Player Matchup

Ymir
Ymir
AbbuArchangel
Ymir
Level 148
God Stats
1W - 1L
1,207 SR
Queue Stats
134W - 143L
1,444 Elo+
Solo
Fenrir
Fenrir
Piero__20
Fenrir
Level 61
God Stats
41W - 27L
1,397 SR
Queue Stats
147W - 167L
1,275 Elo+
Solo
Hercules
Hercules
vgauzzi
Hercules
Level 98
God Stats
12W - 11L
1,527 SR
Queue Stats
75W - 85L
1,463 Elo+
Solo
Team Averages
Level 102
1,377 SR
1,394 Elo+

VS

Team Averages
Level 85
1,403 SR
1,301 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Er_epal
Ra
Level 146
God Stats
9W - 15L
1,513 SR
Queue Stats
110W - 165L
1,302 Elo+
Party 1
Thor
Thor
Gri123
Thor
Level 42
God Stats
0W - 2L
1,196 SR
Queue Stats
16W - 48L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
8,951
895
8,061
6,806
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Piero__20
Fenrir
13
0 / 0 / 3
7,473
747
4,031
4,444
1,666
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
vgauzzi
Hercules
14
1 / 1 / 2
8,150
815
4,012
6,463
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 1 / 1
7,233
723
3,447
7,913
4,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 1
8,123
812
6,946
5,441
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Gri123
Thor
12
1 / 2 / 0
7,484
748
2,783
5,606
2,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
1
1
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
W
3
0
1
3.5
L
0
1
1
0.5
L
Thor
Gri123
Thor
1
2
0
0.5
W
Fenrir
Piero__20
Fenrir
0
0
3
1.5
W
Hercules
vgauzzi
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
13,176
17,713
Taken
18,960
9,990
Mitigated
8,092
4,676
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,447
52
0
2,493
7,913
4,094
0
2,579
5,088
11,919
0
W
8,061
1,696
0
2,642
6,806
3,040
0
3,496
2,710
43,611
1,638
L
6,946
202
720
2,794
5,441
1,450
0
3,768
1,544
45,348
710
L
Thor
Gri123
Thor
2,783
890
0
555
5,606
2,548
0
1,349
4,075
0
14,614
W
Fenrir
Piero__20
Fenrir
4,031
544
0
560
4,444
1,666
0
2,663
1,485
0
12,044
W
Hercules
vgauzzi
Hercules
4,012
871
0
1,474
6,463
5,284
0
2,883
3,106
0
24,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
22,840
149
Minions Killed
152
0
Camps Cleared
0
573,236
Distance Traveled
578,144
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,233
723
38
4
0
192,952
0
W
Ymir
8,951
895
80
8
0
190,531
0
L
Ra
8,123
812
89
9
0
204,376
0
L
Thor
7,484
748
25
3
0
180,816
6
W
Fenrir
7,473
747
21
2
0
195,233
0
W
Hercules
8,150
815
48
5
0
187,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role