Player Matchup

Ares
Ares
Diamond V
AndyBrogard
Ares
Diamond V
Level 144
God Stats
49W - 31L
1,629 SR
Queue Stats
106W - 92L
1,613 MMR
Party 2
Janus
Janus
Gold I
GoGoLucky
Janus
Gold I
Level 64
God Stats
13W - 4L
1,796 SR
Queue Stats
94W - 86L
1,707 MMR
Party 4
Cupid
Cupid
Gold I
IamControband
Cupid
Gold I
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 266L
1,552 MMR
Party 4
Amaterasu
Amaterasu
Gold II
Just Tru9960
Amaterasu
Gold II
Level 124
God Stats
2W - 5L
1,146 SR
Queue Stats
294W - 315L
1,617 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
TerryBrogard
Tsukuyomi
Platinum I
Level 152
God Stats
2W - 1L
1,760 SR
Queue Stats
104W - 89L
1,613 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,566 SR
1,621 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,747 SR
1,587 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
BigCountry6925
Geb
Gold IV
Level 127
God Stats
3W - 2L
1,577 SR
Queue Stats
129W - 137L
1,588 MMR
Party 3
Neith
Neith
Gold V
EnterTxt
Neith
Gold V
Level 118
God Stats
0W - 1L
1,871 SR
Queue Stats
12W - 11L
1,679 MMR
Party 1
Hera
Hera
Silver II
Soreflower668
Hera
Silver II
Level 116
God Stats
5W - 3L
2,038 SR
Queue Stats
7W - 8L
1,540 MMR
Party 1
Cthulhu
Cthulhu
Gold V
SuperFruit5553
Cthulhu
Gold V
Level 125
God Stats
0W - 1L
1,751 SR
Queue Stats
30W - 26L
1,629 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,442
644
4,811
5,062
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
GoGoLucky
Janus
14
3 / 0 / 1
7,402
740
4,361
4,982
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 3
6,108
611
4,711
5,458
1,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Just Tru9960
Amaterasu
12
0 / 1 / 0
6,641
664
2,687
7,189
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tsukuyomi
TerryBrogard
Tsukuyomi
11
2 / 1 / 1
5,816
582
4,325
6,748
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KumbhakarnaArtemisMedusaCu Chulainn

VS

Bans
Ao KuangArachneAchillesCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 2 / 0
4,826
483
1,773
3,154
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,380
538
2,602
8,860
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
EnterTxt
Neith
9
0 / 4 / 2
4,872
487
4,259
7,048
1,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
5,561
556
3,000
5,381
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,217
622
3,275
6,520
3,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
3
0
3
4.5
L
1
2
0
0.5
L
Neith
EnterTxt
Neith
0
4
2
0.25
W
Janus
GoGoLucky
Janus
3
0
1
3.5
W
2
1
3
3.5
W
Amaterasu
Just Tru9960
Amaterasu
0
1
0
0
L
1
2
1
0.75
L
1
0
0
1
W
Tsukuyomi
TerryBrogard
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,895
Damage
14,909
29,439
Taken
30,963
12,766
Mitigated
13,118
12,888
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,773
135
0
250
3,154
865
0
2,356
710
24,773
0
W
4,811
201
0
1,016
5,062
3,172
0
1,267
3,763
14,495
0
L
2,602
228
0
1,373
8,860
5,059
0
3,622
5,168
11,535
0
L
Neith
EnterTxt
Neith
4,259
1,266
0
2,021
7,048
1,826
0
1,953
5,095
0
30,394
W
Janus
GoGoLucky
Janus
4,361
537
0
1,102
4,982
1,727
13
2,319
2,503
60,644
1,731
W
4,711
3,074
137
2,406
5,458
1,900
306
1,122
4,336
0
40,914
W
Amaterasu
Just Tru9960
Amaterasu
2,687
1,486
0
4,736
7,189
3,895
0
3,213
3,976
0
45,610
L
3,000
1,088
0
833
5,381
1,573
0
501
4,846
38,425
0
L
3,275
726
0
3,795
6,520
3,795
0
488
6,032
40,306
0
W
Tsukuyomi
TerryBrogard
Tsukuyomi
4,325
625
0
3,491
6,748
2,072
0
2,537
4,211
0
45,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
26,856
388
Minions Killed
284
0
Camps Cleared
0
1,117,584
Distance Traveled
954,713
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,826
483
49
5
0
130,870
0
W
Ares
6,442
644
16
2
0
223,013
2
L
Geb
5,380
538
23
2
0
204,587
2
L
Neith
4,872
487
54
5
0
178,221
0
W
Janus
7,402
740
142
14
0
229,162
2
W
Cupid
6,108
611
59
6
0
190,434
1
W
Amaterasu
6,641
664
99
10
0
215,967
0
L
Hera
5,561
556
63
6
0
223,763
0
L
Cthulhu
6,217
622
95
10
0
217,272
0
W
Tsukuyomi
5,816
582
72
7
0
259,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role