Player Matchup

Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ALiimpChimp
Cerberus
Level 107
God Stats
40W - 33L
1,585 SR
Queue Stats
212W - 168L
1,551 Elo+
Solo
Hades
Hades
ElChapposLazyEye
Hades
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 243L
1,558 Elo+
Solo
Medusa
Medusa
Lkun
Medusa
Level 149
God Stats
3W - 2L
1,714 SR
Queue Stats
91W - 87L
1,507 Elo+
Party 3
Team Averages
Level 139
1,560 SR
1,523 Elo+

VS

Team Averages
Level 131
1,652 SR
1,544 Elo+
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlterDeco__
Chaac
Level 159
God Stats
4W - 4L
1,655 SR
Queue Stats
247W - 208L
1,666 Elo+
Party 1
Ao Kuang
Ao Kuang
Deadwolf79
Ao Kuang
Level 145
God Stats
4W - 1L
1,657 SR
Queue Stats
48W - 38L
1,575 Elo+
Solo
Medusa
Medusa
GreasyyJ
Medusa
Level 108
God Stats
3W - 1L
1,644 SR
Queue Stats
41W - 42L
1,519 Elo+
Party 2
Horus
Horus
K1llr00
Horus
Level 118
God Stats
3W - 1L
1,803 SR
Queue Stats
23W - 26L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 2 / 1
3,606
721
1,219
3,120
837
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
 
Baron Samedi
6
1 / 1 / 0
3,600
720
1,704
4,735
2,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ALiimpChimp
Cerberus
6
0 / 1 / 0
3,455
691
1,961
5,149
2,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

3
0 / 2 / 0
2,818
564
140
1,905
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Lkun
Medusa
6
0 / 2 / 0
3,255
651
1,137
3,733
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
3 / 1 / 2
4,608
922
3,489
2,856
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
3,860
772
2,561
4,025
1,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ao Kuang
Deadwolf79
Ao Kuang
7
3 / 0 / 2
4,289
858
2,319
3,220
926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
GreasyyJ
Medusa
7
1 / 0 / 1
3,670
734
2,746
1,011
217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
K1llr00
Horus
6
1 / 0 / 1
3,863
773
1,387
3,509
1,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
L
Baron Samedi
 
Baron Samedi
1
1
0
1
W
Hel
 
Hel
3
1
2
4
L
Cerberus
ALiimpChimp
Cerberus
0
1
0
0
W
0
0
2
1
W
Ao Kuang
Deadwolf79
Ao Kuang
3
0
2
4
L
0
2
0
0
W
Medusa
GreasyyJ
Medusa
1
0
1
1.5
W
Horus
K1llr00
Horus
1
0
1
1.5
L
Medusa
Lkun
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,161
Damage
12,502
18,642
Taken
14,621
6,410
Mitigated
5,186
7,483
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,219
745
0
1,433
3,120
837
0
1,489
1,599
0
20,144
L
Baron Samedi
 
Baron Samedi
1,704
266
218
1,864
4,735
2,180
0
2,157
2,508
12,708
0
W
Hel
 
Hel
3,489
731
220
1,334
2,856
771
0
1,231
1,625
24,455
484
L
Cerberus
ALiimpChimp
Cerberus
1,961
197
0
2,904
5,149
2,083
0
594
4,251
18,356
0
W
2,561
633
0
2,120
4,025
1,881
0
1,696
2,329
0
19,810
W
Ao Kuang
Deadwolf79
Ao Kuang
2,319
844
0
1,027
3,220
926
0
331
2,889
17,849
1,230
L
140
41
29
430
1,905
471
0
1,262
539
3,633
0
W
Medusa
GreasyyJ
Medusa
2,746
1,138
0
491
1,011
217
0
247
764
0
20,119
W
Horus
K1llr00
Horus
1,387
781
40
1,608
3,509
1,391
0
300
3,209
0
11,167
L
Medusa
Lkun
Medusa
1,137
408
0
605
3,733
839
0
0
3,733
0
14,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,734
Gold Earned
20,290
161
Minions Killed
181
0
Camps Cleared
0
500,414
Distance Traveled
605,727
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,606
721
49
10
0
118,278
0
L
Baron Samedi
3,600
720
23
5
0
93,706
0
W
Hel
4,608
922
51
10
0
106,492
1
L
Cerberus
3,455
691
50
10
0
109,990
0
W
Chaac
3,860
772
43
9
0
113,462
0
W
Ao Kuang
4,289
858
41
8
0
142,311
0
L
Hades
2,818
564
10
2
0
41,203
0
W
Medusa
3,670
734
32
6
0
110,037
0
W
Horus
3,863
773
14
3
0
133,425
0
L
Medusa
3,255
651
29
6
0
137,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role