Player Matchup

Awilix
Awilix
Benski964
Awilix
Level 89
God Stats
46W - 30L
1,663 SR
Queue Stats
64W - 52L
1,585 Elo+
Party 3
He Bo
He Bo
DaddyDraz
He Bo
Level 108
God Stats
2W - 2L
1,832 SR
Queue Stats
56W - 45L
1,553 Elo+
Party 1
Artemis
Artemis
Glauden
Artemis
Level 121
God Stats
26W - 23L
1,753 SR
Queue Stats
265W - 252L
1,535 Elo+
Party 1
Yemoja
Yemoja
RyanFron
Yemoja
Level 18
God Stats
22W - 24L
1,535 SR
Queue Stats
24W - 28L
1,429 Elo+
Party 3
Ymir
Ymir
lark-daddyLGRW
Ymir
Level 100
God Stats
54W - 27L
1,691 SR
Queue Stats
111W - 93L
1,582 Elo+
Party 3
Team Averages
Level 87
1,695 SR
1,537 Elo+

VS

Team Averages
Level 80
1,463 SR
1,426 Elo+
Kali
Kali
Fa11enAngel625
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,370 Elo+
Party 2
King Arthur
King Arthur
HittingLizardKc
King Arthur
Level 90
God Stats
24W - 17L
1,668 SR
Queue Stats
560W - 497L
1,546 Elo+
Solo
Janus
Janus
KGEliminator
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
KnightWarhawk89
Cthulhu
Level 57
God Stats
6W - 4L
1,323 SR
Queue Stats
17W - 20L
1,344 Elo+
Party 2
Ishtar
Ishtar
TeezReturns
Ishtar
Level 100
God Stats
0W - 2L
1,323 SR
Queue Stats
37W - 43L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Benski964
Awilix
15
10 / 0 / 4
9,448
591
10,906
11,425
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
DaddyDraz
He Bo
15
7 / 1 / 12
9,564
598
14,036
8,484
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Glauden
Artemis
14
1 / 0 / 5
8,221
514
7,447
9,339
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
RyanFron
Yemoja
13
3 / 2 / 5
7,719
482
2,631
11,842
8,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 8
9,253
578
5,649
14,659
11,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
6,992
437
4,782
14,755
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
HittingLizardKc
King Arthur
13
2 / 3 / 0
8,127
508
9,539
13,260
10,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 5 / 0
7,917
495
4,677
10,097
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 0
6,869
429
6,312
14,594
9,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
12
0 / 2 / 0
7,253
453
6,713
7,037
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
25
Kills
3
3
Deaths
25
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
Benski964
Awilix
10
0
4
12
W
He Bo
DaddyDraz
He Bo
7
1
12
13
L
0
8
1
0.06
W
Artemis
Glauden
Artemis
1
0
5
3.5
L
King Arthur
HittingLizardKc
King Arthur
2
3
0
0.67
L
1
5
0
0.2
L
0
7
0
0
W
Yemoja
RyanFron
Yemoja
3
2
5
2.75
L
Ishtar
0
2
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,669
Damage
32,023
55,749
Taken
59,743
29,835
Mitigated
29,902
22,209
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Benski964
Awilix
10,906
3,302
0
4,520
11,425
3,789
580
2,478
8,721
0
67,253
W
He Bo
DaddyDraz
He Bo
14,036
908
0
500
8,484
2,707
238
1,751
6,633
54,429
2,587
L
4,782
1,787
0
4,768
14,755
5,331
0
4,043
10,480
0
56,025
W
Artemis
Glauden
Artemis
7,447
2,335
0
1,889
9,339
2,823
1,725
1,105
8,234
0
53,099
L
King Arthur
HittingLizardKc
King Arthur
9,539
1,745
0
1,495
13,260
10,165
0
3,360
9,736
0
57,321
L
4,677
150
0
620
10,097
2,600
0
4,123
5,698
53,096
0
L
6,312
174
27
1,311
14,594
9,970
0
7,874
6,538
30,106
0
W
Yemoja
RyanFron
Yemoja
2,631
569
1,540
4,963
11,842
8,620
311
1,839
9,949
22,523
1,118
L
Ishtar
6,713
3,867
0
2,915
7,037
1,836
605
893
6,110
0
50,038
W
5,649
984
3,719
5,078
14,659
11,896
0
3,708
10,903
29,140
4,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,205
Gold Earned
37,158
350
Minions Killed
400
0
Camps Cleared
0
1,612,095
Distance Traveled
1,574,685
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,448
591
96
6
0
370,319
0
W
He Bo
9,564
598
86
5
0
344,611
0
L
Kali
6,992
437
84
5
0
308,991
0
W
Artemis
8,221
514
99
6
0
307,847
4
L
King Arthur
8,127
508
80
5
0
337,192
4
L
Janus
7,917
495
115
7
0
322,946
4
L
Cthulhu
6,869
429
41
3
0
312,191
5
W
Yemoja
7,719
482
34
2
0
291,545
0
L
Ishtar
7,253
453
80
5
0
293,365
0
W
Ymir
9,253
578
35
2
0
297,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role