Player Matchup

Morgan Le Fay
Morgan Le Fay
CicoSama-
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,363 Elo+
Party 1
Mulan
Mulan
LordPiffy
Mulan
Level 156
God Stats
10W - 9L
1,662 SR
Queue Stats
217W - 219L
1,489 Elo+
Party 1
Geb
Geb
Triumph13
Geb
Level 142
God Stats
2W - 1L
1,514 SR
Queue Stats
186W - 181L
1,498 Elo+
Party 1
Izanami
Izanami
kxsen
Izanami
Level 54
God Stats
2W - 1L
1,311 SR
Queue Stats
5W - 6L
1,410 Elo+
Solo
Xing Tian
Xing Tian
lToxic-Skaterl
Xing Tian
Level 56
God Stats
4W - 0L
1,274 SR
Queue Stats
91W - 89L
1,490 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,450 Elo+

VS

Team Averages
Level 88
1,541 SR
1,509 Elo+
Jormungandr
Jormungandr
Agent_Hokie
Jormungandr
Level 58
God Stats
6W - 3L
1,750 SR
Queue Stats
281W - 284L
1,469 Elo+
Solo
Scylla
Scylla
bearerofbang
Scylla
Level 103
God Stats
4W - 6L
1,351 SR
Queue Stats
352W - 352L
1,486 Elo+
Solo
Ah Puch
Ah Puch
brayilinho
Ah Puch
Level 84
God Stats
7W - 6L
1,307 SR
Queue Stats
354W - 382L
1,478 Elo+
Solo
Freya
Freya
iAut0
Freya
Level 109
God Stats
2W - 2L
1,655 SR
Queue Stats
101W - 99L
1,545 Elo+
Party 2
Skadi
Skadi
spoikeeyy
Skadi
Level 86
God Stats
2W - 2L
1,641 SR
Queue Stats
111W - 104L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CicoSama-
Morgan Le Fay
20
7 / 1 / 22
12,728
749
20,209
13,962
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
LordPiffy
Mulan
20
11 / 2 / 20
13,148
773
18,250
19,329
19,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 3 / 27
11,612
683
10,533
26,672
24,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
kxsen
Izanami
19
16 / 4 / 15
13,405
789
18,457
15,985
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
lToxic-Skaterl
Xing Tian
19
1 / 1 / 29
12,620
742
8,866
22,191
27,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Agent_Hokie
Jormungandr
17
3 / 7 / 5
10,875
640
11,429
19,580
21,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
17
2 / 7 / 4
10,907
642
17,292
11,683
4,048
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
brayilinho
Ah Puch
18
2 / 6 / 6
11,135
655
20,591
15,258
6,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
iAut0
Freya
16
3 / 8 / 5
10,205
600
18,207
17,217
6,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Skadi
spoikeeyy
Skadi
17
1 / 7 / 0
10,292
605
8,093
16,173
5,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
31
35
Kills
11
11
Deaths
35
113
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Agent_Hokie
Jormungandr
3
7
5
0.79
W
Morgan Le Fay
CicoSama-
Morgan Le Fay
7
1
22
18
W
Mulan
LordPiffy
Mulan
11
2
20
10.5
W
0
3
27
4.5
L
Scylla
2
7
4
0.57
L
Ah Puch
brayilinho
Ah Puch
2
6
6
0.83
L
Freya
iAut0
Freya
3
8
5
0.69
W
Izanami
kxsen
Izanami
16
4
15
5.88
W
Xing Tian
lToxic-Skaterl
Xing Tian
1
1
29
15.5
L
Skadi
spoikeeyy
Skadi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,315
Damage
75,612
98,139
Taken
79,911
85,949
Mitigated
43,834
52,348
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Agent_Hokie
Jormungandr
11,429
1,363
1,493
2,694
19,580
21,875
180
10,871
8,709
17,654
1,421
W
Morgan Le Fay
CicoSama-
Morgan Le Fay
20,209
832
3,711
2,636
13,962
6,745
2,488
10,682
2,980
45,207
0
W
Mulan
LordPiffy
Mulan
18,250
1,120
2,577
4,687
19,329
19,503
901
12,775
6,401
0
35,708
W
10,533
197
9,364
11,158
26,672
24,751
116
16,494
9,870
16,789
0
L
Scylla
17,292
654
1,552
982
11,683
4,048
0
6,528
5,155
28,987
1,018
L
Ah Puch
brayilinho
Ah Puch
20,591
1,019
1,354
5,080
15,258
6,172
255
8,195
7,063
46,426
0
L
Freya
iAut0
Freya
18,207
5,398
879
3,247
17,217
6,194
0
8,028
9,189
30,522
511
W
Izanami
kxsen
Izanami
18,457
12,346
2,016
3,237
15,985
7,785
3,796
8,888
6,904
0
50,632
W
Xing Tian
lToxic-Skaterl
Xing Tian
8,866
220
7,418
5,544
22,191
27,165
764
15,029
6,771
17,337
0
L
Skadi
spoikeeyy
Skadi
8,093
338
159
2,161
16,173
5,545
605
5,986
10,187
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
53,414
194
Minions Killed
151
0
Camps Cleared
0
1,570,180
Distance Traveled
1,353,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,875
640
11
1
0
252,789
0
W
Morgan Le Fay
12,728
749
55
3
0
323,415
0
W
Mulan
13,148
773
46
3
0
325,130
0
W
Geb
11,612
683
10
1
0
304,968
0
L
Scylla
10,907
642
31
2
0
291,248
0
L
Ah Puch
11,135
655
51
3
0
277,742
0
L
Freya
10,205
600
25
1
0
254,455
0
W
Izanami
13,405
789
74
4
0
269,474
0
W
Xing Tian
12,620
742
9
1
0
347,193
0
L
Skadi
10,292
605
33
2
0
276,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role