Player Matchup

Medusa
Medusa
Mexicanpower211
Medusa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,386 Elo+
Party 2
Chaac
Chaac
OPGMarsh
Chaac
Level 128
God Stats
2W - 1L
1,693 SR
Queue Stats
23W - 18L
1,460 Elo+
Party 2
Merlin
Merlin
Squantonomous
Merlin
Level 10
God Stats
1W - 1L
1,250 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 2
Team Averages
Level 59
1,481 SR
1,371 Elo+

VS

Team Averages
Level 102
1,433 SR
1,694 Elo+
Nox
Nox
Evenort
Nox
Level 85
God Stats
7W - 7L
1,443 SR
Queue Stats
161W - 82L
1,582 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SpooksMate
Kumbhakarna
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 20L
1,866 Elo+
Solo
Neith
Neith
warr1or of rock
Neith
Level 69
God Stats
9W - 2L
1,357 SR
Queue Stats
177W - 86L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,432
857
4,814
6,837
2,871
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
OPGMarsh
Chaac
15
4 / 1 / 4
9,468
861
7,445
12,242
10,787
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 5
8,429
766
5,757
5,548
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
0 / 3 / 5
7,347
668
2,490
3,774
1,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SpooksMate
Kumbhakarna
16
5 / 3 / 4
9,328
848
9,173
12,189
12,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 2 / 5
9,218
838
6,574
7,601
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
9
9
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nox
0
3
5
0.83
W
4
4
1
1.13
W
Chaac
OPGMarsh
Chaac
4
1
4
6
L
Kumbhakarna
SpooksMate
Kumbhakarna
5
3
4
2.33
W
0
4
5
0.63
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,016
Damage
18,237
24,627
Taken
23,564
16,230
Mitigated
16,736
3,809
Healing
3,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
2,490
340
16
298
3,774
1,415
0
888
2,886
7,070
340
W
4,814
2,691
0
1,054
6,837
2,871
407
2,710
4,127
0
26,887
W
Chaac
OPGMarsh
Chaac
7,445
844
0
2,755
12,242
10,787
63
4,942
7,286
2,493
28,819
L
Kumbhakarna
SpooksMate
Kumbhakarna
9,173
137
0
754
12,189
12,279
0
4,199
7,974
25,994
1,151
W
5,757
470
0
0
5,548
2,572
0
3,442
2,085
22,023
0
L
6,574
1,941
0
2,530
7,601
3,042
80
1,845
5,756
0
25,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
25,893
138
Minions Killed
106
0
Camps Cleared
0
540,970
Distance Traveled
517,344
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,347
668
20
2
0
119,899
2
W
Medusa
9,432
857
51
5
0
170,484
0
W
Chaac
9,468
861
46
4
0
207,381
1
L
Kumbhakarna
9,328
848
29
3
0
203,179
0
W
Merlin
8,429
766
41
4
0
163,105
0
L
Neith
9,218
838
57
5
0
194,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role