Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BWeeLive
Kukulkan
Level 100
God Stats
97W - 100L
1,471 SR
Queue Stats
153W - 163L
1,440 Elo+
Solo
Charon
Charon
DeathMetalYeti
Charon
Level 127
God Stats
1W - 3L
1,488 SR
Queue Stats
19W - 20L
1,469 Elo+
Solo
Tyr
Tyr
Finnessy_
Tyr
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 100L
1,412 Elo+
Party 1
Neith
Neith
XxG-MoN3Y120xXtm
Neith
Level 108
God Stats
12W - 14L
1,553 SR
Queue Stats
71W - 74L
1,444 Elo+
Party 1
Team Averages
Level 116
1,502 SR
1,453 Elo+

VS

Team Averages
Level 96
1,526 SR
1,485 Elo+
Cthulhu
Cthulhu
AirCondition6Gmr
Cthulhu
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
51W - 37L
1,500 Elo+
Party 3
Bastet
Bastet
Aunt_Jemima06
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,505 Elo+
Party 2
Anubis
Anubis
Caligreen415
Anubis
Level 118
God Stats
1W - 1L
1,478 SR
Queue Stats
104W - 92L
1,484 Elo+
Solo
Hachiman
Hachiman
Maintainer5
Hachiman
Level 42
God Stats
2W - 2L
1,471 SR
Queue Stats
18W - 21L
1,433 Elo+
Party 2
Maui
Maui
Tr867ip
Maui
Level 91
God Stats
13W - 6L
1,682 SR
Queue Stats
98W - 80L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
2 / 2 / 0
5,137
571
3,431
7,483
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
BWeeLive
Kukulkan
10
0 / 2 / 0
5,525
614
2,049
3,156
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
4,535
504
1,966
3,408
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 1
4,504
500
4,332
5,185
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 0 / 0
5,032
559
3,399
2,543
705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,083
565
2,273
6,717
3,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 2
5,739
638
3,274
6,670
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
3 / 0 / 1
6,356
706
2,861
3,837
1,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Maintainer5
Hachiman
8
0 / 0 / 1
4,289
477
2,036
4,924
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
Tr867ip
Maui
8
1 / 1 / 0
4,810
534
1,665
5,536
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
0
1
W
1
2
1
0.75
W
2
1
2
3
L
Kukulkan
BWeeLive
Kukulkan
0
2
0
0
W
Anubis
3
0
1
3.5
L
1
2
0
0.5
L
0
1
1
0.5
W
Hachiman
Maintainer5
Hachiman
0
0
1
0.5
W
Maui
Tr867ip
Maui
1
1
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,177
Damage
12,109
21,775
Taken
27,684
8,265
Mitigated
11,931
4,657
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,431
712
0
1,750
7,483
2,413
0
822
6,661
0
32,115
W
2,273
234
0
2,235
6,717
3,584
0
1,387
4,971
22,190
0
W
3,274
1,442
0
3,918
6,670
1,826
0
460
6,176
0
39,694
L
Kukulkan
BWeeLive
Kukulkan
2,049
0
0
44
3,156
596
0
2,091
1,065
36,119
58
W
Anubis
2,861
192
106
2,671
3,837
1,531
0
1,756
2,081
39,243
0
L
1,966
233
0
755
3,408
1,626
0
1,529
1,879
14,262
1,096
L
4,332
403
0
1,166
5,185
2,925
0
1,500
3,685
0
17,689
W
Hachiman
Maintainer5
Hachiman
2,036
1,280
0
2,010
4,924
1,273
0
0
4,924
0
20,053
W
Maui
Tr867ip
Maui
1,665
512
0
1,367
5,536
3,717
0
0
5,536
15,058
0
L
3,399
756
0
942
2,543
705
231
857
1,686
0
33,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,733
Gold Earned
26,277
231
Minions Killed
258
0
Camps Cleared
0
881,112
Distance Traveled
875,152
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,137
571
54
6
0
217,058
1
W
Cthulhu
5,083
565
35
4
0
158,295
0
W
Bastet
5,739
638
71
8
0
208,404
0
L
Kukulkan
5,525
614
73
8
0
164,419
0
W
Anubis
6,356
706
81
9
0
167,969
0
L
Charon
4,535
504
22
2
0
112,702
0
L
Tyr
4,504
500
21
2
0
206,388
0
W
Hachiman
4,289
477
40
4
0
155,175
2
W
Maui
4,810
534
31
3
0
185,309
0
L
Neith
5,032
559
61
7
0
180,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role