Player Matchup

Surtr
Surtr
Beastin214
Surtr
Level 69
God Stats
5W - 4L
1,496 SR
Queue Stats
51W - 51L
1,497 Elo+
Party 2
Ravana
Ravana
Carloz214TTV
Ravana
Level 69
God Stats
13W - 13L
1,558 SR
Queue Stats
75W - 68L
1,532 Elo+
Party 2
Khepri
Khepri
Soggypeach02
Khepri
Level 105
God Stats
3W - 1L
1,846 SR
Queue Stats
18W - 21L
1,442 Elo+
Solo
Izanami
Izanami
Ult is down
Izanami
Level 85
God Stats
9W - 8L
1,446 SR
Queue Stats
780W - 774L
1,469 Elo+
Solo
Aphrodite
Aphrodite
Xxmacdaddy214xX
Aphrodite
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 60L
1,481 Elo+
Party 2
Team Averages
Level 96
1,569 SR
1,484 Elo+

VS

Team Averages
Level 135
1,516 SR
1,504 Elo+
Skadi
Skadi
BegoneThot_6969
Skadi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 165L
1,501 Elo+
Party 1
Bakasura
Bakasura
bravebud
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 152L
1,480 Elo+
Solo
Ganesha
Ganesha
cyn_15
Ganesha
Level 127
God Stats
5W - 4L
1,513 SR
Queue Stats
131W - 130L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
hyde_363
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,504 Elo+
Party 1
Janus
Janus
popcornAlex
Janus
Level 188
God Stats
54W - 54L
1,569 SR
Queue Stats
451W - 425L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
3 / 0 / 0
8,902
685
9,302
7,030
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Ravana
14
10 / 0 / 5
8,477
652
11,305
8,659
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
12
1 / 0 / 7
7,846
604
3,587
7,591
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Ult is down
Izanami
14
3 / 2 / 3
8,191
630
6,745
11,239
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Xxmacdaddy214xX
Aphrodite
12
2 / 3 / 4
7,797
600
3,214
8,704
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,584
506
5,723
8,579
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
bravebud
Bakasura
10
0 / 6 / 2
6,008
462
4,557
11,663
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
cyn_15
Ganesha
10
0 / 6 / 1
5,710
439
5,852
11,041
6,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Amaterasu
hyde_363
Amaterasu
11
0 / 2 / 0
6,013
463
2,083
13,443
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
4 / 1 / 0
7,811
601
9,046
5,769
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
3
0
0
3
L
1
4
1
0.38
W
Ravana
10
0
5
12.5
W
Khepri
1
0
7
4.5
W
Izanami
Ult is down
Izanami
3
2
3
2.25
W
Aphrodite
Xxmacdaddy214xX
Aphrodite
2
3
4
1.33
L
Bakasura
bravebud
Bakasura
0
6
2
0.17
L
Ganesha
cyn_15
Ganesha
0
6
1
0.08
L
Amaterasu
hyde_363
Amaterasu
0
2
0
0
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,153
Damage
27,261
43,223
Taken
50,495
21,835
Mitigated
24,451
18,323
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
9,302
4,363
0
2,441
7,030
6,045
343
184
6,739
3,586
63,821
L
5,723
1,967
0
1,085
8,579
2,134
0
1,001
7,578
0
47,797
W
Ravana
11,305
3,629
0
1,911
8,659
3,326
0
3,092
5,060
0
66,154
W
Khepri
3,587
460
289
3,321
7,591
5,756
329
2,698
4,421
23,069
1,572
W
Izanami
Ult is down
Izanami
6,745
4,468
0
4,254
11,239
4,057
1,348
3,386
7,718
0
70,998
W
Aphrodite
Xxmacdaddy214xX
Aphrodite
3,214
231
1,246
4,861
8,704
2,651
0
4,888
3,228
44,794
797
L
Bakasura
bravebud
Bakasura
4,557
2,973
0
1,341
11,663
4,336
0
1,714
9,949
0
26,804
L
Ganesha
cyn_15
Ganesha
5,852
860
0
1,574
11,041
6,186
0
3,047
7,994
25,925
305
L
Amaterasu
hyde_363
Amaterasu
2,083
1,032
0
5,602
13,443
10,113
0
729
12,714
0
34,687
L
9,046
269
0
1,994
5,769
1,682
0
725
5,044
57,813
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,213
Gold Earned
32,126
465
Minions Killed
380
0
Camps Cleared
0
1,317,898
Distance Traveled
1,365,398
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,902
685
119
9
0
240,835
0
L
Skadi
6,584
506
105
8
0
254,801
0
W
Ravana
8,477
652
101
8
0
322,040
0
W
Khepri
7,846
604
41
3
0
258,841
3
W
Izanami
8,191
630
117
9
0
224,289
0
W
Aphrodite
7,797
600
87
7
0
271,893
0
L
Bakasura
6,008
462
70
5
0
300,615
0
L
Ganesha
5,710
439
7
1
0
261,365
0
L
Amaterasu
6,013
463
67
5
0
263,683
0
L
Janus
7,811
601
131
10
0
284,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role