Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Glaileon
Medusa
Level 54
God Stats
6W - 3L
1,642 SR
Queue Stats
100W - 117L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sir-Bann
Tsukuyomi
Level 170
God Stats
1W - 2L
1,285 SR
Queue Stats
50W - 60L
1,489 Elo+
Party 3
Hercules
Hercules
VICervantes_l
Hercules
Level 158
God Stats
3W - 7L
1,484 SR
Queue Stats
68W - 71L
1,508 Elo+
Party 3
Bacchus
Bacchus
VxIid
Bacchus
Level 46
God Stats
10W - 11L
1,399 SR
Queue Stats
68W - 83L
1,377 Elo+
Party 2
Team Averages
Level 107
1,462 SR
1,456 Elo+

VS

Team Averages
Level 113
1,501 SR
1,487 Elo+
Gilgamesh
Gilgamesh
AUx539
Gilgamesh
Level 84
God Stats
2W - 2L
1,315 SR
Queue Stats
87W - 102L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
Geckica
Nu Wa
Level 102
God Stats
10W - 6L
1,698 SR
Queue Stats
126W - 131L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
JohnZoidberg484
Ao Kuang
Level 67
God Stats
10W - 15L
1,517 SR
Queue Stats
129W - 120L
1,504 Elo+
Party 1
Chiron
Chiron
Primstone
Chiron
Level 147
God Stats
1W - 2L
1,585 SR
Queue Stats
20W - 18L
1,527 Elo+
Solo
Yemoja
Yemoja
TxBeaster030
Yemoja
Level 164
God Stats
3W - 4L
1,388 SR
Queue Stats
351W - 324L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 1
5,701
570
2,973
3,407
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Glaileon
Medusa
10
4 / 1 / 0
5,836
584
6,670
5,496
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Sir-Bann
Tsukuyomi
11
4 / 2 / 0
6,016
602
3,585
8,683
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
VICervantes_l
Hercules
11
4 / 1 / 2
6,559
656
4,885
8,231
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
VxIid
Bacchus
10
0 / 1 / 3
5,597
560
3,280
5,920
5,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AUx539
Gilgamesh
9
0 / 4 / 1
4,604
460
3,477
8,180
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Geckica
Nu Wa
11
2 / 2 / 2
6,388
639
4,393
4,038
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
10
2 / 2 / 0
5,472
547
2,878
8,289
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Primstone
Chiron
8
2 / 3 / 0
4,878
488
3,450
5,860
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
8
0 / 2 / 1
4,569
457
3,516
7,299
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
13
Kills
6
6
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
L
Gilgamesh
AUx539
Gilgamesh
0
4
1
0.13
L
Nu Wa
Geckica
Nu Wa
2
2
2
1.5
W
Medusa
Glaileon
Medusa
4
1
0
4
L
Ao Kuang
2
2
0
1
L
Chiron
Primstone
Chiron
2
3
0
0.67
W
Tsukuyomi
Sir-Bann
Tsukuyomi
4
2
0
2
L
Yemoja
0
2
1
0.25
W
Hercules
VICervantes_l
Hercules
4
1
2
5
W
Bacchus
VxIid
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
17,714
31,737
Taken
33,666
16,843
Mitigated
11,280
10,448
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,973
0
0
799
3,407
740
0
2,433
974
30,889
0
L
Gilgamesh
AUx539
Gilgamesh
3,477
1,315
0
1,608
8,180
3,229
0
285
7,458
0
17,464
L
Nu Wa
Geckica
Nu Wa
4,393
658
0
352
4,038
1,161
0
2,497
1,339
37,137
0
W
Medusa
Glaileon
Medusa
6,670
2,011
0
822
5,496
1,574
145
2,188
3,308
0
38,343
L
Ao Kuang
2,878
732
0
3,129
8,289
2,167
0
206
7,942
31,476
11,904
L
Chiron
Primstone
Chiron
3,450
922
212
816
5,860
1,619
0
1,879
3,910
0
19,294
W
Tsukuyomi
Sir-Bann
Tsukuyomi
3,585
787
0
3,528
8,683
2,473
0
2,561
6,122
0
34,808
L
Yemoja
3,516
513
508
2,189
7,299
3,104
0
1,401
5,898
20,535
0
W
Hercules
VICervantes_l
Hercules
4,885
1,534
0
3,152
8,231
6,997
299
1,479
6,752
1,218
35,436
W
Bacchus
VxIid
Bacchus
3,280
284
0
2,147
5,920
5,059
0
1,918
4,002
14,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,709
Gold Earned
25,911
268
Minions Killed
247
0
Camps Cleared
0
1,006,841
Distance Traveled
969,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,701
570
55
6
0
187,253
0
L
Gilgamesh
4,604
460
33
3
0
213,156
0
L
Nu Wa
6,388
639
78
8
0
190,941
0
W
Medusa
5,836
584
51
5
0
208,057
0
L
Ao Kuang
5,472
547
59
6
0
221,289
0
L
Chiron
4,878
488
38
4
0
172,917
0
W
Tsukuyomi
6,016
602
66
7
0
212,257
0
L
Yemoja
4,569
457
39
4
0
171,287
0
W
Hercules
6,559
656
60
6
0
196,095
0
W
Bacchus
5,597
560
36
4
0
203,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role