Player Matchup

Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
M4dM4c
Skadi
Gold IV
Level 155
God Stats
5W - 2L
1,718 SR
Queue Stats
56W - 60L
1,421 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
YøuFallen
Xing Tian
Platinum V
Level 162
God Stats
24W - 15L
1,556 SR
Queue Stats
124W - 137L
1,700 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
fairytailnalu
Sun Wukong
Gold I
Level 136
God Stats
1W - 0L
1,540 SR
Queue Stats
30W - 17L
1,840 MMR
Solo
Aphrodite
Aphrodite
Platinum V
nucaso
Aphrodite
Platinum V
Level 81
God Stats
2W - 3L
1,291 SR
Queue Stats
181W - 175L
1,561 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,521 SR
1,604 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,541 SR
1,504 MMR
Rama
Rama
Platinum I
 
Rama
Platinum I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze IV
JebLoucoRJ
Chaac
Bronze IV
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 MMR
Party 2
Bastet
Bastet
Silver I
Vaaleth
Bastet
Silver I
Level 157
God Stats
4W - 5L
1,706 SR
Queue Stats
91W - 86L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 2 / 1
7,750
554
3,351
7,893
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
M4dM4c
Skadi
14
1 / 0 / 0
7,749
554
5,784
5,485
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
YøuFallen
Xing Tian
12
1 / 0 / 2
7,533
538
3,118
6,826
4,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
fairytailnalu
Sun Wukong
14
1 / 0 / 4
8,600
614
5,627
7,340
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
nucaso
Aphrodite
15
2 / 0 / 4
8,401
600
5,353
8,900
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiChang'eAwilixThor

VS

Bans
CthulhuAthenaBake KujiraOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 1 / 0
7,083
506
3,082
7,252
2,339
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
 
Scylla
10
0 / 1 / 1
5,673
405
1,545
3,516
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
9
0 / 1 / 0
5,641
403
2,973
7,879
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
10
0 / 2 / 0
6,005
429
2,402
7,072
6,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
Vaaleth
Bastet
11
2 / 3 / 0
6,388
456
4,650
10,031
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
2
2
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
2
1
1.75
L
Rama
 
Rama
0
1
0
0
L
Scylla
 
Scylla
0
1
1
0.5
L
Geb
 
Geb
0
1
0
0
L
Chaac
0
2
0
0
W
Skadi
M4dM4c
Skadi
1
0
0
1
L
Bastet
Vaaleth
Bastet
2
3
0
0.67
W
Xing Tian
YøuFallen
Xing Tian
1
0
2
2
W
Sun Wukong
fairytailnalu
Sun Wukong
1
0
4
3
W
Aphrodite
nucaso
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,233
Damage
14,652
36,444
Taken
35,750
17,832
Mitigated
17,089
14,114
Healing
9,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,351
541
0
1,254
7,893
2,020
1,451
757
7,136
73,863
0
L
Rama
 
Rama
3,082
2,564
0
2,974
7,252
2,339
0
627
6,625
0
60,940
L
Scylla
 
Scylla
1,545
80
0
250
3,516
940
13
2,679
837
34,377
0
L
Geb
 
Geb
2,973
162
0
1,508
7,879
4,584
0
3,612
4,267
17,400
0
L
Chaac
2,402
396
0
1,936
7,072
6,281
177
1,020
6,052
0
32,999
W
Skadi
M4dM4c
Skadi
5,784
1,361
0
1,425
5,485
1,790
420
395
5,090
0
62,513
L
Bastet
Vaaleth
Bastet
4,650
845
0
3,184
10,031
2,945
0
3,511
6,520
0
33,489
W
Xing Tian
YøuFallen
Xing Tian
3,118
273
2,367
1,926
6,826
4,052
162
977
5,849
17,995
1,925
W
Sun Wukong
fairytailnalu
Sun Wukong
5,627
1,067
0
566
7,340
6,692
216
565
6,775
0
57,309
W
Aphrodite
nucaso
Aphrodite
5,353
760
925
5,651
8,900
3,278
1,507
1,824
7,076
62,319
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,033
Gold Earned
30,790
493
Minions Killed
358
0
Camps Cleared
0
1,384,862
Distance Traveled
1,167,769
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,750
554
120
9
0
315,411
0
L
Rama
7,083
506
124
9
0
250,545
2
L
Scylla
5,673
405
73
5
0
203,651
3
L
Geb
5,641
403
23
2
0
202,368
0
L
Chaac
6,005
429
74
5
0
204,658
0
W
Skadi
7,749
554
107
8
0
244,825
4
L
Bastet
6,388
456
64
5
0
306,547
0
W
Xing Tian
7,533
538
42
3
0
308,348
6
W
Sun Wukong
8,600
614
108
8
0
251,901
1
W
Aphrodite
8,401
600
116
8
0
264,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role