Player Matchup

Apollo
Apollo
 
Apollo
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Germie
Ne Zha
Level 155
God Stats
3W - 0L
1,829 SR
Queue Stats
49W - 12L
1,841 Elo+
Party 2
Poseidon
Poseidon
Rivаl
Poseidon
Level 179
God Stats
1W - 3L
1,119 SR
Queue Stats
191W - 123L
1,694 Elo+
Party 2
Odin
Odin
Skillеt
Odin
Level 171
God Stats
2W - 1L
1,875 SR
Queue Stats
129W - 61L
1,760 Elo+
Party 2
Charon
Charon
sCharm
Charon
Level 193
God Stats
6W - 6L
1,695 SR
Queue Stats
73W - 55L
1,686 Elo+
Party 2
Team Averages
Level 180
1,604 SR
1,696 Elo+

VS

Team Averages
Level 159
1,564 SR
1,614 Elo+
Neith
Neith
BuRsTiNxPOWER
Neith
Level 128
God Stats
8W - 8L
1,550 SR
Queue Stats
115W - 121L
1,648 Elo+
Party 1
Erlang Shen
Erlang Shen
Etiripse
Erlang Shen
Level 148
God Stats
17W - 21L
1,572 SR
Queue Stats
499W - 484L
1,601 Elo+
Party 1
Chang'e
Chang'e
JingJay
Chang'e
Level 191
God Stats
4W - 8L
1,574 SR
Queue Stats
268W - 281L
1,603 Elo+
Party 3
Charon
Charon
TsarBomba18
Charon
Level 137
God Stats
1W - 1L
1,606 SR
Queue Stats
137W - 141L
1,612 Elo+
Party 3
Cthulhu
Cthulhu
godhandhater
Cthulhu
Level 189
God Stats
12W - 8L
1,521 SR
Queue Stats
273W - 270L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 0 / 2
8,838
737
6,823
8,613
4,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Germie
Ne Zha
14
5 / 1 / 4
8,045
670
8,976
9,021
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Rivаl
Poseidon
15
6 / 0 / 2
9,037
753
7,205
2,867
988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
13
3 / 4 / 6
7,179
598
8,147
9,048
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charon
sCharm
Charon
12
2 / 1 / 4
7,822
652
5,557
7,491
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,108
509
2,731
8,152
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Etiripse
Erlang Shen
9
1 / 5 / 2
5,746
479
2,797
11,504
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
JingJay
Chang'e
11
2 / 3 / 2
6,679
557
2,954
8,753
2,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
10
1 / 2 / 1
6,217
518
3,477
8,655
6,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
godhandhater
Cthulhu
11
2 / 3 / 1
6,595
550
8,257
13,766
8,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
6
6
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
2
3
L
0
5
2
0.2
L
Erlang Shen
Etiripse
Erlang Shen
1
5
2
0.4
W
Ne Zha
Germie
Ne Zha
5
1
4
7
L
Chang'e
JingJay
Chang'e
2
3
2
1
W
Poseidon
Rivаl
Poseidon
6
0
2
7
W
Odin
3
4
6
1.5
L
Charon
1
2
1
0.75
L
Cthulhu
godhandhater
Cthulhu
2
3
1
0.83
W
Charon
sCharm
Charon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
20,216
37,040
Taken
50,830
17,894
Mitigated
24,980
11,941
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,823
3,811
0
4,457
8,613
4,655
0
5,181
3,432
0
70,574
L
2,731
1,089
0
1,320
8,152
2,287
0
4,038
4,114
0
45,357
L
Erlang Shen
Etiripse
Erlang Shen
2,797
2,132
0
1,535
11,504
4,608
0
1,315
10,189
0
31,668
W
Ne Zha
Germie
Ne Zha
8,976
3,545
0
3,458
9,021
3,588
265
2,996
6,025
0
66,176
L
Chang'e
JingJay
Chang'e
2,954
204
1,060
3,165
8,753
2,327
0
1,777
6,936
40,236
876
W
Poseidon
Rivаl
Poseidon
7,205
1,321
0
974
2,867
988
66
280
2,587
81,190
2,225
W
Odin
8,147
3,116
0
1,256
9,048
3,740
0
3,516
5,532
0
49,827
L
Charon
3,477
578
0
984
8,655
6,793
0
3,134
5,521
16,103
0
L
Cthulhu
godhandhater
Cthulhu
8,257
1,392
0
2,383
13,766
8,965
0
1,933
11,205
45,389
1,241
W
Charon
sCharm
Charon
5,557
1,214
0
1,796
7,491
4,923
427
2,450
5,041
19,300
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
31,345
473
Minions Killed
355
0
Camps Cleared
0
1,323,887
Distance Traveled
1,262,232
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,838
737
127
11
0
208,710
0
L
Neith
6,108
509
90
8
0
224,676
2
L
Erlang Shen
5,746
479
60
5
0
279,891
0
W
Ne Zha
8,045
670
100
8
0
277,404
0
L
Chang'e
6,679
557
77
6
0
251,209
0
W
Poseidon
9,037
753
146
12
0
274,894
1
W
Odin
7,179
598
75
6
0
290,415
0
L
Charon
6,217
518
42
4
0
261,497
4
L
Cthulhu
6,595
550
86
7
0
244,959
0
W
Charon
7,822
652
25
2
0
272,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role