Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Danny_zee97
Zeus
Level 102
God Stats
1W - 2L
1,146 SR
Queue Stats
204W - 186L
1,475 Elo+
Party 1
Rama
Rama
HAMMARCLAWZ
Rama
Level 46
God Stats
3W - 3L
1,198 SR
Queue Stats
129W - 94L
1,665 Elo+
Solo
Tyr
Tyr
ITZANDRE918
Tyr
Level 105
God Stats
21W - 14L
1,556 SR
Queue Stats
231W - 219L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
joshx55
Baba Yaga
Level 60
God Stats
1W - 0L
1,307 SR
Queue Stats
56W - 57L
1,443 Elo+
Party 1
Team Averages
Level 77
1,341 SR
1,515 Elo+

VS

Team Averages
Level 106
1,568 SR
1,529 Elo+
Cthulhu
Cthulhu
AyeSoloTripp
Cthulhu
Level 124
God Stats
18W - 13L
1,600 SR
Queue Stats
661W - 703L
1,489 Elo+
Party 2
Ah Puch
Ah Puch
BaccussMako
Ah Puch
Level 67
God Stats
3W - 2L
1,622 SR
Queue Stats
3W - 2L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
Bchopzzz
Baron Samedi
Level 95
God Stats
6W - 6L
1,546 SR
Queue Stats
404W - 436L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
Leongasto
Jing Wei
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,623 Elo+
Solo
Sun Wukong
Sun Wukong
bystalin
Sun Wukong
Level 141
God Stats
7W - 6L
1,573 SR
Queue Stats
298W - 321L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 0 / 7
7,704
1,101
5,050
1,951
1,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
5 / 3 / 6
8,566
1,224
4,414
5,086
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 8
8,709
1,244
8,223
4,183
1,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 7
7,810
1,116
3,787
4,424
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
joshx55
Baba Yaga
13
1 / 0 / 7
7,480
1,069
2,338
3,867
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

376

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AyeSoloTripp
Cthulhu
11
0 / 1 / 0
6,374
911
410
1,623
894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
BaccussMako
Ah Puch
11
0 / 0 / 0
6,388
913
83
52
12
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Bchopzzz
Baron Samedi
11
0 / 3 / 0
6,504
929
1,845
3,123
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Leongasto
Jing Wei
13
1 / 4 / 2
7,865
1,124
5,270
10,748
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
bystalin
Sun Wukong
13
2 / 4 / 1
8,259
1,180
6,464
11,624
6,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
12
Kills
3
3
Deaths
12
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
7
5.5
L
Cthulhu
AyeSoloTripp
Cthulhu
0
1
0
0
L
Ah Puch
BaccussMako
Ah Puch
0
0
0
0
L
Baron Samedi
Bchopzzz
Baron Samedi
0
3
0
0
W
5
3
6
2.67
W
3
0
8
7
W
1
0
7
4.5
L
Jing Wei
Leongasto
Jing Wei
1
4
2
0.5
L
Sun Wukong
bystalin
Sun Wukong
2
4
1
0.63
W
Baba Yaga
joshx55
Baba Yaga
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
14,072
19,511
Taken
27,170
10,928
Mitigated
12,544
4,569
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,050
881
0
244
1,951
1,829
0
585
1,366
0
11,869
L
Cthulhu
AyeSoloTripp
Cthulhu
410
0
0
555
1,623
894
0
203
1,420
1,842
0
L
Ah Puch
BaccussMako
Ah Puch
83
0
0
0
52
12
0
0
52
2,674
33
L
Baron Samedi
Bchopzzz
Baron Samedi
1,845
0
145
341
3,123
1,151
0
770
2,353
7,169
0
W
4,414
997
0
150
5,086
1,901
0
201
4,852
14,288
0
W
8,223
6,988
0
2,010
4,183
1,691
0
563
3,620
0
30,063
W
3,787
255
0
1,433
4,424
3,767
0
147
4,277
0
17,103
L
Jing Wei
Leongasto
Jing Wei
5,270
3,101
0
426
10,748
3,946
0
2,946
7,802
0
16,570
L
Sun Wukong
bystalin
Sun Wukong
6,464
1,665
0
873
11,624
6,541
0
2,833
8,791
0
29,141
W
Baba Yaga
joshx55
Baba Yaga
2,338
39
0
732
3,867
1,740
0
758
3,058
17,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,269
Gold Earned
35,390
157
Minions Killed
103
8
Camps Cleared
3
663,118
Distance Traveled
313,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,704
1,101
16
2
1
177,034
0
L
Cthulhu
6,374
911
2
0
0
26,680
0
L
Ah Puch
6,388
913
3
0
1
16,614
0
L
Baron Samedi
6,504
929
10
1
1
43,461
0
W
Zeus
8,566
1,224
21
3
1
113,337
0
W
Rama
8,709
1,244
65
9
5
126,695
0
W
Tyr
7,810
1,116
26
4
1
110,452
0
L
Jing Wei
7,865
1,124
23
3
1
115,243
0
L
Sun Wukong
8,259
1,180
65
9
0
111,874
0
W
Baba Yaga
7,480
1,069
29
4
0
135,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role