Player Matchup

Mercury
Mercury
MurderKarp
Mercury
Level 159
God Stats
0W - 3L
1,255 SR
Queue Stats
108W - 146L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
Shaddr
Kukulkan
Level 124
God Stats
2W - 1L
1,725 SR
Queue Stats
26W - 17L
1,854 Elo+
Party 1
Chiron
Chiron
SÓAP
Chiron
Level 127
God Stats
2W - 2L
1,553 SR
Queue Stats
127W - 128L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
X0BloodElite0X
Kuzenbo
Level 135
God Stats
0W - 2L
1,677 SR
Queue Stats
16W - 23L
1,497 Elo+
Party 1
Ishtar
Ishtar
alyssadashep
Ishtar
Level 103
God Stats
0W - 1L
1,603 SR
Queue Stats
5W - 3L
1,580 Elo+
Party 1
Team Averages
Level 130
1,562 SR
1,601 Elo+

VS

Team Averages
Level 155
1,581 SR
1,530 Elo+
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Duetrochet
Mulan
Level 169
God Stats
68W - 37L
1,741 SR
Queue Stats
376W - 368L
1,543 Elo+
Party 2
Serqet
Serqet
JackJ723
Serqet
Level 150
God Stats
7W - 1L
1,782 SR
Queue Stats
148W - 171L
1,558 Elo+
Party 3
Xing Tian
Xing Tian
LitJewBoy
Xing Tian
Level 156
God Stats
3W - 4L
1,388 SR
Queue Stats
63W - 75L
1,508 Elo+
Party 3
Vulcan
Vulcan
Salt Lord2146
Vulcan
Level 159
God Stats
20W - 22L
1,494 SR
Queue Stats
299W - 275L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MurderKarp
Mercury
15
2 / 5 / 4
8,327
520
4,901
14,357
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Shaddr
Kukulkan
15
4 / 0 / 0
8,671
542
4,870
5,278
1,936
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
SÓAP
Chiron
14
2 / 3 / 3
8,711
544
6,728
10,790
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 3 / 3
7,265
454
5,669
12,055
9,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
14
2 / 8 / 0
7,787
487
8,268
13,453
4,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 3 / 6
9,949
622
10,194
9,244
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mulan
16
2 / 4 / 3
10,142
634
10,000
14,421
10,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
JackJ723
Serqet
17
8 / 0 / 6
10,253
641
8,760
9,020
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Xing Tian
LitJewBoy
Xing Tian
14
3 / 1 / 10
9,595
600
4,995
18,240
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 2 / 1
8,876
555
5,235
5,269
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
19
19
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
3
6
3
W
Mulan
2
4
3
0.88
W
Serqet
JackJ723
Serqet
8
0
6
11
W
Xing Tian
LitJewBoy
Xing Tian
3
1
10
8
L
Mercury
MurderKarp
Mercury
2
5
4
0.8
W
0
2
1
0.25
L
Kukulkan
Shaddr
Kukulkan
4
0
0
4
L
Chiron
SÓAP
Chiron
2
3
3
1.17
L
0
3
3
0.5
L
Ishtar
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
39,184
55,933
Taken
56,194
25,261
Mitigated
36,524
11,925
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,194
4,458
452
3,367
9,244
3,006
1,294
757
8,487
0
63,308
W
Mulan
10,000
1,082
0
4,565
14,421
10,573
67
1,632
12,789
0
76,327
W
Serqet
JackJ723
Serqet
8,760
1,432
0
1,366
9,020
4,073
0
718
8,302
0
87,463
W
Xing Tian
LitJewBoy
Xing Tian
4,995
125
0
3,229
18,240
16,845
0
5,376
12,864
24,303
431
L
Mercury
MurderKarp
Mercury
4,901
2,222
0
921
14,357
5,461
0
905
13,105
0
73,888
W
5,235
251
0
488
5,269
2,027
236
2,035
3,234
69,666
0
L
Kukulkan
Shaddr
Kukulkan
4,870
270
0
772
5,278
1,936
0
1,178
3,896
62,729
0
L
Chiron
SÓAP
Chiron
6,728
1,675
140
4,648
10,790
3,508
0
633
10,117
0
55,175
L
5,669
2,410
0
3,548
12,055
9,755
0
5,043
6,675
23,691
1,464
L
Ishtar
8,268
3,806
0
1,896
13,453
4,601
0
1,677
11,776
0
46,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
48,815
454
Minions Killed
545
0
Camps Cleared
0
1,737,190
Distance Traveled
1,726,983
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,949
622
99
6
0
304,042
4
W
Mulan
10,142
634
141
9
0
300,241
0
W
Serqet
10,253
641
123
8
0
422,492
3
W
Xing Tian
9,595
600
37
2
0
345,563
4
L
Mercury
8,327
520
121
8
0
419,925
0
W
Vulcan
8,876
555
145
9
0
354,645
3
L
Kukulkan
8,671
542
114
7
0
330,809
5
L
Chiron
8,711
544
113
7
0
339,031
5
L
Kuzenbo
7,265
454
25
2
0
352,859
5
L
Ishtar
7,787
487
81
5
0
294,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role