Player Matchup

Da Ji
Da Ji
DarkTulip5329
Da Ji
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 296L
1,312 Elo+
Party 2
Cabrakan
Cabrakan
DeformedLove
Cabrakan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
337W - 362L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
SeaFreak
Cthulhu
Level 61
God Stats
7W - 8L
1,577 SR
Queue Stats
418W - 438L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
liteskinbandit
Jormungandr
Level 158
God Stats
8W - 11L
1,265 SR
Queue Stats
812W - 787L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
milkXgore
Aphrodite
Level 129
God Stats
0W - 2L
1,349 SR
Queue Stats
96W - 85L
1,571 Elo+
Party 2
Team Averages
Level 104
1,438 SR
1,457 Elo+

VS

Team Averages
Level 136
1,596 SR
1,459 Elo+
Hel
Hel
Bioz22
Hel
Level 135
God Stats
2W - 0L
1,532 SR
Queue Stats
153W - 159L
1,429 Elo+
Solo
Shiva
Shiva
GET SLAIN
Shiva
Level 144
God Stats
11W - 6L
1,656 SR
Queue Stats
320W - 336L
1,482 Elo+
Solo
Scylla
Scylla
MrsLeft_
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,476 Elo+
Solo
Kukulkan
Kukulkan
Robo122
Kukulkan
Level 127
God Stats
3W - 0L
1,791 SR
Queue Stats
58W - 61L
1,464 Elo+
Solo
Hera
Hera
TheTwistedFates
Hera
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 110L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 9
8,779
549
4,317
17,606
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
DeformedLove
Cabrakan
16
3 / 4 / 11
10,197
637
10,418
18,264
15,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
SeaFreak
Cthulhu
20
6 / 3 / 11
11,631
727
22,334
23,310
24,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
liteskinbandit
Jormungandr
19
6 / 4 / 9
11,350
709
18,188
22,141
19,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
milkXgore
Aphrodite
18
3 / 2 / 12
10,644
665
10,810
11,543
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bioz22
Hel
18
4 / 5 / 13
11,829
739
12,941
15,951
7,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
GET SLAIN
Shiva
19
7 / 4 / 11
12,448
778
19,630
25,863
32,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Scylla
MrsLeft_
Scylla
20
6 / 1 / 11
12,738
796
13,776
12,732
5,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Robo122
Kukulkan
18
5 / 4 / 9
11,734
733
16,804
10,842
4,318
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 4 / 7
11,330
708
13,088
11,652
5,154
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
76
18
Kills
25
26
Deaths
18
52
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
Bioz22
Hel
4
5
13
2.1
L
0
13
9
0.35
L
Cabrakan
DeformedLove
Cabrakan
3
4
11
2.13
W
Shiva
GET SLAIN
Shiva
7
4
11
3.13
W
Scylla
MrsLeft_
Scylla
6
1
11
11.5
W
Kukulkan
Robo122
Kukulkan
5
4
9
2.38
L
Cthulhu
SeaFreak
Cthulhu
6
3
11
3.83
W
3
4
7
1.63
L
Jormungandr
liteskinbandit
Jormungandr
6
4
9
2.63
L
Aphrodite
milkXgore
Aphrodite
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,067
Damage
76,239
92,864
Taken
77,040
72,580
Mitigated
54,569
40,653
Healing
33,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Bioz22
Hel
12,941
419
12,922
7,405
15,951
7,349
1,028
11,895
3,670
21,609
0
L
4,317
811
0
115
17,606
6,629
529
11,882
5,171
0
10,094
L
Cabrakan
DeformedLove
Cabrakan
10,418
1,460
1,061
3,418
18,264
15,340
0
11,776
6,206
12,911
449
W
Shiva
GET SLAIN
Shiva
19,630
1,966
853
7,006
25,863
32,635
1,183
17,660
7,294
0
32,166
W
Scylla
MrsLeft_
Scylla
13,776
2,483
1,259
2,474
12,732
5,113
2,052
10,483
1,888
38,811
26
W
Kukulkan
Robo122
Kukulkan
16,804
1,338
479
819
10,842
4,318
1,769
8,840
1,761
45,147
0
L
Cthulhu
SeaFreak
Cthulhu
22,334
1,049
2,406
5,974
23,310
24,861
0
12,316
10,198
50,164
0
W
13,088
4,165
537
209
11,652
5,154
2,272
10,276
1,091
27,273
1,222
L
Jormungandr
liteskinbandit
Jormungandr
18,188
4,747
2,696
5,396
22,141
19,492
540
11,490
10,081
43,105
1,361
L
Aphrodite
milkXgore
Aphrodite
10,810
125
13,943
5,644
11,543
6,258
591
7,290
3,976
32,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,601
Gold Earned
60,079
166
Minions Killed
183
0
Camps Cleared
0
1,408,768
Distance Traveled
1,482,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,829
739
25
2
0
307,291
0
L
Da Ji
8,779
549
17
1
0
233,123
0
L
Cabrakan
10,197
637
8
1
0
259,151
0
W
Shiva
12,448
778
16
1
0
301,516
0
W
Scylla
12,738
796
56
4
0
329,950
0
W
Kukulkan
11,734
733
55
3
0
286,357
0
L
Cthulhu
11,631
727
48
3
0
293,588
0
W
Hera
11,330
708
31
2
0
257,389
0
L
Jormungandr
11,350
709
46
3
0
298,353
0
L
Aphrodite
10,644
665
47
3
0
324,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role