Player Matchup

Nut
Nut
CallMeB0ssman
Nut
Level 67
God Stats
0W - 2L
1,247 SR
Queue Stats
309W - 306L
1,453 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EXOTICsplash242
Kumbhakarna
Level 99
God Stats
4W - 3L
1,666 SR
Queue Stats
164W - 142L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
Eidolon31
Cliodhna
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,204 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tonto42o
Cu Chulainn
Level 87
God Stats
27W - 33L
1,438 SR
Queue Stats
140W - 161L
1,514 Elo+
Party 1
Eset
Eset
WatermelonChamoy
Eset
Level 111
God Stats
14W - 16L
1,509 SR
Queue Stats
757W - 726L
1,468 Elo+
Party 2
Team Averages
Level 85
1,472 SR
1,429 Elo+

VS

Team Averages
Level 80
1,518 SR
1,458 Elo+
Guan Yu
Guan Yu
AngryNiceGuy
Guan Yu
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 83L
1,438 Elo+
Solo
Apollo
Apollo
Camptus
Apollo
Level 105
God Stats
7W - 3L
1,560 SR
Queue Stats
91W - 66L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Junior6x_
Kukulkan
Level 101
God Stats
2W - 0L
1,725 SR
Queue Stats
24W - 24L
1,486 Elo+
Solo
Hel
Hel
NovaCreation
Hel
Level 63
God Stats
7W - 6L
1,315 SR
Queue Stats
108W - 87L
1,477 Elo+
Solo
Serqet
Serqet
SouthernBunnyyy
Serqet
Level 63
God Stats
8W - 8L
1,492 SR
Queue Stats
19W - 32L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 1
9,867
411
2,964
12,666
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
EXOTICsplash242
Kumbhakarna
16
2 / 6 / 4
10,540
439
9,345
27,563
9,822
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Eidolon31
Cliodhna
15
2 / 8 / 1
9,523
397
3,276
16,670
5,469
Cu Chulainn
Tonto42o
Cu Chulainn
18
4 / 3 / 1
11,952
498
22,778
17,731
16,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 8 / 3
10,233
426
13,606
14,334
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AngryNiceGuy
Guan Yu
16
3 / 3 / 15
10,906
454
10,257
19,941
17,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Apollo
Camptus
Apollo
19
6 / 1 / 7
12,872
536
15,190
13,995
7,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Junior6x_
Kukulkan
19
11 / 3 / 9
12,891
537
22,743
15,301
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 16
12,388
516
4,182
9,775
8,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
5 / 4 / 8
11,859
494
6,701
27,990
19,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
11
Kills
27
27
Deaths
11
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AngryNiceGuy
Guan Yu
3
3
15
3.5
L
0
2
1
0.25
W
Apollo
Camptus
Apollo
6
1
7
9.5
L
Kumbhakarna
EXOTICsplash242
Kumbhakarna
2
6
4
0.67
L
Cliodhna
Eidolon31
Cliodhna
2
8
1
0.31
W
Kukulkan
Junior6x_
Kukulkan
11
3
9
5.17
W
2
0
16
10
W
5
4
8
2.25
L
Cu Chulainn
Tonto42o
Cu Chulainn
4
3
1
1.5
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,969
Damage
59,073
88,964
Taken
87,002
39,854
Mitigated
60,452
18,968
Healing
33,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AngryNiceGuy
Guan Yu
10,257
1,704
3,320
5,272
19,941
17,742
216
6,952
12,460
0
41,680
L
2,964
1,984
0
5,024
12,666
4,786
1,001
1,486
11,042
0
80,075
W
Apollo
Camptus
Apollo
15,190
8,728
0
870
13,995
7,058
5,787
3,439
10,556
0
104,355
L
Kumbhakarna
EXOTICsplash242
Kumbhakarna
9,345
1,045
0
5,366
27,563
9,822
0
8,436
18,803
68,001
0
L
Cliodhna
Eidolon31
Cliodhna
3,276
369
0
2,546
16,670
5,469
0
6,867
9,703
0
32,245
W
Kukulkan
Junior6x_
Kukulkan
22,743
3,270
0
1,405
15,301
7,029
1,238
7,081
8,047
91,672
0
W
4,182
1,498
15,172
5,092
9,775
8,640
667
2,911
6,720
24,950
0
W
6,701
2,262
0
2,620
27,990
19,983
456
6,017
21,738
1,298
88,364
L
Cu Chulainn
Tonto42o
Cu Chulainn
22,778
1,904
0
3,143
17,731
16,175
355
3,721
13,692
8,533
95,120
L
13,606
399
406
2,483
14,334
3,602
288
6,415
7,809
68,531
3,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,115
Gold Earned
60,916
510
Minions Killed
439
0
Camps Cleared
0
1,957,705
Distance Traveled
2,455,488
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,906
454
42
2
0
500,531
8
L
Nut
9,867
411
116
5
0
328,686
0
W
Apollo
12,872
536
137
6
0
478,824
6
L
Kumbhakarna
10,540
439
98
4
0
444,178
0
L
Cliodhna
9,523
397
39
2
0
401,396
0
W
Kukulkan
12,891
537
131
5
0
429,801
4
W
Hel
12,388
516
26
1
0
501,078
4
W
Serqet
11,859
494
103
4
0
545,254
0
L
Cu Chulainn
11,952
498
147
6
0
394,901
1
L
Eset
10,233
426
110
5
0
388,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role