Player Matchup

Achilles
Achilles
 
Achilles
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JWSquigglyWorm
Hades
Level 159
God Stats
5W - 14L
1,338 SR
Queue Stats
868W - 948L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Jazze Senpai
Cthulhu
Level 137
God Stats
41W - 45L
1,485 SR
Queue Stats
417W - 459L
1,456 Elo+
Party 2
Ares
Ares
LMz_Anubi-PR
Ares
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 375L
1,530 Elo+
Solo
Anhur
Anhur
LoreistLapis
Anhur
Level 153
God Stats
1W - 4L
1,154 SR
Queue Stats
356W - 427L
1,502 Elo+
Party 2
Team Averages
Level 153
1,395 SR
1,496 Elo+

VS

Team Averages
Level 156
1,518 SR
1,568 Elo+
Anubis
Anubis
CheeZr
Anubis
Level 197
God Stats
4W - 3L
1,599 SR
Queue Stats
81W - 69L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
Kxyze
Cabrakan
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,629 Elo+
Party 1
Martichoras
Martichoras
Megabriel
Martichoras
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 168L
1,508 Elo+
Solo
Serqet
Serqet
SuppleBuckle
Serqet
Level 177
God Stats
6W - 1L
1,449 SR
Queue Stats
150W - 135L
1,560 Elo+
Solo
Atlas
Atlas
TopWardsPlaced
Atlas
Level 124
God Stats
16W - 12L
1,544 SR
Queue Stats
111W - 125L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
3
0 / 0 / 0
2,665
533
0
732
215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,451
690
184
3,599
1,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Jazze Senpai
Cthulhu
6
0 / 1 / 0
3,510
702
2,095
3,495
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

5
0 / 3 / 0
3,015
603
1,305
3,885
1,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
0 / 1 / 0
3,315
663
382
1,678
337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CheeZr
Anubis
7
1 / 0 / 0
3,751
750
1,258
837
265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cabrakan
Kxyze
Cabrakan
7
1 / 0 / 0
3,802
760
1,945
4,067
1,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Martichoras
Megabriel
Martichoras
6
2 / 0 / 2
3,799
760
1,394
1,033
294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
5
0 / 1 / 3
3,146
629
622
3,079
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 0 / 2
3,617
723
1,111
2,530
951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Anubis
CheeZr
Anubis
1
0
0
1
L
0
1
0
0
L
Cthulhu
Jazze Senpai
Cthulhu
0
1
0
0
W
Cabrakan
Kxyze
Cabrakan
1
0
0
1
L
0
3
0
0
L
0
1
0
0
W
Martichoras
Megabriel
Martichoras
2
0
2
3
W
Serqet
0
1
3
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,966
Damage
6,330
13,389
Taken
11,546
4,419
Mitigated
4,284
5,364
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
245
732
215
0
39
693
0
5,022
W
Anubis
CheeZr
Anubis
1,258
0
0
571
837
265
0
184
653
18,014
848
L
184
0
273
2,444
3,599
1,186
0
1,161
2,438
18,356
0
L
Cthulhu
Jazze Senpai
Cthulhu
2,095
385
0
1,285
3,495
1,564
0
1,940
1,555
14,677
0
W
Cabrakan
Kxyze
Cabrakan
1,945
361
0
2,233
4,067
1,910
0
1,786
1,972
17,759
1,538
L
1,305
88
0
462
3,885
1,117
0
896
2,893
9,795
0
L
382
246
0
655
1,678
337
0
211
1,467
0
17,811
W
Martichoras
Megabriel
Martichoras
1,394
737
0
391
1,033
294
0
399
634
0
19,121
W
Serqet
622
370
0
723
3,079
864
0
230
2,849
0
12,207
W
1,111
522
0
926
2,530
951
0
676
1,854
8,290
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,956
Gold Earned
18,115
151
Minions Killed
162
0
Camps Cleared
0
454,800
Distance Traveled
492,612
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,665
533
12
2
0
63,637
0
W
Anubis
3,751
750
41
8
0
103,510
0
L
Hades
3,451
690
43
9
0
95,495
0
L
Cthulhu
3,510
702
41
8
0
91,738
0
W
Cabrakan
3,802
760
45
9
0
102,494
0
L
Ares
3,015
603
25
5
0
101,547
0
L
Anhur
3,315
663
30
6
0
102,383
0
W
Martichoras
3,799
760
29
6
0
95,334
0
W
Serqet
3,146
629
27
5
0
96,046
0
W
Atlas
3,617
723
20
4
0
95,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role