Player Matchup

Mulan
Mulan
GhostySZN
Mulan
Level 55
God Stats
30W - 16L
1,524 SR
Queue Stats
103W - 103L
1,371 Elo+
Party 2
Arachne
Arachne
Mw4Ghost_Hawk24
Arachne
Level 45
God Stats
34W - 19L
1,571 SR
Queue Stats
65W - 67L
1,375 Elo+
Party 2
Achilles
Achilles
Tricgan
Achilles
Level 47
God Stats
19W - 20L
1,463 SR
Queue Stats
27W - 23L
1,432 Elo+
Solo
Medusa
Medusa
V87204
Medusa
Level 31
God Stats
4W - 2L
1,455 SR
Queue Stats
50W - 59L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Vapor69
Nu Wa
Level 46
God Stats
30W - 17L
1,543 SR
Queue Stats
56W - 58L
1,359 Elo+
Party 2
Team Averages
Level 45
1,511 SR
1,396 Elo+

VS

Team Averages
Level 41
1,506 SR
1,390 Elo+
Maui
Maui
ESKIDUCHI
Maui
Level 26
God Stats
33W - 43L
1,474 SR
Queue Stats
84W - 108L
1,358 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fripaloski
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,355 Elo+
Party 1
Hades
Hades
GiovaniCrack582
Hades
Level 42
God Stats
10W - 12L
1,640 SR
Queue Stats
217W - 218L
1,427 Elo+
Party 1
Izanami
Izanami
Shoki_D_Guek
Izanami
Level 43
God Stats
9W - 17L
1,415 SR
Queue Stats
35W - 59L
1,364 Elo+
Solo
Hera
Hera
jennanaas
Hera
Level 70
God Stats
19W - 22L
1,502 SR
Queue Stats
93W - 103L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GhostySZN
Mulan
12
5 / 2 / 6
7,768
518
9,601
11,706
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 0 / 5
8,326
555
5,236
9,187
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Tricgan
Achilles
13
3 / 3 / 1
8,097
540
4,884
11,932
6,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
V87204
Medusa
13
6 / 3 / 7
8,318
555
7,989
7,525
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Vapor69
Nu Wa
13
2 / 4 / 4
7,801
520
5,315
8,452
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 5 / 2
6,689
446
4,697
11,919
9,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Kumbhakarna
Fripaloski
Kumbhakarna
11
0 / 4 / 0
6,695
446
3,132
13,376
5,035
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
9 / 3 / 1
8,837
589
9,976
11,715
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
Shoki_D_Guek
Izanami
10
0 / 7 / 0
5,969
398
1,900
9,895
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
13
3 / 4 / 3
8,431
562
6,580
6,455
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
12
12
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
0
5
2
0.2
L
Kumbhakarna
Fripaloski
Kumbhakarna
0
4
0
0
W
Mulan
GhostySZN
Mulan
5
2
6
4
L
9
3
1
3.17
W
7
0
5
9.5
L
Izanami
Shoki_D_Guek
Izanami
0
7
0
0
W
Achilles
Tricgan
Achilles
3
3
1
1.17
W
Medusa
V87204
Medusa
6
3
7
3.17
W
Nu Wa
Vapor69
Nu Wa
2
4
4
1
L
Hera
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,025
Damage
26,285
48,802
Taken
53,360
20,315
Mitigated
25,903
12,426
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,697
1,380
0
1,348
11,919
9,353
0
960
10,860
36,808
9,172
L
Kumbhakarna
Fripaloski
Kumbhakarna
3,132
524
0
3,139
13,376
5,035
0
285
12,731
39,721
1,089
W
Mulan
GhostySZN
Mulan
9,601
1,331
0
3,696
11,706
5,903
171
6,247
5,459
0
38,894
L
9,976
828
85
2,963
11,715
6,845
0
1,349
10,178
60,108
1,149
W
5,236
4,271
0
1,962
9,187
3,191
0
3,488
5,699
0
50,274
L
Izanami
Shoki_D_Guek
Izanami
1,900
1,402
0
1,745
9,895
2,654
80
442
9,377
0
31,864
W
Achilles
Tricgan
Achilles
4,884
1,599
0
4,936
11,932
6,307
395
4,320
7,612
0
52,466
W
Medusa
V87204
Medusa
7,989
3,018
0
0
7,525
2,320
876
3,839
3,686
0
41,391
W
Nu Wa
Vapor69
Nu Wa
5,315
1,479
0
1,832
8,452
2,594
0
5,518
2,934
39,219
0
L
Hera
6,580
952
0
803
6,455
2,016
297
1,675
4,538
56,915
1,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,310
Gold Earned
36,621
353
Minions Killed
390
0
Camps Cleared
0
1,472,944
Distance Traveled
1,385,425
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,689
446
67
4
0
301,617
4
L
Kumbhakarna
6,695
446
57
4
0
252,938
0
W
Mulan
7,768
518
53
4
0
304,446
0
L
Hades
8,837
589
96
6
0
288,229
0
W
Arachne
8,326
555
70
5
0
356,909
0
L
Izanami
5,969
398
53
4
0
267,713
4
W
Achilles
8,097
540
76
5
0
265,432
0
W
Medusa
8,318
555
71
5
0
297,627
0
W
Nu Wa
7,801
520
83
6
0
248,530
0
L
Hera
8,431
562
117
8
0
274,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role