Player Matchup

Discordia
Discordia
BLeRoy
Discordia
Level 149
God Stats
4W - 0L
1,794 SR
Queue Stats
226W - 227L
1,513 Elo+
Party 1
Ares
Ares
ChillWill_0702
Ares
Level 248
God Stats
2W - 3L
1,217 SR
Queue Stats
439W - 421L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
OlgrimFastfang
Hou Yi
Level 125
God Stats
1W - 0L
1,746 SR
Queue Stats
36W - 33L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Royovac
Morgan Le Fay
Level 159
God Stats
39W - 22L
1,665 SR
Queue Stats
531W - 461L
1,594 Elo+
Solo
Ravana
Ravana
YmirTheFounder_
Ravana
Level 149
God Stats
9W - 10L
1,538 SR
Queue Stats
704W - 659L
1,492 Elo+
Party 1
Team Averages
Level 166
1,592 SR
1,542 Elo+

VS

Team Averages
Level 145
1,500 SR
1,553 Elo+
Apollo
Apollo
InsanityFace
Apollo
Level 126
God Stats
4W - 5L
1,445 SR
Queue Stats
114W - 100L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Senzubun
Jormungandr
Level 155
God Stats
22W - 18L
1,611 SR
Queue Stats
200W - 187L
1,541 Elo+
Solo
Anubis
Anubis
rorothepollo03
Anubis
Level 125
God Stats
22W - 12L
1,646 SR
Queue Stats
232W - 200L
1,565 Elo+
Solo
Pele
Pele
xXEnygmaXx
Pele
Level 189
God Stats
0W - 4L
1,204 SR
Queue Stats
692W - 632L
1,565 Elo+
Party 2
Aphrodite
Aphrodite
xXVaLaRXx
Aphrodite
Level 128
God Stats
7W - 6L
1,593 SR
Queue Stats
385W - 349L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLeRoy
Discordia
11
1 / 1 / 2
5,965
597
5,498
4,068
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 1 / 5
5,876
588
2,616
8,304
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 4
5,662
566
4,387
5,116
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Royovac
Morgan Le Fay
12
3 / 0 / 5
6,204
620
7,111
6,631
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 1
7,010
701
6,917
9,459
6,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 1 / 0
5,542
554
4,398
7,038
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Senzubun
Jormungandr
9
0 / 3 / 0
5,585
559
6,653
8,939
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 0
5,237
524
3,355
6,872
3,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
5,531
553
4,463
8,969
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
xXVaLaRXx
Aphrodite
7
0 / 3 / 1
4,934
493
2,069
6,971
4,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
3
3
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
BLeRoy
Discordia
1
1
2
2
W
2
1
5
4.5
L
Apollo
1
1
0
1
W
2
1
4
4
W
Morgan Le Fay
Royovac
Morgan Le Fay
3
0
5
5.5
L
Jormungandr
Senzubun
Jormungandr
0
3
0
0
W
4
0
1
4.5
L
0
3
0
0
L
2
2
0
1
L
Aphrodite
xXVaLaRXx
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
20,938
33,578
Taken
38,789
17,260
Mitigated
15,891
12,003
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BLeRoy
Discordia
5,498
360
0
477
4,068
1,208
466
1,469
2,599
43,215
0
W
2,616
201
0
2,116
8,304
5,995
0
1,647
6,657
19,596
1,229
L
Apollo
4,398
2,791
0
2,820
7,038
2,496
0
2,091
4,947
0
43,704
W
4,387
1,716
0
1,826
5,116
1,405
0
1,488
3,628
0
31,940
W
Morgan Le Fay
Royovac
Morgan Le Fay
7,111
592
0
4,078
6,631
1,849
136
1,576
5,055
51,733
1,332
L
Jormungandr
Senzubun
Jormungandr
6,653
2,689
0
2,378
8,939
3,873
0
1,690
7,249
34,113
5,815
W
6,917
1,546
0
3,506
9,459
6,803
0
5,404
4,055
1,043
46,308
L
3,355
202
0
2,209
6,872
3,050
0
4,537
2,335
39,171
741
L
4,463
546
0
3,916
8,969
2,445
0
3,853
5,116
0
37,689
L
Aphrodite
xXVaLaRXx
Aphrodite
2,069
567
1,913
2,639
6,971
4,027
0
2,924
4,047
12,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
26,829
338
Minions Killed
312
0
Camps Cleared
0
1,027,823
Distance Traveled
978,097
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,965
597
78
8
0
198,380
0
W
Ares
5,876
588
24
2
0
190,982
0
L
Apollo
5,542
554
78
8
0
197,724
2
W
Hou Yi
5,662
566
63
6
0
192,227
2
W
Morgan Le Fay
6,204
620
84
8
0
233,256
0
L
Jormungandr
5,585
559
81
8
0
179,142
0
W
Ravana
7,010
701
89
9
0
212,978
2
L
Anubis
5,237
524
76
8
0
186,963
0
L
Pele
5,531
553
61
6
0
237,876
1
L
Aphrodite
4,934
493
16
2
0
176,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role