Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
AlphaEagle24
Kuzenbo
Gold IV
Level 87
God Stats
2W - 2L
1,831 SR
Queue Stats
81W - 85L
1,469 MMR
Solo
Medusa
Medusa
Gold IV
MrViking98
Medusa
Gold IV
Level 63
God Stats
2W - 4L
1,453 SR
Queue Stats
124W - 116L
1,463 MMR
Solo
Chaac
Chaac
Gold IV
Necroxscythe138
Chaac
Gold IV
Level 129
God Stats
19W - 18L
1,536 SR
Queue Stats
473W - 491L
1,475 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,564 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,597 SR
1,470 MMR
Pele
Pele
Gold III
Comegetsum7641
Pele
Gold III
Level 62
God Stats
3W - 1L
1,437 SR
Queue Stats
117W - 115L
1,462 MMR
Solo
Charybdis
Charybdis
Silver III
Gimbeast
Charybdis
Silver III
Level 128
God Stats
2W - 0L
1,837 SR
Queue Stats
6W - 7L
1,478 MMR
Solo
King Arthur
King Arthur
Gold IV
H1_FRIEND1
King Arthur
Gold IV
Level 59
God Stats
2W - 1L
1,526 SR
Queue Stats
51W - 57L
1,475 MMR
Solo
The Morrigan
The Morrigan
Gold II
JustGroovyy
The Morrigan
Gold II
Level 127
God Stats
3W - 2L
1,493 SR
Queue Stats
150W - 157L
1,466 MMR
Solo
Bacchus
Bacchus
Gold III
blkninja1234567
Bacchus
Gold III
Level 128
God Stats
2W - 3L
1,695 SR
Queue Stats
21W - 23L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 1
5,985
544
4,222
4,089
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
11
2 / 2 / 0
5,722
520
2,649
7,320
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
AlphaEagle24
Kuzenbo
8
1 / 2 / 0
5,277
480
3,801
9,247
7,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
MrViking98
Medusa
9
0 / 2 / 1
5,256
478
4,689
5,882
1,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,527
593
5,443
9,706
8,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
HorusAthenaChang'e

VS

Bans
Zhong KuiJormungandrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,030
548
3,341
6,438
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Gimbeast
Charybdis
10
1 / 1 / 0
5,363
488
6,330
7,861
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
H1_FRIEND1
King Arthur
12
2 / 0 / 0
6,797
618
5,412
12,013
8,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

The Morrigan
JustGroovyy
The Morrigan
12
3 / 2 / 2
6,553
596
3,200
4,757
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
5,774
525
3,475
4,958
3,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
10
10
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Susano
 
Susano
2
2
0
1
L
Kuzenbo
AlphaEagle24
Kuzenbo
1
2
0
0.5
W
2
0
3
3.5
W
Charybdis
Gimbeast
Charybdis
1
1
0
1
W
King Arthur
H1_FRIEND1
King Arthur
2
0
0
2
W
The Morrigan
JustGroovyy
The Morrigan
3
2
2
2
L
Medusa
MrViking98
Medusa
0
2
1
0.25
L
0
2
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
21,758
36,244
Taken
36,027
20,534
Mitigated
18,346
10,710
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,222
1,011
0
750
4,089
909
0
2,056
1,723
49,286
0
L
Susano
 
Susano
2,649
753
0
3,883
7,320
2,017
0
622
6,604
0
35,351
L
Kuzenbo
AlphaEagle24
Kuzenbo
3,801
1,326
0
2,881
9,247
7,875
61
1,436
7,811
12,112
865
W
3,341
724
0
3,270
6,438
1,791
0
1,662
4,776
0
46,665
W
Charybdis
Gimbeast
Charybdis
6,330
3,428
0
4,445
7,861
2,405
0
2,243
5,618
0
44,524
W
King Arthur
H1_FRIEND1
King Arthur
5,412
659
0
2,767
12,013
8,922
0
686
11,327
0
47,729
W
The Morrigan
JustGroovyy
The Morrigan
3,200
262
0
835
4,757
1,424
0
1,764
2,993
41,079
1,097
L
Medusa
MrViking98
Medusa
4,689
1,048
0
492
5,882
1,619
0
1,975
3,867
0
35,706
L
5,443
426
0
2,704
9,706
8,114
0
0
9,706
0
51,531
W
3,475
551
0
2,471
4,958
3,804
0
1,411
3,547
11,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
30,517
337
Minions Killed
391
0
Camps Cleared
0
1,133,841
Distance Traveled
1,144,358
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,985
544
85
8
0
216,359
1
L
Susano
5,722
520
68
6
0
249,275
6
L
Kuzenbo
5,277
480
17
2
0
226,302
2
W
Pele
6,030
548
84
8
0
264,684
0
W
Charybdis
5,363
488
86
8
0
195,310
0
W
King Arthur
6,797
618
107
10
0
213,494
2
W
The Morrigan
6,553
596
101
9
0
222,481
4
L
Medusa
5,256
478
57
5
0
227,674
1
L
Chaac
6,527
593
110
10
0
214,231
3
W
Bacchus
5,774
525
13
1
0
248,389
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role