Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LJkilla101mone
Cernunnos
Level 85
God Stats
12W - 2L
1,624 SR
Queue Stats
429W - 432L
1,456 Elo+
Solo
Ravana
Ravana
LeighLane503
Ravana
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,406 Elo+
Solo
Charon
Charon
ThePagan2152
Charon
Level 48
God Stats
2W - 2L
1,499 SR
Queue Stats
18W - 22L
1,386 Elo+
Solo
Vulcan
Vulcan
pierreovo
Vulcan
Level 43
God Stats
14W - 6L
1,573 SR
Queue Stats
137W - 154L
1,387 Elo+
Solo
Team Averages
Level 66
1,539 SR
1,427 Elo+

VS

Team Averages
Level 59
1,401 SR
1,368 Elo+
Ares
Ares
Epileptickid848
Ares
Level 23
God Stats
2W - 1L
1,626 SR
Queue Stats
19W - 38L
1,342 Elo+
Party 2
Erlang Shen
Erlang Shen
PorgMoonger
Erlang Shen
Level 64
God Stats
0W - 3L
1,193 SR
Queue Stats
87W - 87L
1,430 Elo+
Party 2
Nut
Nut
Smoka1660
Nut
Level 88
God Stats
19W - 16L
1,407 SR
Queue Stats
261W - 273L
1,417 Elo+
Solo
Nu Wa
Nu Wa
mistexp
Nu Wa
Level 59
God Stats
0W - 3L
1,281 SR
Queue Stats
19W - 29L
1,301 Elo+
Party 1
Arachne
Arachne
vdetixx__
Arachne
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 0 / 1
6,868
687
6,783
7,748
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
LJkilla101mone
Cernunnos
11
3 / 0 / 2
5,651
565
5,513
5,850
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
10
3 / 2 / 3
5,793
579
2,437
5,258
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
9
1 / 0 / 4
5,626
563
2,387
4,127
2,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
pierreovo
Vulcan
10
3 / 2 / 0
6,073
607
5,201
4,553
1,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,294
429
1,801
6,565
2,819
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
PorgMoonger
Erlang Shen
8
0 / 4 / 0
4,666
467
3,310
9,698
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
4,642
464
2,360
5,150
1,773
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
mistexp
Nu Wa
9
1 / 2 / 2
5,430
543
3,283
4,077
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
vdetixx__
Arachne
9
2 / 4 / 1
5,229
523
4,852
9,067
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
4
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
1
4.5
L
0
1
0
0
W
Cernunnos
LJkilla101mone
Cernunnos
3
0
2
4
W
Ravana
3
2
3
2.25
L
Erlang Shen
PorgMoonger
Erlang Shen
0
4
0
0
L
0
3
0
0
W
Charon
1
0
4
3
L
Nu Wa
mistexp
Nu Wa
1
2
2
1
W
Vulcan
pierreovo
Vulcan
3
2
0
1.5
L
Arachne
vdetixx__
Arachne
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
15,606
27,536
Taken
34,557
15,300
Mitigated
14,389
11,276
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,783
2,123
0
4,216
7,748
7,511
0
226
7,522
9,282
32,876
L
1,801
339
0
0
6,565
2,819
0
1,370
5,195
11,891
0
W
Cernunnos
LJkilla101mone
Cernunnos
5,513
3,286
0
3,695
5,850
1,714
144
1,246
4,604
0
39,838
W
Ravana
2,437
703
0
436
5,258
2,112
135
777
4,481
0
28,680
L
Erlang Shen
PorgMoonger
Erlang Shen
3,310
1,905
24
2,853
9,698
6,182
0
970
8,340
0
21,540
L
2,360
1,121
0
933
5,150
1,773
0
816
4,334
0
32,604
W
Charon
2,387
555
0
1,339
4,127
2,400
202
968
3,159
17,983
2,521
L
Nu Wa
mistexp
Nu Wa
3,283
688
0
0
4,077
1,058
0
2,892
1,185
26,131
835
W
Vulcan
pierreovo
Vulcan
5,201
320
0
1,590
4,553
1,563
279
1,816
2,737
39,471
891
L
Arachne
vdetixx__
Arachne
4,852
3,366
0
2,528
9,067
2,557
0
2,649
6,314
0
24,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
24,261
294
Minions Killed
181
0
Camps Cleared
0
888,180
Distance Traveled
985,765
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,868
687
74
7
0
163,942
3
L
Ares
4,294
429
13
1
0
202,537
0
W
Cernunnos
5,651
565
72
7
0
168,704
1
W
Ravana
5,793
579
51
5
0
197,548
0
L
Erlang Shen
4,666
467
28
3
0
213,943
0
L
Nut
4,642
464
59
6
0
179,310
0
W
Charon
5,626
563
33
3
0
175,896
0
L
Nu Wa
5,430
543
42
4
0
166,634
0
W
Vulcan
6,073
607
64
6
0
182,090
0
L
Arachne
5,229
523
39
4
0
223,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role