Player Matchup

Athena
Athena
Diamond V
AndyBrogard
Athena
Diamond V
Level 144
God Stats
16W - 11L
1,719 SR
Queue Stats
106W - 92L
1,660 MMR
Party 2
Bellona
Bellona
Gold II
EL_MONITO_7
Bellona
Gold II
Level 156
God Stats
4W - 4L
1,695 SR
Queue Stats
240W - 238L
1,669 MMR
Solo
He Bo
He Bo
Gold I
Kivary
He Bo
Gold I
Level 153
God Stats
1W - 2L
1,657 SR
Queue Stats
75W - 74L
1,658 MMR
Solo
Apollo
Apollo
Platinum I
TerryBrogard
Apollo
Platinum I
Level 152
God Stats
1W - 1L
1,564 SR
Queue Stats
104W - 89L
1,660 MMR
Party 2
Scylla
Scylla
Gold II
mattman41200
Scylla
Gold II
Level 125
God Stats
40W - 39L
1,576 SR
Queue Stats
114W - 115L
1,760 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,642 SR
1,682 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,562 SR
1,678 MMR
Hades
Hades
Platinum IV
CallmeADuck
Hades
Platinum IV
Level 154
God Stats
5W - 5L
1,411 SR
Queue Stats
86W - 68L
1,846 MMR
Party 1
Ares
Ares
Platinum IV
Provieo
Ares
Platinum IV
Level 125
God Stats
4W - 7L
1,434 SR
Queue Stats
103W - 101L
1,622 MMR
Solo
Amaterasu
Amaterasu
Gold II
SirScoutsalot
Amaterasu
Gold II
Level 101
God Stats
7W - 3L
1,943 SR
Queue Stats
51W - 41L
1,528 MMR
Party 1
Artemis
Artemis
Gold I
Weesnaw13
Artemis
Gold I
Level 145
God Stats
1W - 1L
1,510 SR
Queue Stats
53W - 43L
1,715 MMR
Solo
Thanatos
Thanatos
Platinum V
平头白发披银风一生都在征战中
Thanatos
Platinum V
Level 176
God Stats
22W - 21L
1,511 SR
Queue Stats
730W - 748L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 1
4,995
454
1,706
11,017
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
EL_MONITO_7
Bellona
11
0 / 4 / 0
6,101
555
7,563
12,839
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Kivary
He Bo
10
1 / 3 / 0
5,271
479
3,601
6,243
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
12
2 / 1 / 1
6,553
596
4,899
9,022
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
0 / 1 / 0
6,006
546
3,943
5,421
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Chang'eMedusaBacchusAo Kuang

VS

Bans
FreyaLancelotNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,024
639
4,079
6,954
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
Provieo
Ares
10
2 / 0 / 6
6,133
558
5,709
8,011
4,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
SirScoutsalot
Amaterasu
12
3 / 0 / 3
6,788
617
8,200
10,448
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Weesnaw13
Artemis
11
0 / 3 / 2
6,014
547
7,635
6,724
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 3
6,817
620
6,261
6,556
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
1
0.17
W
2
0
1
2.5
L
Bellona
EL_MONITO_7
Bellona
0
4
0
0
L
He Bo
Kivary
He Bo
1
3
0
0.33
W
Ares
Provieo
Ares
2
0
6
5
W
Amaterasu
SirScoutsalot
Amaterasu
3
0
3
4.5
L
Apollo
2
1
1
2.5
W
Artemis
Weesnaw13
Artemis
0
3
2
0.33
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,712
Damage
31,884
44,542
Taken
38,693
18,903
Mitigated
18,604
13,612
Healing
21,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,706
415
0
1,483
11,017
6,986
0
3,428
7,518
8,625
0
W
4,079
393
216
5,342
6,954
2,552
100
3,581
3,010
48,926
1,077
L
Bellona
EL_MONITO_7
Bellona
7,563
3,084
0
3,709
12,839
6,485
19
476
11,769
0
48,163
L
He Bo
Kivary
He Bo
3,601
46
0
2,153
6,243
1,405
0
719
5,444
34,886
0
W
Ares
Provieo
Ares
5,709
835
0
3,050
8,011
4,652
0
1,523
6,488
17,642
815
W
Amaterasu
SirScoutsalot
Amaterasu
8,200
3,448
0
4,467
10,448
6,924
0
983
9,465
0
47,707
L
Apollo
4,899
3,104
0
4,248
9,022
2,642
35
1,077
7,945
0
50,825
W
Artemis
Weesnaw13
Artemis
7,635
2,905
0
1,239
6,724
1,997
0
1,204
5,520
0
47,190
L
Scylla
3,943
438
0
2,019
5,421
1,385
0
3,532
1,595
39,509
1,183
W
6,261
1,991
0
6,750
6,556
2,479
0
1,489
5,027
0
50,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
32,776
357
Minions Killed
389
0
Camps Cleared
0
1,129,851
Distance Traveled
1,202,575
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,995
454
3
0
0
246,055
2
W
Hades
7,024
639
116
11
0
246,632
2
L
Bellona
6,101
555
93
8
0
208,500
4
L
He Bo
5,271
479
69
6
0
242,939
0
W
Ares
6,133
558
21
2
0
256,566
5
W
Amaterasu
6,788
617
89
8
0
232,705
0
L
Apollo
6,553
596
102
9
0
219,165
0
W
Artemis
6,014
547
76
7
0
190,950
2
L
Scylla
6,006
546
90
8
0
213,192
2
W
Thanatos
6,817
620
87
8
0
275,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role