Player Matchup

Baron Samedi
Baron Samedi
Cyber BkE
Baron Samedi
Level 155
God Stats
20W - 17L
1,548 SR
Queue Stats
125W - 149L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
DeeVo BR
Kuzenbo
Level 165
God Stats
10W - 13L
1,528 SR
Queue Stats
210W - 232L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
DiddiBR
Kukulkan
Level 201
God Stats
4W - 5L
1,273 SR
Queue Stats
162W - 167L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
IHateZeus
Danzaburou
Level 120
God Stats
6W - 3L
1,659 SR
Queue Stats
49W - 53L
1,495 Elo+
Solo
Susano
Susano
oBenson
Susano
Level 159
God Stats
1W - 1L
1,207 SR
Queue Stats
131W - 136L
1,517 Elo+
Party 1
Team Averages
Level 160
1,443 SR
1,486 Elo+

VS

Team Averages
Level 100
1,494 SR
1,432 Elo+
Merlin
Merlin
Adventurer43
Merlin
Level 127
God Stats
4W - 3L
1,755 SR
Queue Stats
207W - 184L
1,443 Elo+
Solo
Arachne
Arachne
Hallanger
Arachne
Level 195
God Stats
2W - 2L
1,624 SR
Queue Stats
71W - 86L
1,417 Elo+
Party 3
Jing Wei
Jing Wei
Kirbyjuan
Jing Wei
Level 41
God Stats
2W - 4L
1,478 SR
Queue Stats
63W - 66L
1,509 Elo+
Party 2
Ymir
Ymir
PhengChi
Ymir
Level 18
God Stats
1W - 9L
1,230 SR
Queue Stats
5W - 24L
1,260 Elo+
Party 3
Chaac
Chaac
RanbowGorilla64
Chaac
Level 121
God Stats
5W - 9L
1,382 SR
Queue Stats
78W - 83L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyber BkE
Baron Samedi
12
6 / 0 / 1
6,590
659
6,181
7,056
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
DeeVo BR
Kuzenbo
8
0 / 0 / 2
4,555
456
2,007
4,786
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
DiddiBR
Kukulkan
9
0 / 0 / 0
5,337
534
1,329
3,122
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
IHateZeus
Danzaburou
10
1 / 1 / 1
5,904
590
5,422
5,253
1,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
oBenson
Susano
9
2 / 0 / 1
5,127
513
2,023
7,383
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 0
5,385
539
3,453
3,890
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Hallanger
Arachne
9
0 / 0 / 0
4,668
467
1,263
5,445
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Kirbyjuan
Jing Wei
8
0 / 1 / 1
4,292
429
1,129
4,228
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
7
1 / 1 / 0
4,795
480
1,680
6,711
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 7 / 0
4,938
494
4,456
10,595
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
9
Kills
1
1
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
0
0
W
Baron Samedi
Cyber BkE
Baron Samedi
6
0
1
6.5
W
Kuzenbo
DeeVo BR
Kuzenbo
0
0
2
1
W
Kukulkan
DiddiBR
Kukulkan
0
0
0
0
L
Arachne
Hallanger
Arachne
0
0
0
0
W
Danzaburou
IHateZeus
Danzaburou
1
1
1
1.5
L
Jing Wei
Kirbyjuan
Jing Wei
0
1
1
0.5
L
Ymir
1
1
0
1
L
0
7
0
0
W
Susano
oBenson
Susano
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,962
Damage
11,981
27,600
Taken
30,869
9,815
Mitigated
12,772
13,541
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,453
53
0
855
3,890
1,133
0
1,497
2,288
34,908
0
W
Baron Samedi
Cyber BkE
Baron Samedi
6,181
550
58
3,334
7,056
2,532
0
0
6,627
34,542
0
W
Kuzenbo
DeeVo BR
Kuzenbo
2,007
804
0
1,614
4,786
2,866
90
1,228
3,488
8,163
1,394
W
Kukulkan
DiddiBR
Kukulkan
1,329
46
0
1,605
3,122
727
0
2,015
877
41,069
703
L
Arachne
Hallanger
Arachne
1,263
1,102
0
2,157
5,445
1,959
0
123
5,292
0
31,603
W
Danzaburou
IHateZeus
Danzaburou
5,422
1,201
0
2,596
5,253
1,523
0
914
4,339
0
46,684
L
Jing Wei
Kirbyjuan
Jing Wei
1,129
949
0
1,775
4,228
1,068
0
403
3,767
0
19,572
L
Ymir
1,680
261
0
2,280
6,711
2,968
0
796
5,674
15,269
0
L
4,456
849
0
3,160
10,595
5,644
0
6,181
4,414
0
30,821
W
Susano
oBenson
Susano
2,023
282
0
4,334
7,383
2,167
0
582
6,707
0
30,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
24,078
280
Minions Killed
263
0
Camps Cleared
0
940,836
Distance Traveled
948,571
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,385
539
80
8
0
194,162
0
W
Baron Samedi
6,590
659
54
5
0
172,727
3
W
Kuzenbo
4,555
456
8
1
0
181,295
3
W
Kukulkan
5,337
534
76
8
0
189,500
2
L
Arachne
4,668
467
59
6
0
208,392
3
W
Danzaburou
5,904
590
78
8
0
180,525
2
L
Jing Wei
4,292
429
45
5
0
167,628
2
L
Ymir
4,795
480
28
3
0
195,123
7
L
Chaac
4,938
494
51
5
0
183,266
0
W
Susano
5,127
513
64
6
0
216,789
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role