Player Matchup

King Arthur
King Arthur
ErenJaeger-x361
King Arthur
Level 117
God Stats
3W - 3L
1,676 SR
Queue Stats
39W - 44L
1,489 Elo+
Party 4
Danzaburou
Danzaburou
RTlachi
Danzaburou
Level 147
God Stats
19W - 16L
1,569 SR
Queue Stats
273W - 270L
1,481 Elo+
Party 3
Ymir
Ymir
SupraSaiyan95
Ymir
Level 29
God Stats
1W - 1L
1,357 SR
Queue Stats
3W - 4L
1,367 Elo+
Party 4
Artemis
Artemis
panamarenko
Artemis
Level 125
God Stats
11W - 12L
1,459 SR
Queue Stats
18W - 16L
1,489 Elo+
Solo
He Bo
He Bo
piter074
He Bo
Level 184
God Stats
4W - 3L
1,573 SR
Queue Stats
314W - 315L
1,437 Elo+
Party 3
Team Averages
Level 120
1,527 SR
1,452 Elo+

VS

Team Averages
Level 127
1,466 SR
1,492 Elo+
Nike
Nike
Javalex343
Nike
Level 128
God Stats
3W - 4L
1,537 SR
Queue Stats
184W - 177L
1,481 Elo+
Party 1
Neith
Neith
LadyFoust
Neith
Level 149
God Stats
170W - 164L
1,547 SR
Queue Stats
324W - 324L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
Orchiric
Ah Puch
Level 156
God Stats
0W - 5L
1,389 SR
Queue Stats
231W - 200L
1,466 Elo+
Solo
Osiris
Osiris
SirFoust
Osiris
Level 158
God Stats
0W - 2L
1,226 SR
Queue Stats
325W - 324L
1,521 Elo+
Party 2
Maui
Maui
WhifyPaprika58
Maui
Level 46
God Stats
6W - 8L
1,632 SR
Queue Stats
259W - 270L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErenJaeger-x361
King Arthur
14
4 / 5 / 4
8,696
483
10,380
20,869
16,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
RTlachi
Danzaburou
17
6 / 4 / 8
10,265
570
8,103
14,636
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 8
8,136
452
7,072
14,109
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Artemis
panamarenko
Artemis
15
3 / 0 / 3
8,519
473
9,938
11,067
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
piter074
He Bo
17
11 / 5 / 6
10,733
596
19,054
13,434
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
10,914
606
18,642
21,490
20,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
LadyFoust
Neith
15
2 / 2 / 2
8,822
490
11,906
8,477
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Orchiric
Ah Puch
15
4 / 6 / 2
9,521
529
8,785
11,210
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Osiris
SirFoust
Osiris
15
2 / 8 / 6
8,755
486
5,266
17,381
8,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 5 / 2
7,568
420
6,907
16,346
13,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
25
Kills
17
17
Deaths
25
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ErenJaeger-x361
King Arthur
4
5
4
1.2
L
8
4
2
2.25
L
Neith
LadyFoust
Neith
2
2
2
1.5
L
Ah Puch
Orchiric
Ah Puch
4
6
2
0.83
W
Danzaburou
RTlachi
Danzaburou
6
4
8
2.5
L
Osiris
SirFoust
Osiris
2
8
6
0.63
W
1
3
8
1.67
L
1
5
2
0.4
W
Artemis
panamarenko
Artemis
3
0
3
4.5
W
He Bo
piter074
He Bo
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,547
Damage
51,506
74,115
Taken
74,904
45,123
Mitigated
48,213
21,244
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ErenJaeger-x361
King Arthur
10,380
683
0
3,340
20,869
16,991
0
1,761
19,108
0
58,385
L
18,642
1,808
0
3,688
21,490
20,474
0
5,124
16,366
251
74,700
L
Neith
LadyFoust
Neith
11,906
3,376
0
3,156
8,477
2,871
471
2,859
5,618
0
75,829
L
Ah Puch
Orchiric
Ah Puch
8,785
312
0
1,799
11,210
3,655
0
4,942
6,268
61,257
0
W
Danzaburou
RTlachi
Danzaburou
8,103
3,560
0
4,273
14,636
6,236
1,061
5,251
9,385
0
73,796
L
Osiris
SirFoust
Osiris
5,266
1,667
0
2,907
17,381
8,136
0
8,482
8,899
0
63,407
W
7,072
1,199
0
4,580
14,109
13,138
0
4,305
9,804
30,608
0
L
6,907
2,479
0
2,314
16,346
13,077
0
4,683
11,663
34,281
1,676
W
Artemis
panamarenko
Artemis
9,938
4,839
0
5,825
11,067
4,372
0
1,611
9,456
0
68,889
W
He Bo
piter074
He Bo
19,054
474
0
3,226
13,434
4,386
0
2,858
10,576
77,282
1,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,349
Gold Earned
45,580
448
Minions Killed
497
0
Camps Cleared
0
1,698,178
Distance Traveled
1,575,323
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,696
483
93
5
0
331,985
1
L
Nike
10,914
606
115
6
0
304,100
3
L
Neith
8,822
490
140
8
0
307,004
5
L
Ah Puch
9,521
529
108
6
0
311,539
0
W
Danzaburou
10,265
570
126
7
0
338,964
0
L
Osiris
8,755
486
96
5
0
347,700
3
W
Ymir
8,136
452
47
3
0
350,052
3
L
Maui
7,568
420
38
2
0
304,980
0
W
Artemis
8,519
473
88
5
0
326,785
1
W
He Bo
10,733
596
94
5
0
350,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role