Player Matchup

Agni
Agni
Gold III
AVERAGESOLO89
Agni
Gold III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 110L
1,333 MMR
Party 2
Lancelot
Lancelot
Gold III
BeastKilla2K
Lancelot
Gold III
Level 159
God Stats
4W - 11L
1,127 SR
Queue Stats
356W - 357L
1,323 MMR
Party 2
Chaac
Chaac
Bronze III
TTTTER
Chaac
Bronze III
Level 31
God Stats
9W - 21L
1,736 SR
Queue Stats
87W - 128L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,454 SR
1,309 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,383 SR
1,376 MMR
Hades
Hades
Silver I
 
Hades
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze V
DR3Wsm1th803
Cthulhu
Bronze V
Level 49
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 4L
1,314 MMR
Party 1
Skadi
Skadi
Bronze V
Mr Satan1776
Skadi
Bronze V
Level 61
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 3L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 4
9,538
867
12,394
5,914
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
BeastKilla2K
Lancelot
16
5 / 0 / 5
9,666
879
9,753
9,251
8,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chaac
TTTTER
Chaac
14
1 / 2 / 8
8,443
768
6,265
9,464
9,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThothYmirVulcanBacchusMulan

VS

Bans
Xing TianDiscordiaOlorunNu WaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 2 / 1
8,348
759
5,371
9,695
8,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
DR3Wsm1th803
Cthulhu
13
1 / 2 / 1
7,763
706
9,033
11,692
6,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 6 / 2
7,650
695
5,514
9,908
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
1
0.75
W
4
0
4
6
W
Lancelot
BeastKilla2K
Lancelot
5
0
5
7.5
L
Cthulhu
DR3Wsm1th803
Cthulhu
1
2
1
0.75
L
0
6
2
0.17
W
Chaac
TTTTER
Chaac
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,412
Damage
19,918
24,629
Taken
31,295
20,128
Mitigated
18,496
6,192
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,371
168
555
3,559
9,695
8,102
0
3,562
5,686
26,592
1,948
W
12,394
1,233
0
2,098
5,914
2,214
0
3,136
2,349
41,718
900
W
Lancelot
BeastKilla2K
Lancelot
9,753
1,405
0
3,155
9,251
8,067
0
4,337
4,462
0
40,809
L
Cthulhu
DR3Wsm1th803
Cthulhu
9,033
178
288
265
11,692
6,980
0
5,640
5,543
15,277
535
L
5,514
2,489
0
1,167
9,908
3,414
18
2,570
7,072
0
18,078
W
Chaac
TTTTER
Chaac
6,265
556
0
939
9,464
9,847
0
4,690
4,170
0
12,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,647
Gold Earned
23,761
129
Minions Killed
102
0
Camps Cleared
0
655,955
Distance Traveled
564,946
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,348
759
54
5
0
177,675
0
W
Agni
9,538
867
63
6
0
209,390
0
W
Lancelot
9,666
879
54
5
0
250,850
4
L
Cthulhu
7,763
706
29
3
0
222,469
0
L
Skadi
7,650
695
19
2
0
164,802
0
W
Chaac
8,443
768
12
1
0
195,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role