Player Matchup

Nemesis
Nemesis
Bigdaddyoken313
Nemesis
Level 72
God Stats
7W - 4L
1,668 SR
Queue Stats
86W - 81L
1,458 Elo+
Party 4
Merlin
Merlin
DARK8ANE
Merlin
Level 26
God Stats
16W - 10L
1,594 SR
Queue Stats
69W - 72L
1,422 Elo+
Party 4
Charybdis
Charybdis
HokageRoman
Charybdis
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 11L
955 Elo+
Party 3
Mulan
Mulan
Thecomfyone
Mulan
Level 65
God Stats
4W - 3L
1,248 SR
Queue Stats
7W - 11L
955 Elo+
Party 3
Xing Tian
Xing Tian
Vroth3r
Xing Tian
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,179 Elo+
Party 3
Team Averages
Level 38
1,502 SR
1,194 Elo+

VS

Team Averages
Level 29
1,341 SR
1,315 Elo+
Anubis
Anubis
Alien_RocketTaz
Anubis
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 4L
1,209 Elo+
Party 2
Cernunnos
Cernunnos
CamoLive
Cernunnos
Level 69
God Stats
1W - 5L
1,183 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 1
Arachne
Arachne
Lowcityhoodgang3
Arachne
Level 36
God Stats
11W - 14L
1,459 SR
Queue Stats
17W - 22L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
Omni_King_Bisssh
Ao Kuang
Level 29
God Stats
8W - 7L
1,533 SR
Queue Stats
8W - 10L
1,428 Elo+
Party 2
Hercules
Hercules
zavier77
Hercules
Level 5
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 1 / 13
12,318
1,369
22,309
9,742
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
DARK8ANE
Merlin
17
12 / 0 / 20
10,835
1,204
11,708
2,223
979
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
HokageRoman
Charybdis
18
10 / 0 / 23
11,162
1,240
22,724
4,476
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 1 / 32
10,898
1,211
14,247
8,312
6,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
Vroth3r
Xing Tian
17
1 / 0 / 29
10,314
1,146
6,291
7,423
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
8,353
928
2,761
16,296
7,135
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
CamoLive
Cernunnos
14
0 / 6 / 0
8,863
985
6,011
12,462
3,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 12 / 2
8,587
954
6,108
19,897
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 8 / 0
9,171
1,019
3,427
17,773
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
zavier77
Hercules
14
1 / 10 / 0
8,824
980
5,832
18,176
7,163
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
6
48
Kills
2
2
Deaths
48
117
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
21
1
13
27.5
L
Cernunnos
CamoLive
Cernunnos
0
6
0
0
W
Merlin
DARK8ANE
Merlin
12
0
20
22
W
Charybdis
HokageRoman
Charybdis
10
0
23
21.5
L
0
12
2
0.08
L
1
8
0
0.13
W
4
1
32
20
W
Xing Tian
Vroth3r
Xing Tian
1
0
29
15.5
L
Hercules
zavier77
Hercules
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,279
Damage
24,139
32,176
Taken
84,604
23,758
Mitigated
34,229
4,460
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,761
315
0
0
16,296
7,135
0
3,916
12,205
11,171
0
W
22,309
10,010
0
1,572
9,742
4,643
0
1,532
7,961
0
32,630
L
Cernunnos
CamoLive
Cernunnos
6,011
1,919
49
1,166
12,462
3,002
0
2,602
9,033
0
38,539
W
Merlin
DARK8ANE
Merlin
11,708
1,238
0
0
2,223
979
0
750
1,473
28,467
0
W
Charybdis
HokageRoman
Charybdis
22,724
10,642
0
2,168
4,476
1,866
0
610
3,866
0
53,605
L
6,108
4,122
0
990
19,897
8,705
0
2,636
17,261
0
15,200
L
3,427
1,021
0
1,522
17,773
8,224
0
3,112
14,526
17,061
0
W
14,247
1,286
0
259
8,312
6,871
0
1,056
7,256
0
27,446
W
Xing Tian
Vroth3r
Xing Tian
6,291
351
0
461
7,423
9,399
0
1,958
5,302
11,735
0
L
Hercules
zavier77
Hercules
5,832
1,239
0
1,038
18,176
7,163
0
5,225
12,796
0
18,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
43,798
196
Minions Killed
166
5
Camps Cleared
6
853,060
Distance Traveled
744,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,353
928
10
1
0
109,740
0
W
Nemesis
12,318
1,369
26
3
2
198,401
0
L
Cernunnos
8,863
985
65
7
1
158,001
0
W
Merlin
10,835
1,204
42
5
0
152,280
0
W
Charybdis
11,162
1,240
81
9
1
171,274
0
L
Arachne
8,587
954
19
2
1
162,537
0
L
Ao Kuang
9,171
1,019
36
4
3
154,937
0
W
Mulan
10,898
1,211
33
4
1
178,605
0
W
Xing Tian
10,314
1,146
14
2
1
152,500
0
L
Hercules
8,824
980
36
4
1
159,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role