Player Matchup

Vamana
Vamana
Darth_Morpheus94
Vamana
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 106L
1,456 Elo+
Solo
Ne Zha
Ne Zha
Drhwsy
Ne Zha
Level 128
God Stats
2W - 4L
1,148 SR
Queue Stats
39W - 45L
1,484 Elo+
Party 1
Atlas
Atlas
MrTehr
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,477 Elo+
Party 1
Shiva
Shiva
PreAngir
Shiva
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,486 Elo+
Party 1
Artemis
Artemis
SupremeCheesus
Artemis
Level 158
God Stats
3W - 1L
1,504 SR
Queue Stats
47W - 36L
1,527 Elo+
Solo
Team Averages
Level 121
1,430 SR
1,486 Elo+

VS

Team Averages
Level 112
1,435 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Camsero6923
Zhong Kui
Level 149
God Stats
0W - 3L
1,175 SR
Queue Stats
41W - 59L
1,479 Elo+
Solo
Loki
Loki
K4NEKIxKEN22
Loki
Level 159
God Stats
1W - 3L
1,680 SR
Queue Stats
66W - 61L
1,539 Elo+
Party 2
Izanami
Izanami
MrBloomE
Izanami
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,507 Elo+
Party 2
Merlin
Merlin
Tyrannyrex
Merlin
Level 58
God Stats
1W - 6L
1,321 SR
Queue Stats
213W - 204L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 13
8,537
854
5,354
11,011
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Drhwsy
Ne Zha
17
8 / 2 / 11
10,065
1,007
14,684
7,193
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
MrTehr
Atlas
14
2 / 3 / 14
8,798
880
6,536
13,915
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
PreAngir
Shiva
15
4 / 2 / 13
9,098
910
8,512
11,131
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 12
9,155
916
9,129
9,859
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 5
6,780
678
7,336
8,692
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Camsero6923
Zhong Kui
12
2 / 6 / 6
7,425
743
6,312
11,529
11,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 4 / 2
8,513
851
10,752
7,722
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
MrBloomE
Izanami
14
1 / 4 / 7
7,318
732
8,221
8,087
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tyrannyrex
Merlin
14
4 / 3 / 2
7,692
769
6,448
9,605
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
22
Kills
13
13
Deaths
22
63
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
5
0.5
L
Zhong Kui
Camsero6923
Zhong Kui
2
6
6
0.83
W
4
3
13
3.5
W
Ne Zha
Drhwsy
Ne Zha
8
2
11
6.75
L
6
4
2
1.75
L
Izanami
MrBloomE
Izanami
1
4
7
1.13
W
Atlas
MrTehr
Atlas
2
3
14
3
W
Shiva
PreAngir
Shiva
4
2
13
5.25
W
4
3
12
3.33
L
Merlin
Tyrannyrex
Merlin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
39,069
53,109
Taken
45,635
46,238
Mitigated
23,483
17,889
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,336
39
925
1,852
8,692
3,256
0
1,215
7,284
17,165
0
L
Zhong Kui
Camsero6923
Zhong Kui
6,312
286
1,099
2,821
11,529
11,141
0
1,281
9,612
9,159
0
W
5,354
834
881
1,082
11,011
11,314
224
4,088
6,923
0
7,376
W
Ne Zha
Drhwsy
Ne Zha
14,684
797
94
1,791
7,193
3,714
0
2,214
4,979
0
31,930
L
10,752
542
378
613
7,722
3,034
0
861
6,530
0
20,992
L
Izanami
MrBloomE
Izanami
8,221
4,407
224
1,086
8,087
2,554
0
1,359
6,515
0
17,508
W
Atlas
MrTehr
Atlas
6,536
2,009
666
1,705
13,915
14,246
444
4,561
9,354
18,126
422
W
Shiva
PreAngir
Shiva
8,512
674
6,067
3,474
11,131
12,429
360
4,862
6,269
0
12,256
W
9,129
1,988
745
1,384
9,859
4,535
1,753
4,371
5,488
0
26,450
L
Merlin
Tyrannyrex
Merlin
6,448
85
442
2,161
9,605
3,498
0
1,743
7,705
13,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,653
Gold Earned
37,728
129
Minions Killed
93
0
Camps Cleared
0
1,041,705
Distance Traveled
877,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,780
678
17
2
0
167,611
0
L
Zhong Kui
7,425
743
11
1
0
161,753
0
W
Vamana
8,537
854
7
1
0
213,131
0
W
Ne Zha
10,065
1,007
27
3
0
230,334
0
L
Loki
8,513
851
15
2
0
199,813
0
L
Izanami
7,318
732
30
3
0
174,507
0
W
Atlas
8,798
880
28
3
0
202,071
0
W
Shiva
9,098
910
17
2
0
218,463
0
W
Artemis
9,155
916
50
5
0
177,706
0
L
Merlin
7,692
769
20
2
0
173,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role