Player Matchup

Fenrir
Fenrir
Platinum III
Avëy
Fenrir
Platinum III
Level 158
God Stats
8W - 3L
1,660 SR
Queue Stats
120W - 112L
1,704 MMR
Party 2
Medusa
Medusa
Platinum III
Bonsly11
Medusa
Platinum III
Level 227
God Stats
1W - 3L
1,822 SR
Queue Stats
175W - 175L
1,733 MMR
Solo
Janus
Janus
Platinum V
ItsLobo
Janus
Platinum V
Level 104
God Stats
29W - 23L
1,616 SR
Queue Stats
169W - 159L
1,735 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
RΨAN
Cthulhu
Platinum IV
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
77W - 67L
1,587 MMR
Party 2
Thanatos
Thanatos
Platinum III
Sponce10
Thanatos
Platinum III
Level 155
God Stats
3W - 1L
1,483 SR
Queue Stats
55W - 44L
1,731 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,659 SR
1,698 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,544 SR
1,680 MMR
Martichoras
Martichoras
Gold I
B00MRR
Martichoras
Gold I
Level 109
God Stats
0W - 3L
1,534 SR
Queue Stats
141W - 136L
1,613 MMR
Party 1
Maui
Maui
Platinum V
IBrNtI
Maui
Platinum V
Level 128
God Stats
4W - 7L
1,528 SR
Queue Stats
209W - 208L
1,708 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
MrxVybz
Kuzenbo
Gold I
Level 128
God Stats
5W - 7L
1,597 SR
Queue Stats
106W - 101L
1,756 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
RockyRoads
Ix Chel
Platinum IV
Level 159
God Stats
2W - 1L
1,563 SR
Queue Stats
173W - 168L
1,745 MMR
Solo
Jing Wei
Jing Wei
Silver I
VNGNZE
Jing Wei
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avëy
Fenrir
5
0 / 3 / 0
3,425
571
1,428
5,344
1,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Bonsly11
Medusa
8
3 / 1 / 1
4,674
779
3,437
5,050
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
ItsLobo
Janus
10
0 / 0 / 1
5,039
840
222
1,922
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
RΨAN
Cthulhu
8
0 / 0 / 1
4,575
763
1,105
3,033
1,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Sponce10
Thanatos
8
4 / 1 / 1
4,803
801
1,442
2,834
779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Chang'eKumbhakarnaAthenaChronosDanzaburou

VS

Bans
SylvanusBakasuraFreyaNu WaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
B00MRR
Martichoras
6
4 / 3 / 0
4,126
688
4,025
4,444
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
IBrNtI
Maui
5
0 / 2 / 4
3,730
622
1,188
4,333
1,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
MrxVybz
Kuzenbo
6
0 / 1 / 0
3,408
568
581
2,324
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
RockyRoads
Ix Chel
8
0 / 1 / 0
4,018
670
415
1,705
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
VNGNZE
Jing Wei
1
0 / 0 / 0
2,710
452
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
5
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Avëy
Fenrir
0
3
0
0
L
Martichoras
B00MRR
Martichoras
4
3
0
1.33
W
Medusa
Bonsly11
Medusa
3
1
1
3.5
L
Maui
IBrNtI
Maui
0
2
4
1
W
Janus
ItsLobo
Janus
0
0
1
0.5
L
Kuzenbo
MrxVybz
Kuzenbo
0
1
0
0
L
Ix Chel
RockyRoads
Ix Chel
0
1
0
0
W
Cthulhu
RΨAN
Cthulhu
0
0
1
0.5
W
Thanatos
Sponce10
Thanatos
4
1
1
4.5
L
Jing Wei
VNGNZE
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,634
Damage
6,209
18,183
Taken
12,806
5,900
Mitigated
5,022
8,382
Healing
2,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Avëy
Fenrir
1,428
582
0
1,226
5,344
1,814
0
311
5,033
0
10,853
L
Martichoras
B00MRR
Martichoras
4,025
1,522
0
684
4,444
1,412
0
0
4,444
0
17,300
W
Medusa
Bonsly11
Medusa
3,437
1,540
0
1,498
5,050
1,250
0
696
4,354
0
24,932
L
Maui
IBrNtI
Maui
1,188
620
0
1,061
4,333
1,861
0
0
4,333
8,860
547
W
Janus
ItsLobo
Janus
222
43
0
845
1,922
440
0
365
1,507
35,927
1,039
L
Kuzenbo
MrxVybz
Kuzenbo
581
106
0
474
2,324
1,376
0
1,105
1,219
10,486
0
L
Ix Chel
RockyRoads
Ix Chel
415
47
0
587
1,705
373
0
212
1,483
22,738
0
W
Cthulhu
RΨAN
Cthulhu
1,105
120
0
1,561
3,033
1,617
0
476
2,452
23,901
0
W
Thanatos
Sponce10
Thanatos
1,442
607
0
3,252
2,834
779
0
139
2,695
0
19,418
L
Jing Wei
VNGNZE
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,516
Gold Earned
17,992
259
Minions Killed
119
0
Camps Cleared
0
718,559
Distance Traveled
485,913
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,425
571
16
3
0
142,572
0
L
Martichoras
4,126
688
21
4
0
124,492
2
W
Medusa
4,674
779
50
8
0
142,828
2
L
Maui
3,730
622
21
4
0
87,612
0
W
Janus
5,039
840
90
15
0
141,736
0
L
Kuzenbo
3,408
568
22
4
0
93,235
0
L
Ix Chel
4,018
670
55
9
0
123,736
0
W
Cthulhu
4,575
763
59
10
0
125,639
0
W
Thanatos
4,803
801
44
7
0
165,784
0
L
Jing Wei
2,710
452
0
0
0
56,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role