Player Matchup

Zhong Kui
Zhong Kui
ILLMAT1C7
Zhong Kui
Level 34
God Stats
14W - 10L
1,632 SR
Queue Stats
34W - 35L
1,266 Elo+
Solo
Fenrir
Fenrir
Krisxpytot
Fenrir
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 23L
1,427 Elo+
Party 2
Vulcan
Vulcan
SK Achilles5480
Vulcan
Level 124
God Stats
2W - 2L
1,409 SR
Queue Stats
42W - 41L
1,408 Elo+
Party 2
Rama
Rama
TheRealMeta
Rama
Level 156
God Stats
3W - 3L
1,307 SR
Queue Stats
167W - 166L
1,440 Elo+
Party 1
Surtr
Surtr
sagecoder
Surtr
Level 123
God Stats
15W - 12L
1,569 SR
Queue Stats
153W - 159L
1,437 Elo+
Party 1
Team Averages
Level 107
1,526 SR
1,396 Elo+

VS

Team Averages
Level 117
1,647 SR
1,470 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
NovaPoiint
Ymir
Level 74
God Stats
6W - 4L
1,916 SR
Queue Stats
340W - 332L
1,471 Elo+
Party 3
Fafnir
Fafnir
Oakoholic
Fafnir
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 207L
1,456 Elo+
Solo
Olorun
Olorun
SpindoFrostFire1
Olorun
Level 122
God Stats
2W - 1L
1,776 SR
Queue Stats
148W - 151L
1,421 Elo+
Solo
Hades
Hades
ikilyulikdog
Hades
Level 107
God Stats
82W - 76L
1,544 SR
Queue Stats
436W - 415L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ILLMAT1C7
Zhong Kui
6
0 / 2 / 0
3,611
722
1,603
2,400
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Krisxpytot
Fenrir
6
2 / 0 / 0
3,702
740
1,717
2,645
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,753
751
1,310
2,932
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,719
744
1,824
1,819
474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
sagecoder
Surtr
6
1 / 0 / 0
3,975
795
1,553
3,477
1,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 1 / 1
3,606
721
1,465
2,892
685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,421
684
1,632
3,394
1,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
Oakoholic
Fafnir
6
1 / 0 / 0
3,968
794
268
2,517
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
1,062
212
0
0
0
7
2 / 1 / 0
3,832
766
1,713
4,379
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
W
Zhong Kui
ILLMAT1C7
Zhong Kui
0
2
0
0
W
Fenrir
Krisxpytot
Fenrir
2
0
0
2
L
0
1
0
0
L
Fafnir
Oakoholic
Fafnir
1
0
0
1
W
0
1
1
0.5
L
0
0
0
0
W
0
0
1
0.5
L
2
1
0
2
W
Surtr
sagecoder
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,007
Damage
5,078
13,273
Taken
13,182
4,735
Mitigated
5,874
5,669
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,465
142
0
626
2,892
685
0
1,113
1,779
16,781
0
W
Zhong Kui
ILLMAT1C7
Zhong Kui
1,603
418
85
376
2,400
1,294
489
610
1,710
15,402
0
W
Fenrir
Krisxpytot
Fenrir
1,717
228
0
678
2,645
860
0
44
2,601
0
16,397
L
1,632
410
0
839
3,394
1,908
0
32
3,362
9,028
0
L
Fafnir
Oakoholic
Fafnir
268
0
0
570
2,517
1,905
0
1,320
1,197
7,881
1,663
W
1,310
0
0
1,434
2,932
654
116
1,464
1,260
16,615
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,824
1,402
0
980
1,819
474
0
722
1,097
0
24,276
L
1,713
341
44
2,564
4,379
1,376
0
546
3,833
17,886
829
W
Surtr
sagecoder
Surtr
1,553
527
0
2,116
3,477
1,453
0
1,907
1,570
407
10,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,760
Gold Earned
15,889
150
Minions Killed
123
0
Camps Cleared
0
541,780
Distance Traveled
438,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,606
721
46
9
0
118,545
0
W
Zhong Kui
3,611
722
23
5
0
102,289
0
W
Fenrir
3,702
740
31
6
0
121,935
0
L
Ymir
3,421
684
12
2
0
110,210
0
L
Fafnir
3,968
794
24
5
0
109,502
0
W
Vulcan
3,753
751
26
5
0
115,350
0
L
Olorun
1,062
212
0
0
0
0
0
W
Rama
3,719
744
53
11
0
90,249
0
L
Hades
3,832
766
41
8
0
100,288
0
W
Surtr
3,975
795
17
3
0
111,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role