Player Matchup

Neith
Neith
Angel DKO
Neith
Level 88
God Stats
306W - 233L
1,604 SR
Queue Stats
443W - 406L
1,529 Elo+
Solo
King Arthur
King Arthur
ArcticcPhoenix
King Arthur
Level 102
God Stats
3W - 7L
1,349 SR
Queue Stats
103W - 109L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
RATGOD12
Baba Yaga
Level 37
God Stats
3W - 3L
1,591 SR
Queue Stats
107W - 144L
1,391 Elo+
Solo
Terra
Terra
happtf33t
Terra
Level 61
God Stats
1W - 1L
1,724 SR
Queue Stats
93W - 106L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
jujubean06
Ao Kuang
Level 26
God Stats
0W - 3L
1,297 SR
Queue Stats
49W - 47L
1,495 Elo+
Party 2
Team Averages
Level 63
1,513 SR
1,477 Elo+

VS

Team Averages
Level 63
1,548 SR
1,481 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Goon0801
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,323 Elo+
Party 1
Ares
Ares
bustermcbigIoads
Ares
Level 82
God Stats
1W - 0L
1,741 SR
Queue Stats
66W - 41L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
10
2 / 3 / 0
6,050
550
4,541
6,110
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
ArcticcPhoenix
King Arthur
11
1 / 4 / 0
6,734
612
5,467
12,319
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baba Yaga
RATGOD12
Baba Yaga
10
0 / 4 / 1
6,098
554
4,207
5,676
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
happtf33t
Terra
9
0 / 3 / 1
5,812
528
2,166
9,409
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ao Kuang
jujubean06
Ao Kuang
12
1 / 5 / 1
6,631
603
4,789
8,778
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
11 / 1 / 3
7,783
708
7,452
8,059
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
 
Bellona
12
2 / 0 / 4
6,983
635
5,571
8,595
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 3
5,502
500
2,980
6,406
4,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Goon0801
Achilles
10
2 / 1 / 4
6,144
559
2,052
5,029
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 3
6,293
572
6,854
11,590
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
1
3
12.5
W
Bellona
 
Bellona
2
0
4
4
W
Cu Chulainn
 
Cu Chulainn
2
1
3
3.5
L
Neith
Angel DKO
Neith
2
3
0
0.67
L
King Arthur
ArcticcPhoenix
King Arthur
1
4
0
0.25
W
Achilles
Goon0801
Achilles
2
1
4
4
L
Baba Yaga
RATGOD12
Baba Yaga
0
4
1
0.13
W
2
1
3
3.5
L
Terra
happtf33t
Terra
0
3
1
0.17
L
Ao Kuang
jujubean06
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,170
Damage
24,909
42,292
Taken
39,679
18,331
Mitigated
23,926
9,999
Healing
13,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,452
3,446
0
3,586
8,059
3,462
0
3,027
4,902
0
47,975
W
Bellona
 
Bellona
5,571
2,042
0
4,843
8,595
5,704
0
4,387
3,936
0
44,483
W
Cu Chulainn
 
Cu Chulainn
2,980
162
270
534
6,406
4,972
401
596
5,810
8,808
23,600
L
Neith
Angel DKO
Neith
4,541
1,533
0
1,865
6,110
1,578
677
268
5,842
0
39,216
L
King Arthur
ArcticcPhoenix
King Arthur
5,467
1,012
0
2,354
12,319
6,733
0
5,758
5,737
0
49,574
W
Achilles
Goon0801
Achilles
2,052
130
0
785
5,029
3,497
497
941
4,088
0
18,371
L
Baba Yaga
RATGOD12
Baba Yaga
4,207
488
0
994
5,676
1,894
0
25
5,651
31,982
0
W
6,854
877
0
3,725
11,590
6,291
0
1,522
10,068
30,671
2,751
L
Terra
happtf33t
Terra
2,166
179
106
1,158
9,409
5,679
0
290
9,119
23,659
0
L
Ao Kuang
jujubean06
Ao Kuang
4,789
1,700
0
3,522
8,778
2,447
0
0
8,778
37,276
13,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
32,705
355
Minions Killed
314
0
Camps Cleared
0
1,065,549
Distance Traveled
1,109,026
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,783
708
86
8
0
259,181
0
W
Bellona
6,983
635
95
9
0
226,943
0
W
Cu Chulainn
5,502
500
45
4
0
201,923
0
L
Neith
6,050
550
67
6
0
205,703
0
L
King Arthur
6,734
612
77
7
0
214,811
0
W
Achilles
6,144
559
26
2
0
219,007
0
L
Baba Yaga
6,098
554
87
8
0
201,283
2
W
Ares
6,293
572
62
6
0
201,972
0
L
Terra
5,812
528
36
3
0
205,220
1
L
Ao Kuang
6,631
603
88
8
0
238,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role