Player Matchup

Shiva
Shiva
Gold II
BrightenDay
Shiva
Gold II
Level 136
God Stats
4W - 6L
1,431 SR
Queue Stats
621W - 623L
1,698 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Lukado1604
Ne Zha
Platinum III
Level 148
God Stats
19W - 29L
1,499 SR
Queue Stats
307W - 321L
1,690 MMR
Solo
Kukulkan
Kukulkan
Gold I
MetroBoolin22
Kukulkan
Gold I
Level 152
God Stats
1W - 2L
1,590 SR
Queue Stats
37W - 34L
1,768 MMR
Party 1
Chiron
Chiron
Gold III
TheMahinimal
Chiron
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,633 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold I
TheOrangeCowboy
Kumbhakarna
Gold I
Level 152
God Stats
6W - 4L
1,864 SR
Queue Stats
75W - 72L
1,695 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,577 SR
1,697 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,571 SR
1,624 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Platinum IV
 
Nike
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
KycooXI
Bellona
Platinum V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,722 MMR
Party 2
Nemesis
Nemesis
Gold I
LeSwanNoir
Nemesis
Gold I
Level 108
God Stats
18W - 10L
1,660 SR
Queue Stats
78W - 76L
1,702 MMR
Solo
Danzaburou
Danzaburou
Platinum V
PopGoesDaWeazel
Danzaburou
Platinum V
Level 143
God Stats
16W - 8L
1,694 SR
Queue Stats
74W - 69L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,778
458
10,241
19,073
17,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Lukado1604
Ne Zha
14
0 / 4 / 1
7,596
447
4,158
16,161
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
MetroBoolin22
Kukulkan
13
1 / 4 / 0
7,973
469
6,772
9,016
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
0 / 4 / 0
8,079
475
3,998
10,833
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
TheOrangeCowboy
Kumbhakarna
11
0 / 2 / 0
7,585
446
4,184
12,812
9,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
BacchusCu ChulainnCthulhuKing ArthurPele

VS

Bans
GebThanatosBakasuraMedusaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 1 / 5
10,962
645
10,835
4,902
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
 
Nike
14
2 / 0 / 8
8,643
508
11,722
15,589
8,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
KycooXI
Bellona
17
4 / 0 / 4
11,742
691
10,583
17,440
19,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
LeSwanNoir
Nemesis
16
4 / 0 / 5
9,575
563
5,801
14,189
6,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
PopGoesDaWeazel
Danzaburou
19
5 / 0 / 3
11,794
694
8,871
7,352
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
20
20
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
5
7.5
W
Nike
 
Nike
2
0
8
6
L
0
6
0
0
W
Bellona
KycooXI
Bellona
4
0
4
6
W
Nemesis
LeSwanNoir
Nemesis
4
0
5
6.5
L
Ne Zha
Lukado1604
Ne Zha
0
4
1
0.13
L
Kukulkan
MetroBoolin22
Kukulkan
1
4
0
0.25
W
Danzaburou
PopGoesDaWeazel
Danzaburou
5
0
3
6.5
L
Chiron
0
4
0
0
L
Kumbhakarna
TheOrangeCowboy
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
47,812
67,895
Taken
59,472
38,451
Mitigated
39,343
15,880
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,835
2,735
0
1,980
4,902
1,466
244
1,729
3,173
81,606
1,686
W
Nike
 
Nike
11,722
435
0
6,752
15,589
8,420
0
6,740
8,849
0
36,030
L
10,241
1,368
0
2,158
19,073
17,030
0
1,766
16,195
14,728
53,357
W
Bellona
KycooXI
Bellona
10,583
3,006
0
8,882
17,440
19,989
0
3,625
13,815
0
91,867
W
Nemesis
LeSwanNoir
Nemesis
5,801
2,535
0
3,442
14,189
6,163
882
4,593
9,596
0
85,456
L
Ne Zha
Lukado1604
Ne Zha
4,158
1,130
0
6,465
16,161
5,531
0
2,832
13,240
0
61,468
L
Kukulkan
MetroBoolin22
Kukulkan
6,772
438
0
837
9,016
2,883
0
2,743
6,273
72,450
1,235
W
Danzaburou
PopGoesDaWeazel
Danzaburou
8,871
4,270
0
5,733
7,352
3,305
0
803
6,549
0
105,131
L
Chiron
3,998
760
366
3,285
10,833
3,306
0
767
10,066
0
69,760
L
Kumbhakarna
TheOrangeCowboy
Kumbhakarna
4,184
499
0
2,769
12,812
9,701
0
2,745
10,067
27,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
52,716
553
Minions Killed
661
0
Camps Cleared
0
1,679,957
Distance Traveled
1,832,990
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,962
645
146
9
0
329,792
5
W
Nike
8,643
508
37
2
0
383,698
3
L
Shiva
7,778
458
110
6
0
331,006
0
W
Bellona
11,742
691
167
10
0
354,567
2
W
Nemesis
9,575
563
112
7
0
423,549
5
L
Ne Zha
7,596
447
91
5
0
347,065
2
L
Kukulkan
7,973
469
162
10
0
328,104
4
W
Danzaburou
11,794
694
199
12
0
341,384
4
L
Chiron
8,079
475
145
9
0
327,066
0
L
Kumbhakarna
7,585
446
45
3
0
346,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role