Player Matchup

Aphrodite
Aphrodite
Charleet
Aphrodite
Level 188
God Stats
29W - 6L
1,702 SR
Queue Stats
97W - 55L
1,675 Elo+
Party 1
Chernobog
Chernobog
Haato
Chernobog
Level 179
God Stats
2W - 1L
1,848 SR
Queue Stats
205W - 123L
1,690 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jeidiem
Tsukuyomi
Level 179
God Stats
0W - 2L
1,676 SR
Queue Stats
63W - 72L
1,531 Elo+
Solo
Sobek
Sobek
KLAW_Pnk
Sobek
Level 166
God Stats
7W - 4L
1,702 SR
Queue Stats
32W - 26L
1,595 Elo+
Solo
Nu Wa
Nu Wa
Kevihot
Nu Wa
Level 144
God Stats
105W - 102L
1,545 SR
Queue Stats
270W - 289L
1,532 Elo+
Solo
Team Averages
Level 171
1,695 SR
1,605 Elo+

VS

Team Averages
Level 156
1,641 SR
1,603 Elo+
Geb
Geb
 
Geb
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeathMeister
Fenrir
Level 149
God Stats
10W - 5L
1,669 SR
Queue Stats
227W - 194L
1,642 Elo+
Party 2
Shiva
Shiva
KnightAlfredo
Shiva
Level 158
God Stats
41W - 22L
1,718 SR
Queue Stats
264W - 120L
1,648 Elo+
Solo
Eset
Eset
MacoToto
Eset
Level 112
God Stats
2W - 1L
1,574 SR
Queue Stats
93W - 79L
1,590 Elo+
Solo
Artemis
Artemis
TheToxin
Artemis
Level 140
God Stats
13W - 6L
1,743 SR
Queue Stats
193W - 159L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Charleet
Aphrodite
10
0 / 1 / 0
5,669
1,134
1,250
4,792
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Haato
Chernobog
10
0 / 1 / 1
5,708
1,142
3,150
4,129
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Jeidiem
Tsukuyomi
10
0 / 3 / 1
5,560
1,112
5,380
6,529
2,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
KLAW_Pnk
Sobek
10
1 / 3 / 0
6,046
1,209
3,465
10,184
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Kevihot
Nu Wa
9
0 / 0 / 0
4,943
989
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

344

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 5
6,264
1,253
3,404
3,285
2,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
11
3 / 0 / 5
6,274
1,255
4,045
3,583
3,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
1 / 0 / 6
5,881
1,176
4,766
5,729
5,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
11
0 / 0 / 7
5,689
1,138
6,099
2,003
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TheToxin
Artemis
11
2 / 0 / 6
6,327
1,265
5,668
893
278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
8
8
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
5
4.5
L
Aphrodite
Charleet
Aphrodite
0
1
0
0
W
Fenrir
3
0
5
5.5
L
Chernobog
Haato
Chernobog
0
1
1
0.5
L
Tsukuyomi
Jeidiem
Tsukuyomi
0
3
1
0.17
L
Sobek
KLAW_Pnk
Sobek
1
3
0
0.33
L
Nu Wa
Kevihot
Nu Wa
0
0
0
0
W
1
0
6
4
W
Eset
0
0
7
3.5
W
Artemis
TheToxin
Artemis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,245
Damage
23,982
25,634
Taken
15,493
14,873
Mitigated
12,775
6,862
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,404
114
0
705
3,285
2,855
0
702
2,583
9,853
352
L
Aphrodite
Charleet
Aphrodite
1,250
96
2,449
1,437
4,792
3,089
0
1,854
2,938
10,481
0
W
Fenrir
4,045
530
0
402
3,583
3,644
0
1,201
2,382
554
8,184
L
Chernobog
Haato
Chernobog
3,150
1,473
0
267
4,129
1,444
0
1,813
2,316
0
20,515
L
Tsukuyomi
Jeidiem
Tsukuyomi
5,380
486
0
633
6,529
2,214
0
2,509
4,020
0
12,916
L
Sobek
KLAW_Pnk
Sobek
3,465
160
0
2,076
10,184
8,126
0
3,947
6,237
10,515
0
L
Nu Wa
Kevihot
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
4,766
687
84
1,324
5,729
5,155
0
2,006
3,723
365
11,249
W
Eset
6,099
314
334
491
2,003
843
0
580
1,423
17,668
0
W
Artemis
TheToxin
Artemis
5,668
1,624
0
0
893
278
0
226
667
0
18,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,926
Gold Earned
30,435
92
Minions Killed
108
5
Camps Cleared
5
420,385
Distance Traveled
576,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,264
1,253
17
3
0
124,357
0
L
Aphrodite
5,669
1,134
18
4
1
98,273
0
W
Fenrir
6,274
1,255
11
2
2
116,387
0
L
Chernobog
5,708
1,142
41
8
2
101,998
0
L
Tsukuyomi
5,560
1,112
13
3
2
118,812
0
L
Sobek
6,046
1,209
20
4
0
101,302
0
L
Nu Wa
4,943
989
0
0
0
0
0
W
Shiva
5,881
1,176
18
4
0
117,820
0
W
Eset
5,689
1,138
25
5
1
110,797
0
W
Artemis
6,327
1,265
37
7
2
106,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role