Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ChimbaWhat
Hercules
Level 201
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1
Kukulkan
Kukulkan
GENGAR2187
Kukulkan
Level 180
God Stats
3W - 6L
1,258 SR
Queue Stats
78W - 97L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
Nevork
Danzaburou
Level 221
God Stats
0W - 1L
1,922 SR
Queue Stats
7W - 2L
1,845 Elo+
Party 1
Team Averages
Level 183
1,579 SR
1,527 Elo+

VS

Team Averages
Level 145
1,508 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BlessedSx
Kuzenbo
Level 179
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,460 Elo+
Solo
Hades
Hades
JIBA CROCODILO
Hades
Level 201
God Stats
46W - 32L
1,564 SR
Queue Stats
470W - 457L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
alexxiiiii1
Cu Chulainn
Level 117
God Stats
13W - 11L
1,478 SR
Queue Stats
318W - 304L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 0
5,531
553
3,032
9,979
7,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
 
Ah Puch
10
0 / 2 / 0
5,303
530
3,554
5,340
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ChimbaWhat
Hercules
7
0 / 5 / 0
4,812
481
1,776
9,565
4,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
GENGAR2187
Kukulkan
12
2 / 3 / 0
6,472
647
3,348
6,270
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Nevork
Danzaburou
10
1 / 2 / 0
5,309
531
1,475
7,084
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 0 / 2
7,373
737
3,305
4,694
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
 
Janus
13
4 / 3 / 1
7,001
700
4,863
4,485
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
BlessedSx
Kuzenbo
11
3 / 0 / 6
6,017
602
7,024
7,362
7,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 1
5,987
599
2,361
5,672
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
alexxiiiii1
Cu Chulainn
12
3 / 0 / 1
7,326
733
6,674
7,803
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
16
16
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Anhur
 
Anhur
5
0
2
6
W
Janus
 
Janus
4
3
1
1.5
W
Kuzenbo
BlessedSx
Kuzenbo
3
0
6
6
L
Hercules
ChimbaWhat
Hercules
0
5
0
0
L
Kukulkan
GENGAR2187
Kukulkan
2
3
0
0.67
W
1
0
1
1.5
L
Danzaburou
Nevork
Danzaburou
1
2
0
0.5
W
Cu Chulainn
alexxiiiii1
Cu Chulainn
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,185
Damage
24,227
38,238
Taken
30,016
16,540
Mitigated
17,952
11,219
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,032
280
0
1,736
9,979
7,479
0
909
9,070
612
36,996
L
Ah Puch
 
Ah Puch
3,554
208
0
1,650
5,340
1,322
0
1,817
3,443
42,035
0
W
Anhur
 
Anhur
3,305
2,034
0
3,593
4,694
1,521
0
1,833
2,861
0
43,446
W
Janus
 
Janus
4,863
164
0
545
4,485
1,587
0
1,967
2,518
48,509
1,464
W
Kuzenbo
BlessedSx
Kuzenbo
7,024
2,948
0
1,048
7,362
7,941
70
2,039
5,323
23,326
0
L
Hercules
ChimbaWhat
Hercules
1,776
626
896
2,533
9,565
4,228
0
4,971
4,494
0
12,916
L
Kukulkan
GENGAR2187
Kukulkan
3,348
254
0
1,474
6,270
1,606
0
4,642
1,426
43,903
0
W
2,361
43
70
2,934
5,672
2,800
0
1,063
4,609
49,764
0
L
Danzaburou
Nevork
Danzaburou
1,475
435
0
2,930
7,084
1,905
0
2,347
4,737
0
30,729
W
Cu Chulainn
alexxiiiii1
Cu Chulainn
6,674
1,075
0
3,567
7,803
4,103
0
180
7,623
6,451
50,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,427
Gold Earned
33,704
344
Minions Killed
428
0
Camps Cleared
0
1,094,112
Distance Traveled
1,045,097
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,531
553
84
8
0
240,363
0
L
Ah Puch
5,303
530
80
8
0
193,618
2
W
Anhur
7,373
737
115
12
0
199,613
2
W
Janus
7,001
700
96
10
0
217,875
1
W
Kuzenbo
6,017
602
24
2
0
221,182
0
L
Hercules
4,812
481
21
2
0
224,875
0
L
Kukulkan
6,472
647
96
10
0
209,215
6
W
Hades
5,987
599
87
9
0
213,801
1
L
Danzaburou
5,309
531
63
6
0
226,041
0
W
Cu Chulainn
7,326
733
106
11
0
192,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role