Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alemefraz
Artemis
Level 156
God Stats
74W - 68L
1,549 SR
Queue Stats
1,176W - 1,144L
1,568 Elo+
Solo
Hera
Hera
Litkaizzz
Hera
Level 68
God Stats
7W - 6L
1,593 SR
Queue Stats
100W - 101L
1,498 Elo+
Solo
Lancelot
Lancelot
Nacht Faust1812
Lancelot
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,493 Elo+
Solo
Team Averages
Level 99
1,528 SR
1,512 Elo+

VS

Team Averages
Level 89
1,537 SR
1,463 Elo+
Bakasura
Bakasura
Amlo125
Bakasura
Level 104
God Stats
10W - 14L
1,479 SR
Queue Stats
234W - 217L
1,474 Elo+
Solo
Cerberus
Cerberus
DigitalVORT3X
Cerberus
Level 142
God Stats
12W - 15L
1,580 SR
Queue Stats
374W - 386L
1,439 Elo+
Solo
Cthulhu
Cthulhu
MEHRAP228
Cthulhu
Level 23
God Stats
11W - 5L
1,559 SR
Queue Stats
23W - 24L
1,440 Elo+
Party 1
Artemis
Artemis
SSSHHHIIIITTTT
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
sleekow
Nu Wa
Level 91
God Stats
13W - 9L
1,568 SR
Queue Stats
122W - 119L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
5 / 8 / 5
8,522
501
11,051
17,380
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
 
Chang'e
14
2 / 7 / 1
8,466
498
9,107
15,056
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Alemefraz
Artemis
12
4 / 5 / 8
7,979
469
12,762
14,682
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
10
2 / 4 / 0
6,973
410
2,533
7,169
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
13
4 / 5 / 4
8,649
509
6,168
12,682
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amlo125
Bakasura
14
3 / 5 / 2
8,781
517
5,485
16,462
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
DigitalVORT3X
Cerberus
17
10 / 3 / 2
11,509
677
10,306
17,972
11,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cthulhu
MEHRAP228
Cthulhu
14
5 / 5 / 10
9,904
583
9,733
17,152
11,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 2 / 3
8,263
486
6,484
4,974
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
sleekow
Nu Wa
18
7 / 2 / 5
10,469
616
16,027
8,549
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
17
Kills
29
29
Deaths
17
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
5
8
5
0.94
L
Chang'e
 
Chang'e
2
7
1
0.36
L
Artemis
Alemefraz
Artemis
4
5
8
1.6
W
Bakasura
Amlo125
Bakasura
3
5
2
0.8
W
Cerberus
DigitalVORT3X
Cerberus
10
3
2
3.67
L
Hera
2
4
0
0.5
W
Cthulhu
MEHRAP228
Cthulhu
5
5
10
2
L
Lancelot
4
5
4
1.2
W
4
2
3
2.75
W
Nu Wa
sleekow
Nu Wa
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
48,035
66,969
Taken
65,109
15,953
Mitigated
33,283
15,258
Healing
22,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,051
7,026
0
5,447
17,380
4,747
1,706
6,050
10,700
0
65,716
L
Chang'e
 
Chang'e
9,107
1,444
480
3,934
15,056
3,520
0
8,602
6,258
56,638
0
L
Artemis
Alemefraz
Artemis
12,762
2,975
0
1,042
14,682
3,034
306
7,963
6,242
0
43,267
W
Bakasura
Amlo125
Bakasura
5,485
3,760
0
5,410
16,462
6,304
0
1,910
14,428
0
31,582
W
Cerberus
DigitalVORT3X
Cerberus
10,306
714
0
9,321
17,972
11,451
156
6,107
11,285
87,299
1,046
L
Hera
2,533
438
0
1,612
7,169
1,397
0
4,788
2,070
26,753
1,425
W
Cthulhu
MEHRAP228
Cthulhu
9,733
518
2,694
3,790
17,152
11,410
60
1,420
15,621
31,148
0
L
Lancelot
6,168
828
0
2,743
12,682
3,255
0
7,648
4,679
0
40,483
W
6,484
2,477
0
1,193
4,974
1,109
86
0
4,974
0
28,036
W
Nu Wa
sleekow
Nu Wa
16,027
2,148
0
500
8,549
3,009
452
1,911
6,592
88,860
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
48,926
365
Minions Killed
503
0
Camps Cleared
0
1,409,276
Distance Traveled
1,436,853
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,522
501
95
6
0
300,416
0
L
Chang'e
8,466
498
96
6
0
290,904
0
L
Artemis
7,979
469
56
3
0
255,447
0
W
Bakasura
8,781
517
73
4
0
309,047
3
W
Cerberus
11,509
677
209
12
0
276,476
0
L
Hera
6,973
410
52
3
0
196,516
0
W
Cthulhu
9,904
583
34
2
0
351,309
0
L
Lancelot
8,649
509
66
4
0
365,993
0
W
Artemis
8,263
486
54
3
0
187,705
2
W
Nu Wa
10,469
616
133
8
0
312,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role