Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LeanRyuk
Kumbhakarna
Level 129
God Stats
5W - 5L
1,640 SR
Queue Stats
177W - 151L
1,524 Elo+
Party 1
Izanami
Izanami
Lordhighmonk
Izanami
Level 93
God Stats
2W - 2L
1,244 SR
Queue Stats
51W - 56L
1,455 Elo+
Party 3
Sol
Sol
Lyynkx
Sol
Level 126
God Stats
2W - 1L
1,537 SR
Queue Stats
65W - 58L
1,493 Elo+
Party 3
Mercury
Mercury
jmaruca1
Mercury
Level 60
God Stats
19W - 17L
1,591 SR
Queue Stats
133W - 116L
1,535 Elo+
Party 1
Team Averages
Level 98
1,503 SR
1,502 Elo+

VS

Team Averages
Level 131
1,543 SR
1,515 Elo+
Mulan
Mulan
DasD67
Mulan
Level 101
God Stats
9W - 11L
1,530 SR
Queue Stats
343W - 344L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Hinzø
Nu Wa
Level 157
God Stats
22W - 19L
1,512 SR
Queue Stats
36W - 31L
1,560 Elo+
Party 2
Merlin
Merlin
LithimBro
Merlin
Level 144
God Stats
2W - 3L
1,537 SR
Queue Stats
212W - 188L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Zunø
Ao Kuang
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,574 Elo+
Party 2
Neith
Neith
gamerhalo21
Neith
Level 112
God Stats
11W - 10L
1,637 SR
Queue Stats
158W - 142L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
4 / 0 / 1
8,568
714
5,361
11,265
9,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
LeanRyuk
Kumbhakarna
13
3 / 1 / 3
8,097
675
4,476
5,283
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Lordhighmonk
Izanami
12
0 / 0 / 3
6,585
549
1,682
4,683
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Lyynkx
Sol
11
0 / 2 / 0
6,401
533
2,566
5,694
1,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
jmaruca1
Mercury
14
5 / 1 / 1
7,790
649
5,021
7,617
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DasD67
Mulan
11
0 / 4 / 0
5,727
477
5,045
10,318
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Hinzø
Nu Wa
11
1 / 0 / 3
5,940
495
5,227
3,955
2,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Merlin
LithimBro
Merlin
11
1 / 5 / 1
5,774
481
1,979
7,094
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Zunø
Ao Kuang
11
1 / 2 / 0
6,005
500
3,304
9,929
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 1 / 0
5,526
461
2,102
4,106
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
4
4
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
1
4.5
L
Mulan
DasD67
Mulan
0
4
0
0
L
Nu Wa
Hinzø
Nu Wa
1
0
3
2.5
W
Kumbhakarna
LeanRyuk
Kumbhakarna
3
1
3
4.5
L
Merlin
LithimBro
Merlin
1
5
1
0.3
W
Izanami
Lordhighmonk
Izanami
0
0
3
1.5
W
Sol
Lyynkx
Sol
0
2
0
0
L
Ao Kuang
Zunø
Ao Kuang
1
2
0
0.5
L
1
1
0
1
W
Mercury
jmaruca1
Mercury
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
17,657
34,542
Taken
35,402
16,405
Mitigated
12,007
7,092
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,361
856
0
3,260
11,265
9,535
0
524
10,741
0
53,851
L
Mulan
DasD67
Mulan
5,045
527
0
1,889
10,318
3,880
0
0
10,318
0
39,686
L
Nu Wa
Hinzø
Nu Wa
5,227
1,227
0
1,708
3,955
2,251
0
989
2,966
35,232
0
W
Kumbhakarna
LeanRyuk
Kumbhakarna
4,476
351
0
400
5,283
1,743
0
3,594
1,689
53,249
1,125
L
Merlin
LithimBro
Merlin
1,979
159
0
881
7,094
1,640
0
2,548
4,546
31,405
1,446
W
Izanami
Lordhighmonk
Izanami
1,682
664
202
696
4,683
1,249
1,806
1,760
2,923
0
37,975
W
Sol
Lyynkx
Sol
2,566
672
0
2,244
5,694
1,326
690
2,797
2,897
35,747
5,586
L
Ao Kuang
Zunø
Ao Kuang
3,304
627
0
2,234
9,929
3,104
0
1,780
8,149
48,381
0
L
2,102
703
0
1,957
4,106
1,132
0
1,339
2,767
0
33,486
W
Mercury
jmaruca1
Mercury
5,021
3,149
0
290
7,617
2,552
0
1,804
5,813
0
59,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
28,972
462
Minions Killed
335
0
Camps Cleared
0
1,297,679
Distance Traveled
1,110,634
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,568
714
106
9
0
265,933
2
L
Mulan
5,727
477
72
6
0
232,283
0
L
Nu Wa
5,940
495
52
4
0
216,715
0
W
Kumbhakarna
8,097
675
108
9
0
277,195
0
L
Merlin
5,774
481
53
4
0
220,277
5
W
Izanami
6,585
549
75
6
0
243,407
0
W
Sol
6,401
533
76
6
0
228,160
4
L
Ao Kuang
6,005
500
91
8
0
283,365
0
L
Neith
5,526
461
67
6
0
157,994
5
W
Mercury
7,790
649
97
8
0
282,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role