Player Matchup

Medusa
Medusa
A_BARRANTES
Medusa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 81L
1,433 Elo+
Party 1
Ratatoskr
Ratatoskr
DIDDLER21
Ratatoskr
Level 106
God Stats
2W - 3L
1,565 SR
Queue Stats
29W - 35L
1,461 Elo+
Party 2
Raijin
Raijin
TheG0pher
Raijin
Level 37
God Stats
2W - 2L
1,617 SR
Queue Stats
24W - 22L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
VidalHank
Cthulhu
Level 36
God Stats
0W - 1L
1,232 SR
Queue Stats
48W - 58L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
paulobr09
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 1
Team Averages
Level 50
1,483 SR
1,431 Elo+

VS

Team Averages
Level 97
1,497 SR
1,476 Elo+
Arachne
Arachne
BTGGG_Subside
Arachne
Level 88
God Stats
32W - 17L
1,547 SR
Queue Stats
404W - 378L
1,491 Elo+
Party 3
Neith
Neith
ImTheArsenal
Neith
Level 108
God Stats
2W - 0L
1,410 SR
Queue Stats
56W - 44L
1,552 Elo+
Party 4
Osiris
Osiris
JosAsYuLol
Osiris
Level 86
God Stats
20W - 20L
1,438 SR
Queue Stats
222W - 203L
1,430 Elo+
Solo
Geb
Geb
LordThanatos803
Geb
Level 149
God Stats
1W - 0L
1,394 SR
Queue Stats
11W - 9L
1,486 Elo+
Party 4
Anubis
Anubis
TPSY_Kribber
Anubis
Level 54
God Stats
3W - 3L
1,697 SR
Queue Stats
143W - 144L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 3 / 1
6,150
473
7,748
8,920
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ratatoskr
DIDDLER21
Ratatoskr
12
3 / 3 / 1
7,014
540
6,307
10,928
3,286
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Raijin
TheG0pher
Raijin
11
2 / 4 / 1
6,487
499
4,432
7,000
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
VidalHank
Cthulhu
8
0 / 4 / 2
5,850
450
2,920
12,821
9,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
paulobr09
Cu Chulainn
10
0 / 2 / 0
5,434
418
820
5,919
3,764
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 1 / 4
7,220
555
6,291
10,485
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 5
6,645
511
5,444
8,334
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
JosAsYuLol
Osiris
15
4 / 1 / 3
9,342
719
6,465
10,521
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 2
6,855
527
4,468
8,554
7,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Anubis
13
5 / 2 / 4
8,203
631
6,032
5,987
2,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
1
0.5
W
Arachne
3
1
4
5
L
Ratatoskr
DIDDLER21
Ratatoskr
3
3
1
1.17
W
2
2
5
2.25
W
Osiris
JosAsYuLol
Osiris
4
1
3
5.5
W
2
1
2
3
W
Anubis
5
2
4
3.5
L
Raijin
TheG0pher
Raijin
2
4
1
0.63
L
Cthulhu
VidalHank
Cthulhu
0
4
2
0.25
L
Cu Chulainn
paulobr09
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
28,700
45,588
Taken
43,881
21,347
Mitigated
25,838
12,779
Healing
17,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,748
3,048
0
1,684
8,920
2,648
873
3,659
5,261
0
47,097
W
Arachne
6,291
4,850
0
6,566
10,485
3,660
0
1,281
9,204
0
52,167
L
Ratatoskr
DIDDLER21
Ratatoskr
6,307
2,240
0
5,244
10,928
3,286
0
1,403
9,525
0
42,197
W
5,444
2,544
0
4,353
8,334
2,728
1,081
1,338
6,996
0
41,813
W
Osiris
JosAsYuLol
Osiris
6,465
1,249
0
2,494
10,521
9,530
0
1,369
9,074
0
65,225
W
4,468
91
136
1,302
8,554
7,235
306
1,411
7,143
28,590
0
W
Anubis
6,032
108
0
2,319
5,987
2,685
217
2,300
3,687
43,964
1,138
L
Raijin
TheG0pher
Raijin
4,432
494
0
970
7,000
1,688
15
3,595
3,405
35,517
0
L
Cthulhu
VidalHank
Cthulhu
2,920
539
1,423
2,332
12,821
9,961
297
2,013
10,808
18,370
1,808
L
Cu Chulainn
paulobr09
Cu Chulainn
820
149
0
1,126
5,919
3,764
0
0
5,919
0
18,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,935
Gold Earned
38,265
288
Minions Killed
383
0
Camps Cleared
0
1,178,068
Distance Traveled
1,294,133
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,150
473
75
6
0
196,294
0
W
Arachne
7,220
555
79
6
0
302,256
2
L
Ratatoskr
7,014
540
84
6
0
297,625
5
W
Neith
6,645
511
60
5
0
234,067
0
W
Osiris
9,342
719
122
9
0
242,328
2
W
Geb
6,855
527
40
3
0
269,660
0
W
Anubis
8,203
631
82
6
0
245,822
0
L
Raijin
6,487
499
65
5
0
224,400
5
L
Cthulhu
5,850
450
26
2
0
265,815
0
L
Cu Chulainn
5,434
418
38
3
0
193,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role