
1,596 MMR
Solo
Merlin
Merlin
Silver I
Osmar_de_lord
Merlin
Silver I
Level 68
God Stats
3W - 4L
1,785 SR
Queue Stats
46W - 36L
1,629 MMR
Party 2
Awilix
Awilix
Platinum V
Tekk3rs
Awilix
Platinum V
Level 155
God Stats
1W - 4L
1,469 SR
Queue Stats
96W - 89L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 10
7,359
566
4,346
9,284
8,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ao Kuang
14
5 / 0 / 6
7,886
607
9,415
10,624
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
EpicEggo
Scylla
13
2 / 0 / 2
7,879
606
5,218
3,573
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
RegretZen
Artemis
14
5 / 1 / 2
8,103
623
10,667
8,220
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
Squirtle3234
Cerberus
15
4 / 0 / 4
8,694
669
8,422
10,613
8,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Bans
VamanaMedusaSkadiJanus

VS

Bans
PoseidonNu WaHerculesFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,319
486
1,587
11,938
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
DirtyDab
Artio
12
0 / 4 / 0
6,773
521
6,364
14,723
5,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
JustinC98
Cupid
11
1 / 4 / 0
6,228
479
8,120
10,155
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,225
479
2,787
4,913
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Tekk3rs
Awilix
10
0 / 6 / 1
5,514
424
3,494
12,557
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
1
1
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
10
6
L
0
2
1
0.25
W
Ao Kuang
5
0
6
8
L
Artio
DirtyDab
Artio
0
4
0
0
W
Scylla
EpicEggo
Scylla
2
0
2
3
L
Cupid
JustinC98
Cupid
1
4
0
0.25
L
0
1
0
0
W
Artemis
RegretZen
Artemis
5
1
2
6
W
Cerberus
Squirtle3234
Cerberus
4
0
4
6
L
Awilix
Tekk3rs
Awilix
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
22,352
42,314
Taken
54,286
24,485
Mitigated
19,682
23,035
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,346
2,025
496
3,230
9,284
8,244
105
1,908
7,376
0
14,863
L
1,587
587
3,856
3,778
11,938
6,275
0
2,946
8,812
16,226
0
W
Ao Kuang
9,415
2,440
0
7,701
10,624
3,720
0
2,041
8,583
59,854
1,073
L
Artio
DirtyDab
Artio
6,364
413
34
5,960
14,723
5,440
0
8,501
6,176
54,052
0
W
Scylla
EpicEggo
Scylla
5,218
390
0
716
3,573
998
0
417
3,156
57,421
378
L
Cupid
JustinC98
Cupid
8,120
5,009
630
3,524
10,155
2,767
368
1,206
8,949
0
54,580
L
2,787
202
0
501
4,913
1,415
0
3,298
1,575
50,272
0
W
Artemis
RegretZen
Artemis
10,667
5,013
0
3,147
8,220
2,949
542
501
7,719
0
62,260
W
Cerberus
Squirtle3234
Cerberus
8,422
216
0
7,745
10,613
8,574
0
5,871
4,742
61,452
2,600
L
Awilix
Tekk3rs
Awilix
3,494
684
0
1,910
12,557
3,785
0
5,968
6,423
0
36,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
31,059
499
Minions Killed
370
0
Camps Cleared
0
1,369,834
Distance Traveled
1,335,043
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,359
566
25
2
0
282,691
0
L
Yemoja
6,319
486
30
2
0
250,093
3
W
Ao Kuang
7,886
607
95
7
0
321,443
0
L
Artio
6,773
521
90
7
0
261,876
10
W
Scylla
7,879
606
134
10
0
268,943
0
L
Cupid
6,228
479
89
7
0
237,261
1
L
Merlin
6,225
479
101
8
0
264,845
0
W
Artemis
8,103
623
102
8
0
245,246
0
W
Cerberus
8,694
669
143
11
0
251,511
2
L
Awilix
5,514
424
60
5
0
320,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role