Player Matchup

Janus
Janus
Aonix_Optic01
Janus
Level 107
God Stats
8W - 7L
1,510 SR
Queue Stats
315W - 305L
1,464 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BBCRJ-
Kumbhakarna
Level 72
God Stats
32W - 25L
1,598 SR
Queue Stats
96W - 91L
1,482 Elo+
Party 2
Izanami
Izanami
Dishkin
Izanami
Level 76
God Stats
5W - 2L
1,666 SR
Queue Stats
40W - 26L
1,412 Elo+
Solo
Thor
Thor
HoofOfWar
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,589 Elo+
Solo
Vamana
Vamana
rollingballsbro
Vamana
Level 137
God Stats
19W - 8L
1,630 SR
Queue Stats
211W - 191L
1,518 Elo+
Solo
Team Averages
Level 103
1,581 SR
1,493 Elo+

VS

Team Averages
Level 106
1,508 SR
1,444 Elo+
Artemis
Artemis
Gamer1497
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 121L
1,442 Elo+
Solo
Zeus
Zeus
ITZsaxageIG
Zeus
Level 143
God Stats
0W - 1L
1,555 SR
Queue Stats
89W - 62L
1,500 Elo+
Party 1
Shiva
Shiva
KarsNxtDoor
Shiva
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
bababoosh248
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 160L
1,397 Elo+
Party 1
Surtr
Surtr
javifran21
Surtr
Level 158
God Stats
30W - 25L
1,484 SR
Queue Stats
62W - 50L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 2
9,748
573
8,086
8,499
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
BBCRJ-
Kumbhakarna
12
1 / 1 / 7
8,442
497
7,163
15,440
12,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Dishkin
Izanami
13
2 / 2 / 3
8,564
504
9,837
6,214
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
14
2 / 2 / 8
8,691
511
5,651
11,789
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
10 / 0 / 4
11,412
671
16,873
16,669
13,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gamer1497
Artemis
14
1 / 3 / 1
7,810
459
6,287
11,098
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 3 / 2
8,865
521
9,240
8,748
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 3
7,340
432
4,985
17,517
12,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
bababoosh248
Cthulhu
11
0 / 7 / 0
6,805
400
4,178
13,981
11,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
14
2 / 6 / 5
7,958
468
11,750
15,217
7,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
24
Kills
8
8
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
3
2
3.33
W
Kumbhakarna
BBCRJ-
Kumbhakarna
1
1
7
4.5
W
Izanami
Dishkin
Izanami
2
2
3
1.75
L
Artemis
Gamer1497
Artemis
1
3
1
0.5
W
Thor
2
2
8
3
L
4
3
2
1.67
L
1
5
3
0.5
L
Cthulhu
bababoosh248
Cthulhu
0
7
0
0
L
Surtr
2
6
5
0.75
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,610
Damage
36,440
58,611
Taken
66,561
34,217
Mitigated
37,494
13,089
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,086
692
0
2,045
8,499
2,762
588
2,504
5,995
62,321
90
W
Kumbhakarna
BBCRJ-
Kumbhakarna
7,163
596
0
3,210
15,440
12,074
176
2,066
13,308
28,726
1,601
W
Izanami
Dishkin
Izanami
9,837
6,638
0
1,506
6,214
1,892
898
599
5,581
0
60,686
L
Artemis
Gamer1497
Artemis
6,287
2,360
0
945
11,098
3,729
643
3,627
7,423
0
57,885
W
Thor
5,651
864
0
3,824
11,789
3,616
86
3,325
8,452
0
58,804
L
9,240
1,830
0
476
8,748
2,736
0
3,030
5,404
61,479
1,090
L
4,985
855
547
3,873
17,517
12,113
0
3,474
13,765
0
24,123
L
Cthulhu
bababoosh248
Cthulhu
4,178
198
0
1,540
13,981
11,064
0
730
12,697
29,776
573
L
Surtr
11,750
4,303
0
2,144
15,217
7,852
0
3,614
11,339
1,561
62,580
W
16,873
8,618
0
2,504
16,669
13,873
400
5,385
10,551
0
83,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,857
Gold Earned
38,778
483
Minions Killed
412
0
Camps Cleared
0
1,699,946
Distance Traveled
1,492,084
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,748
573
115
7
0
343,803
0
W
Kumbhakarna
8,442
497
34
2
0
352,541
8
W
Izanami
8,564
504
102
6
0
310,435
3
L
Artemis
7,810
459
108
6
0
279,921
0
W
Thor
8,691
511
98
6
0
346,821
4
L
Zeus
8,865
521
108
6
0
306,658
2
L
Shiva
7,340
432
39
2
0
305,143
7
L
Cthulhu
6,805
400
67
4
0
282,221
1
L
Surtr
7,958
468
90
5
0
318,141
7
W
Vamana
11,412
671
134
8
0
346,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role