Player Matchup

Sylvanus
Sylvanus
AXXMan3
Sylvanus
Level 123
God Stats
1W - 0L
1,709 SR
Queue Stats
31W - 11L
1,723 Elo+
Party 2
Charybdis
Charybdis
Chogrind
Charybdis
Level 108
God Stats
3W - 0L
1,926 SR
Queue Stats
48W - 14L
1,738 Elo+
Party 2
Baba Yaga
Baba Yaga
MadHomeless
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 18L
1,664 Elo+
Party 2
Odin
Odin
TheMrRay06
Odin
Level 93
God Stats
75W - 23L
1,735 SR
Queue Stats
200W - 111L
1,608 Elo+
Solo
Susano
Susano
kkstrebor
Susano
Level 153
God Stats
5W - 2L
1,803 SR
Queue Stats
206W - 112L
1,685 Elo+
Party 2
Team Averages
Level 121
1,734 SR
1,684 Elo+

VS

Team Averages
Level 126
1,454 SR
1,466 Elo+
Set
Set
Evra_13
Set
Level 121
God Stats
5W - 3L
1,679 SR
Queue Stats
115W - 97L
1,539 Elo+
Party 1
Hachiman
Hachiman
IIITheHeroIII
Hachiman
Level 154
God Stats
12W - 15L
1,404 SR
Queue Stats
343W - 348L
1,460 Elo+
Solo
Vulcan
Vulcan
JolynesGString
Vulcan
Level 104
God Stats
55W - 47L
1,564 SR
Queue Stats
872W - 924L
1,522 Elo+
Solo
Merlin
Merlin
LYDestro
Merlin
Level 130
God Stats
0W - 2L
1,134 SR
Queue Stats
2W - 13L
1,271 Elo+
Solo
Surtr
Surtr
Sirhc0001
Surtr
Level 121
God Stats
30W - 36L
1,490 SR
Queue Stats
95W - 93L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AXXMan3
Sylvanus
16
0 / 0 / 20
10,140
1,127
5,118
9,613
9,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Chogrind
Charybdis
16
7 / 0 / 12
10,824
1,203
13,888
8,260
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
MadHomeless
Baba Yaga
16
3 / 0 / 19
9,898
1,100
8,579
6,549
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 16
9,805
1,089
9,589
7,604
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
kkstrebor
Susano
15
10 / 1 / 6
10,973
1,219
13,873
7,530
3,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

303

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
0 / 7 / 1
8,246
916
3,270
13,241
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
IIITheHeroIII
Hachiman
14
1 / 6 / 0
8,642
960
5,539
12,338
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 3 / 1
8,266
918
8,469
5,861
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
LYDestro
Merlin
14
0 / 4 / 1
8,975
997
9,181
7,012
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Sirhc0001
Surtr
14
0 / 4 / 1
8,614
957
6,271
15,651
15,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
5
24
Kills
1
1
Deaths
24
73
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AXXMan3
Sylvanus
0
0
20
10
W
Charybdis
Chogrind
Charybdis
7
0
12
13
L
Set
0
7
1
0.07
L
Hachiman
IIITheHeroIII
Hachiman
1
6
0
0.17
L
0
3
1
0.17
L
Merlin
LYDestro
Merlin
0
4
1
0.13
W
Baba Yaga
MadHomeless
Baba Yaga
3
0
19
12.5
L
Surtr
Sirhc0001
Surtr
0
4
1
0.13
W
4
0
16
12
W
Susano
kkstrebor
Susano
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,047
Damage
32,730
39,556
Taken
54,103
26,840
Mitigated
28,723
16,941
Healing
3,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AXXMan3
Sylvanus
5,118
835
5,895
5,573
9,613
9,905
0
4,365
4,377
14,188
0
W
Charybdis
Chogrind
Charybdis
13,888
7,061
0
3,633
8,260
3,972
0
3,004
4,743
0
53,941
L
Set
3,270
897
0
398
13,241
6,044
0
3,298
9,729
0
10,163
L
Hachiman
IIITheHeroIII
Hachiman
5,539
2,738
0
0
12,338
3,390
0
3,189
9,009
0
10,788
L
8,469
174
0
0
5,861
1,973
0
2,010
3,734
20,088
0
L
Merlin
LYDestro
Merlin
9,181
246
0
130
7,012
2,164
0
1,108
5,816
42,266
0
W
Baba Yaga
MadHomeless
Baba Yaga
8,579
464
0
972
6,549
3,035
0
3,991
2,035
20,942
0
L
Surtr
Sirhc0001
Surtr
6,271
1,721
0
2,505
15,651
15,152
0
4,092
11,314
545
17,055
W
9,589
2,087
0
642
7,604
6,463
0
2,758
4,332
0
18,978
W
Susano
kkstrebor
Susano
13,873
3,674
0
226
7,530
3,465
0
2,046
4,718
0
28,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
42,743
226
Minions Killed
181
8
Camps Cleared
4
907,971
Distance Traveled
713,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,140
1,127
20
2
0
171,700
0
W
Charybdis
10,824
1,203
108
12
1
156,967
0
L
Set
8,246
916
10
1
1
154,170
0
L
Hachiman
8,642
960
10
1
0
76,137
0
L
Vulcan
8,266
918
31
3
0
136,883
0
L
Merlin
8,975
997
104
12
2
178,328
0
W
Baba Yaga
9,898
1,100
42
5
1
187,561
0
L
Surtr
8,614
957
26
3
1
168,313
0
W
Odin
9,805
1,089
24
3
3
208,045
0
W
Susano
10,973
1,219
32
4
3
183,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role